Player Matchup

Cerberus
Cerberus
AshenGod13
Cerberus
Level 118
God Stats
3W - 4L
1,413 SR
Queue Stats
15W - 22L
1,542 Elo+
Party 1
Nox
Nox
cjj700
Nox
Level 150
God Stats
1W - 2L
1,575 SR
Queue Stats
13W - 18L
1,543 Elo+
Party 1
Da Ji
Da Ji
death1295
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,585 Elo+
Party 1
Team Averages
Level 125
1,496 SR
1,557 Elo+

VS

Team Averages
Level 116
1,485 SR
1,530 Elo+
Chronos
Chronos
JSTAN22
Chronos
Level 106
God Stats
1W - 1L
1,307 SR
Queue Stats
112W - 133L
1,507 Elo+
Party 2
Fafnir
Fafnir
Rychart08
Fafnir
Level 114
God Stats
4W - 3L
1,470 SR
Queue Stats
104W - 123L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
UncleDidz
Danzaburou
Level 128
God Stats
23W - 7L
1,678 SR
Queue Stats
234W - 203L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshenGod13
Cerberus
13
2 / 5 / 6
10,421
613
11,008
20,841
19,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
cjj700
Nox
15
8 / 6 / 3
12,268
722
12,731
11,421
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
death1295
Da Ji
11
1 / 10 / 5
9,306
547
10,606
15,147
9,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JSTAN22
Chronos
16
8 / 5 / 11
12,583
740
14,694
11,697
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Rychart08
Fafnir
17
10 / 1 / 10
14,385
846
10,235
20,383
29,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
UncleDidz
Danzaburou
14
3 / 5 / 8
11,509
677
17,070
14,241
4,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
21
21
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AshenGod13
Cerberus
2
5
6
1
W
Chronos
JSTAN22
Chronos
8
5
11
2.7
W
Fafnir
Rychart08
Fafnir
10
1
10
15
W
Danzaburou
UncleDidz
Danzaburou
3
5
8
1.4
L
Nox
cjj700
Nox
8
6
3
1.58
L
Da Ji
death1295
Da Ji
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,345
Damage
41,999
47,409
Taken
46,321
33,576
Mitigated
38,040
4,882
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AshenGod13
Cerberus
11,008
651
0
3,467
20,841
19,959
0
11,576
9,265
26,693
0
W
Chronos
JSTAN22
Chronos
14,694
4,786
0
1,971
11,697
3,423
508
7,202
4,495
54,650
0
W
Fafnir
Rychart08
Fafnir
10,235
3,581
443
9,360
20,383
29,843
582
8,008
12,375
22,691
0
W
Danzaburou
UncleDidz
Danzaburou
17,070
6,997
0
4,073
14,241
4,774
789
9,231
5,010
0
56,969
L
Nox
cjj700
Nox
12,731
1,441
0
695
11,421
4,585
0
5,434
5,987
42,436
0
L
Da Ji
death1295
Da Ji
10,606
1,932
0
720
15,147
9,032
0
8,207
6,940
0
24,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
38,477
148
Minions Killed
171
3
Camps Cleared
10
852,661
Distance Traveled
918,850
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,421
613
54
3
1
294,347
2
W
Chronos
12,583
740
88
5
2
311,502
0
W
Fafnir
14,385
846
16
1
1
307,450
1
W
Danzaburou
11,509
677
67
4
7
299,898
5
L
Nox
12,268
722
61
4
1
269,083
3
L
Da Ji
9,306
547
33
2
1
289,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role