Player Matchup

Sun Wukong
Sun Wukong
CoolHandLuke29
Sun Wukong
Level 27
God Stats
5W - 3L
1,394 SR
Queue Stats
15W - 15L
1,286 Elo+
Party 2
Izanami
Izanami
NewGuyAce
Izanami
Level 43
God Stats
18W - 9L
1,594 SR
Queue Stats
63W - 81L
1,388 Elo+
Solo
Scylla
Scylla
ScannyScan
Scylla
Level 64
God Stats
29W - 18L
1,604 SR
Queue Stats
69W - 58L
1,461 Elo+
Party 2
Awilix
Awilix
SimpRabs
Awilix
Level 69
God Stats
1W - 3L
1,205 SR
Queue Stats
104W - 97L
1,575 Elo+
Party 2
Ymir
Ymir
floppyclockss
Ymir
Level 27
God Stats
14W - 10L
1,601 SR
Queue Stats
15W - 15L
1,467 Elo+
Party 2
Team Averages
Level 46
1,480 SR
1,435 Elo+

VS

Team Averages
Level 65
1,559 SR
1,387 Elo+
Chang'e
Chang'e
Chohnny
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,366 Elo+
Party 3
Chernobog
Chernobog
DirtyHait
Chernobog
Level 13
God Stats
2W - 2L
1,841 SR
Queue Stats
4W - 7L
1,366 Elo+
Party 3
Nemesis
Nemesis
MightyMikachu
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,416 Elo+
Party 1
Chaac
Chaac
SevenAndAHalf
Chaac
Level 122
God Stats
14W - 21L
1,453 SR
Queue Stats
353W - 377L
1,457 Elo+
Solo
Agni
Agni
Uthred00
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoolHandLuke29
Sun Wukong
18
2 / 3 / 19
12,082
483
14,463
19,627
27,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
NewGuyAce
Izanami
20
3 / 2 / 10
14,443
578
13,622
11,447
5,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ScannyScan
Scylla
20
20 / 2 / 15
15,295
612
35,208
14,111
7,377
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
SimpRabs
Awilix
20
14 / 3 / 8
15,974
639
21,993
22,098
16,704
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 15
12,228
489
3,855
17,769
28,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chohnny
Chang'e
14
0 / 8 / 6
9,682
387
7,515
18,681
14,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
DirtyHait
Chernobog
17
3 / 6 / 3
11,373
455
13,972
19,362
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
17
3 / 9 / 2
11,212
448
6,427
24,680
8,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 2
14,240
570
15,844
28,666
31,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
15
1 / 15 / 2
10,240
410
5,485
22,973
8,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
41
Kills
12
12
Deaths
41
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chohnny
Chang'e
0
8
6
0.38
W
Sun Wukong
CoolHandLuke29
Sun Wukong
2
3
19
3.83
L
Chernobog
DirtyHait
Chernobog
3
6
3
0.75
L
Nemesis
3
9
2
0.44
W
Izanami
NewGuyAce
Izanami
3
2
10
4
W
Scylla
ScannyScan
Scylla
20
2
15
13.75
L
5
3
2
2
W
Awilix
SimpRabs
Awilix
14
3
8
6
L
Agni
1
15
2
0.13
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,141
Damage
49,243
85,052
Taken
114,362
85,023
Mitigated
69,250
17,329
Healing
35,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chohnny
Chang'e
7,515
725
2,557
4,945
18,681
14,841
1,068
7,072
11,259
37,024
0
W
Sun Wukong
CoolHandLuke29
Sun Wukong
14,463
1,979
1,088
7,320
19,627
27,106
580
4,077
14,457
0
59,133
L
Chernobog
DirtyHait
Chernobog
13,972
8,760
0
5,024
19,362
6,173
1,904
8,866
10,343
0
79,065
L
Nemesis
6,427
3,306
0
2,665
24,680
8,669
0
7,446
17,234
0
55,579
W
Izanami
NewGuyAce
Izanami
13,622
8,366
0
3,508
11,447
5,126
7,728
2,517
8,930
0
144,661
W
Scylla
ScannyScan
Scylla
35,208
3,151
220
3,361
14,111
7,377
765
4,440
9,526
99,757
0
L
15,844
3,469
0
15,245
28,666
31,522
0
7,453
19,719
787
84,346
W
Awilix
SimpRabs
Awilix
21,993
11,218
0
408
22,098
16,704
973
3,465
18,301
0
146,388
L
Agni
5,485
1,094
192
4,506
22,973
8,045
578
11,318
11,501
43,873
0
W
3,855
323
0
1,424
17,769
28,710
332
4,102
13,314
24,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,022
Gold Earned
56,747
657
Minions Killed
473
0
Camps Cleared
0
2,430,369
Distance Traveled
2,090,837
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,682
387
54
2
0
397,231
0
W
Sun Wukong
12,082
483
74
3
0
503,084
4
L
Chernobog
11,373
455
118
5
0
376,623
1
L
Nemesis
11,212
448
74
3
0
484,488
11
W
Izanami
14,443
578
246
10
0
411,346
9
W
Scylla
15,295
612
128
5
0
492,824
5
L
Chaac
14,240
570
163
7
0
486,422
13
W
Awilix
15,974
639
173
7
0
536,232
2
L
Agni
10,240
410
64
3
0
346,073
1
W
Ymir
12,228
489
36
1
0
486,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role