Player Matchup

Rama
Rama
AboveHeavens
Rama
Level 73
God Stats
0W - 1L
1,768 SR
Queue Stats
43W - 30L
1,629 Elo+
Party 1
Fenrir
Fenrir
DelusiveTTV
Fenrir
Level 102
God Stats
8W - 3L
1,741 SR
Queue Stats
223W - 199L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
UNIT02ERROR
Cu Chulainn
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,625 Elo+
Party 1
Sol
Sol
Zegest
Sol
Level 47
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 5L
1,618 Elo+
Party 1
Artio
Artio
vibethief
Artio
Level 69
God Stats
9W - 11L
1,397 SR
Queue Stats
423W - 426L
1,546 Elo+
Solo
Team Averages
Level 66
1,626 SR
1,599 Elo+

VS

Team Averages
Level 96
1,624 SR
1,612 Elo+
Anhur
Anhur
HetzeI
Anhur
Level 42
God Stats
8W - 4L
1,755 SR
Queue Stats
168W - 88L
1,734 Elo+
Solo
Achilles
Achilles
Jayy Comp
Achilles
Level 107
God Stats
4W - 2L
1,502 SR
Queue Stats
116W - 118L
1,504 Elo+
Party 2
Ares
Ares
JrodRider
Ares
Level 157
God Stats
6W - 1L
1,638 SR
Queue Stats
250W - 236L
1,551 Elo+
Solo
Bakasura
Bakasura
Killin4Days
Bakasura
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
465W - 378L
1,654 Elo+
Party 2
Anubis
Anubis
MisterSatire
Anubis
Level 123
God Stats
57W - 40L
1,727 SR
Queue Stats
1,147W - 1,068L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,528
501
9,163
16,600
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
9 / 6 / 2
11,237
535
12,324
20,556
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
UNIT02ERROR
Cu Chulainn
14
1 / 10 / 7
8,571
408
9,257
23,310
14,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Zegest
Sol
16
2 / 8 / 5
9,827
468
15,795
16,126
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
vibethief
Artio
15
1 / 6 / 2
9,394
447
10,382
23,991
19,248
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HetzeI
Anhur
20
8 / 2 / 12
14,402
686
19,942
17,550
6,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Jayy Comp
Achilles
19
3 / 3 / 7
12,637
602
10,402
18,311
18,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
15
2 / 4 / 22
11,529
549
6,871
17,348
17,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Killin4Days
Bakasura
20
9 / 4 / 12
13,831
659
17,557
17,608
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
20
15 / 1 / 7
14,951
712
22,197
16,858
10,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
14
Kills
37
37
Deaths
14
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Fenrir
9
6
2
1.67
W
Anhur
HetzeI
Anhur
8
2
12
7
W
Achilles
Jayy Comp
Achilles
3
3
7
2.17
W
Ares
2
4
22
3.25
W
Bakasura
Killin4Days
Bakasura
9
4
12
3.75
W
Anubis
15
1
7
18.5
L
Cu Chulainn
UNIT02ERROR
Cu Chulainn
1
10
7
0.45
L
Sol
Zegest
Sol
2
8
5
0.56
L
Artio
vibethief
Artio
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,921
Damage
76,969
100,583
Taken
87,675
48,959
Mitigated
63,895
21,807
Healing
39,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,163
7,792
0
3,718
16,600
3,512
0
2,249
13,978
0
91,279
L
Fenrir
12,324
3,951
0
2,725
20,556
8,044
710
3,801
16,093
0
66,627
W
Anhur
HetzeI
Anhur
19,942
13,985
0
10,490
17,550
6,750
3,503
2,543
14,925
0
129,767
W
Achilles
Jayy Comp
Achilles
10,402
4,121
0
6,602
18,311
18,297
888
6,778
11,484
0
65,873
W
Ares
6,871
763
0
2,443
17,348
17,723
898
5,135
11,948
18,346
0
W
Bakasura
Killin4Days
Bakasura
17,557
10,482
0
8,234
17,608
10,468
5,527
5,201
12,237
0
89,002
W
Anubis
22,197
769
0
12,219
16,858
10,657
3,106
9,002
7,583
118,829
0
L
Cu Chulainn
UNIT02ERROR
Cu Chulainn
9,257
1,486
12
4,230
23,310
14,006
0
9,256
13,103
8,912
41,041
L
Sol
Zegest
Sol
15,795
3,507
0
3,314
16,126
4,149
0
8,782
7,219
65,439
5,679
L
Artio
vibethief
Artio
10,382
1,250
0
7,808
23,991
19,248
58
5,032
17,013
52,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,557
Gold Earned
67,350
548
Minions Killed
651
0
Camps Cleared
0
1,941,123
Distance Traveled
2,151,652
26
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,528
501
165
8
0
387,871
5
L
Fenrir
11,237
535
105
5
0
394,074
4
W
Anhur
14,402
686
158
8
0
402,057
10
W
Achilles
12,637
602
125
6
0
402,063
8
W
Ares
11,529
549
23
1
0
438,068
6
W
Bakasura
13,831
659
157
7
0
512,111
10
W
Anubis
14,951
712
188
9
0
397,353
9
L
Cu Chulainn
8,571
408
68
3
0
394,823
2
L
Sol
9,827
468
123
6
0
401,369
6
L
Artio
9,394
447
87
4
0
362,986
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role