Player Matchup

Horus
Horus
Dalkom
Horus
Level 159
God Stats
4W - 5L
1,506 SR
Queue Stats
721W - 478L
1,862 Elo+
Party 2
Raijin
Raijin
KP10
Raijin
Level 160
God Stats
21W - 5L
1,691 SR
Queue Stats
1,048W - 231L
1,894 Elo+
Party 2
Baba Yaga
Baba Yaga
Ruedy
Baba Yaga
Level 160
God Stats
12W - 4L
1,947 SR
Queue Stats
1,829W - 674L
1,937 Elo+
Party 2
Athena
Athena
SaltChief
Athena
Level 149
God Stats
18W - 2L
1,739 SR
Queue Stats
141W - 26L
1,984 Elo+
Party 2
Anhur
Anhur
imascrub
Anhur
Level 160
God Stats
15W - 4L
1,779 SR
Queue Stats
1,081W - 346L
2,002 Elo+
Party 2
Team Averages
Level 158
1,732 SR
1,936 Elo+

VS

Team Averages
Level 138
1,592 SR
1,696 Elo+
Kuzenbo
Kuzenbo
AsertingDust
Kuzenbo
Level 143
God Stats
1W - 1L
1,692 SR
Queue Stats
71W - 37L
1,726 Elo+
Party 1
Nox
Nox
Promachos390
Nox
Level 106
God Stats
2W - 2L
1,358 SR
Queue Stats
512W - 432L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
Tombo214
Gilgamesh
Level 158
God Stats
3W - 2L
1,530 SR
Queue Stats
50W - 34L
1,651 Elo+
Party 1
Izanami
Izanami
abysw
Izanami
Level 128
God Stats
13W - 10L
1,765 SR
Queue Stats
278W - 188L
1,775 Elo+
Solo
Rama
Rama
superkyle6
Rama
Level 155
God Stats
10W - 9L
1,614 SR
Queue Stats
80W - 47L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dalkom
Horus
12
3 / 0 / 4
6,875
625
6,587
7,375
3,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
KP10
Raijin
12
2 / 1 / 4
6,779
616
6,918
5,674
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Ruedy
Baba Yaga
12
5 / 1 / 2
6,929
630
5,629
4,188
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
SaltChief
Athena
10
2 / 1 / 6
5,757
523
2,575
4,884
2,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
imascrub
Anhur
11
4 / 2 / 3
6,580
598
3,823
6,577
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsertingDust
Kuzenbo
8
1 / 1 / 1
5,318
483
2,987
7,471
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 2 / 0
6,897
627
2,370
5,493
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Tombo214
Gilgamesh
10
0 / 3 / 1
5,600
509
2,378
7,937
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
abysw
Izanami
10
0 / 4 / 0
5,836
531
4,133
7,499
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 6 / 2
5,131
466
3,829
7,289
2,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
5
5
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AsertingDust
Kuzenbo
1
1
1
1.5
W
Horus
Dalkom
Horus
3
0
4
5
W
Raijin
KP10
Raijin
2
1
4
4
L
4
2
0
2
W
Baba Yaga
Ruedy
Baba Yaga
5
1
2
6
W
Athena
SaltChief
Athena
2
1
6
5
L
Gilgamesh
Tombo214
Gilgamesh
0
3
1
0.17
L
Izanami
abysw
Izanami
0
4
0
0
W
Anhur
imascrub
Anhur
4
2
3
2.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
15,697
28,698
Taken
35,689
12,229
Mitigated
13,265
13,008
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AsertingDust
Kuzenbo
2,987
1,269
0
2,028
7,471
5,383
0
4,361
3,090
15,208
0
W
Horus
Dalkom
Horus
6,587
3,360
170
4,413
7,375
3,354
241
14
7,361
0
42,900
W
Raijin
KP10
Raijin
6,918
584
0
2,586
5,674
2,454
86
1,122
4,552
48,416
0
L
2,370
47
0
834
5,493
1,640
0
1,640
3,761
34,781
0
W
Baba Yaga
Ruedy
Baba Yaga
5,629
550
0
1,896
4,188
1,778
0
1,062
3,126
44,902
0
W
Athena
SaltChief
Athena
2,575
629
150
2,240
4,884
2,091
62
1,557
3,327
11,493
0
L
Gilgamesh
Tombo214
Gilgamesh
2,378
966
0
2,682
7,937
2,630
0
2,514
5,345
0
28,383
L
Izanami
abysw
Izanami
4,133
2,450
0
1,532
7,499
1,611
0
937
6,533
0
38,853
W
Anhur
imascrub
Anhur
3,823
1,760
0
1,553
6,577
2,552
0
1,602
4,975
0
38,869
L
3,829
2,866
0
1,047
7,289
2,001
0
5,397
1,838
0
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
28,782
370
Minions Killed
304
0
Camps Cleared
0
1,117,855
Distance Traveled
942,234
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,318
483
18
2
0
200,967
7
W
Horus
6,875
625
87
8
0
233,799
2
W
Raijin
6,779
616
102
9
0
189,249
10
L
Nox
6,897
627
83
8
0
204,431
5
W
Baba Yaga
6,929
630
88
8
0
218,401
2
W
Athena
5,757
523
16
1
0
256,472
1
L
Gilgamesh
5,600
509
67
6
0
195,430
4
L
Izanami
5,836
531
84
8
0
161,391
2
W
Anhur
6,580
598
77
7
0
219,934
1
L
Rama
5,131
466
52
5
0
180,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role