Player Matchup

Mulan
Mulan
Cinnamon88
Mulan
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 28L
1,571 Elo+
Party 1
Zeus
Zeus
DiaperBlast
Zeus
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 3L
1,612 Elo+
Party 1
Merlin
Merlin
PandaTronLUL
Merlin
Level 120
God Stats
1W - 0L
1,338 SR
Queue Stats
23W - 14L
1,601 Elo+
Party 1
Achilles
Achilles
Rare138
Achilles
Level 16
God Stats
15W - 8L
1,673 SR
Queue Stats
31W - 20L
1,592 Elo+
Party 1
Neith
Neith
Valazca
Neith
Level 28
God Stats
6W - 2L
1,812 SR
Queue Stats
8W - 4L
1,613 Elo+
Party 1
Team Averages
Level 41
1,565 SR
1,598 Elo+

VS

Team Averages
Level 37
1,616 SR
1,520 Elo+
Ra
Ra
Aristocrat45
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
BloopToop
Chaac
Level 101
God Stats
2W - 2L
1,637 SR
Queue Stats
71W - 54L
1,573 Elo+
Party 2
Camazotz
Camazotz
Flasherr
Camazotz
Level 29
God Stats
5W - 6L
1,507 SR
Queue Stats
243W - 178L
1,549 Elo+
Solo
Artemis
Artemis
IamAshokaTano
Artemis
Level 18
God Stats
1W - 2L
1,935 SR
Queue Stats
148W - 137L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malvarik
Morgan Le Fay
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
3 / 2 / 14
11,991
922
8,909
14,908
18,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 4 / 12
12,973
998
19,321
11,604
9,515
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
19
3 / 3 / 14
13,126
1,010
22,179
11,857
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Rare138
Achilles
19
6 / 0 / 12
13,034
1,003
13,891
16,978
14,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Valazca
Neith
19
5 / 5 / 14
12,391
953
19,010
16,361
6,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 6
11,233
864
6,596
10,831
4,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
BloopToop
Chaac
19
6 / 5 / 7
13,307
1,024
19,724
26,671
32,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
Flasherr
Camazotz
18
2 / 5 / 6
11,811
909
11,158
22,844
8,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
19
4 / 2 / 6
13,045
1,003
12,849
9,977
3,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Malvarik
Morgan Le Fay
19
1 / 6 / 10
11,841
911
14,529
17,688
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
24
Kills
14
14
Deaths
24
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Chaac
BloopToop
Chaac
6
5
7
1.9
W
Mulan
3
2
14
5
W
7
4
12
3.25
L
Camazotz
Flasherr
Camazotz
2
5
6
1
L
Artemis
4
2
6
3.5
L
Morgan Le Fay
Malvarik
Morgan Le Fay
1
6
10
1
W
Merlin
3
3
14
3.33
W
Achilles
Rare138
Achilles
6
0
12
12
W
Neith
Valazca
Neith
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,310
Damage
64,856
71,708
Taken
88,011
53,613
Mitigated
55,927
11,978
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,596
938
397
1,343
10,831
4,759
0
4,227
6,604
15,569
0
L
Chaac
BloopToop
Chaac
19,724
2,181
0
7,809
26,671
32,012
0
8,587
17,474
6,026
34,522
W
Mulan
8,909
1,061
0
4,560
14,908
18,386
0
4,087
10,214
502
22,593
W
19,321
2,063
0
2,029
11,604
9,515
0
3,122
8,175
27,979
0
L
Camazotz
Flasherr
Camazotz
11,158
3,244
0
3,593
22,844
8,180
0
12,888
9,908
0
31,895
L
Artemis
12,849
5,558
0
1,858
9,977
3,655
0
6,451
3,437
0
39,138
L
Morgan Le Fay
Malvarik
Morgan Le Fay
14,529
947
431
1,995
17,688
7,321
0
9,501
7,948
28,340
0
W
Merlin
22,179
796
0
1,733
11,857
4,806
0
5,687
6,070
63,770
0
W
Achilles
Rare138
Achilles
13,891
5,103
0
326
16,978
14,312
0
5,367
10,733
0
25,454
W
Neith
Valazca
Neith
19,010
11,252
0
3,330
16,361
6,594
0
5,339
10,486
0
41,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,515
Gold Earned
61,237
230
Minions Killed
214
7
Camps Cleared
8
1,170,592
Distance Traveled
1,249,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,233
864
35
3
3
200,648
0
L
Chaac
13,307
1,024
49
4
1
293,502
1
W
Mulan
11,991
922
23
2
0
237,530
0
W
Zeus
12,973
998
20
2
1
209,276
0
L
Camazotz
11,811
909
39
3
0
281,484
0
L
Artemis
13,045
1,003
66
5
3
223,700
0
L
Morgan Le Fay
11,841
911
25
2
1
250,174
0
W
Merlin
13,126
1,010
122
9
1
235,948
0
W
Achilles
13,034
1,003
19
1
4
265,923
1
W
Neith
12,391
953
46
4
1
221,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role