Player Matchup

Sol
Sol
Playboii Harti
Sol
Level 61
God Stats
5W - 2L
1,768 SR
Queue Stats
61W - 56L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
SKbrookss
Nu Wa
Level 29
God Stats
4W - 2L
1,700 SR
Queue Stats
21W - 21L
1,378 Elo+
Party 1
Rama
Rama
ScuffedP0tato
Rama
Level 89
God Stats
2W - 1L
1,569 SR
Queue Stats
195W - 141L
1,652 Elo+
Party 1
Team Averages
Level 60
1,679 SR
1,467 Elo+

VS

Team Averages
Level 73
1,583 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
Elle_bby3
Morgan Le Fay
Level 18
God Stats
18W - 14L
1,596 SR
Queue Stats
45W - 39L
1,453 Elo+
Party 2
Odin
Odin
Lanedaman340
Odin
Level 74
God Stats
16W - 13L
1,554 SR
Queue Stats
293W - 273L
1,507 Elo+
Solo
Pele
Pele
NoButteredToast
Pele
Level 127
God Stats
5W - 1L
1,600 SR
Queue Stats
81W - 69L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
8,195
630
8,244
8,985
1,953
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
SKbrookss
Nu Wa
11
3 / 9 / 7
8,677
667
5,317
12,221
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 6 / 2
9,840
757
8,027
11,327
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elle_bby3
Morgan Le Fay
12
2 / 6 / 10
8,761
674
3,854
9,098
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 15
10,395
800
9,741
10,896
7,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
13 / 3 / 7
11,283
868
15,165
15,122
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
20
20
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Elle_bby3
Morgan Le Fay
2
6
10
1.17
W
5
2
15
6.25
W
13
3
7
5.5
L
1
5
6
0.8
L
Nu Wa
SKbrookss
Nu Wa
3
9
7
0.72
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,588
Damage
28,760
32,533
Taken
35,116
7,579
Mitigated
19,221
2,940
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Elle_bby3
Morgan Le Fay
3,854
533
0
1,981
9,098
3,655
504
2,942
6,156
19,269
0
W
9,741
483
0
2,441
10,896
7,186
600
5,357
5,539
389
30,807
W
15,165
2,457
0
6,342
15,122
8,380
1,433
5,677
9,445
0
56,240
L
8,244
2,569
0
871
8,985
1,953
197
1,264
7,677
25,282
0
L
Nu Wa
SKbrookss
Nu Wa
5,317
1,350
0
449
12,221
2,570
0
1,493
10,412
18,107
0
L
8,027
5,833
0
1,620
11,327
3,056
560
1,751
9,390
0
28,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
30,439
129
Minions Killed
148
3
Camps Cleared
9
630,026
Distance Traveled
696,934
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,761
674
27
2
0
195,329
0
W
Odin
10,395
800
53
4
4
252,020
3
W
Pele
11,283
868
68
5
5
249,585
1
L
Sol
8,195
630
40
3
1
217,500
2
L
Nu Wa
8,677
667
32
2
0
209,086
3
L
Rama
9,840
757
57
4
2
203,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role