Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BiggieDust
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 62L
1,701 Elo+
Party 1
Horus
Horus
Fartlizard
Horus
Level 32
God Stats
20W - 3L
1,500 SR
Queue Stats
71W - 20L
1,744 Elo+
Party 1
Hachiman
Hachiman
IzJuJu
Hachiman
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 66L
1,702 Elo+
Party 1
Sobek
Sobek
Skeebz
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 25L
1,745 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,679 Elo+

VS

Team Averages
Level 38
1,559 SR
1,520 Elo+
Gilgamesh
Gilgamesh
AnneFrank666
Gilgamesh
Level 63
God Stats
2W - 2L
1,751 SR
Queue Stats
145W - 111L
1,561 Elo+
Party 2
Discordia
Discordia
Elandle
Discordia
Level 44
God Stats
1W - 1L
1,666 SR
Queue Stats
7W - 7L
1,486 Elo+
Solo
Mulan
Mulan
Mybzor
Mulan
Level 33
God Stats
0W - 2L
1,526 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo
Fenrir
Fenrir
Propheyy
Fenrir
Level 26
God Stats
1W - 4L
1,198 SR
Queue Stats
43W - 31L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
RazurStreams
Zhong Kui
Level 26
God Stats
11W - 9L
1,651 SR
Queue Stats
29W - 22L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
9 / 1 / 8
12,180
609
8,591
18,312
11,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
BiggieDust
Scylla
19
7 / 0 / 6
12,089
604
12,213
10,371
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
0 / 2 / 12
10,389
519
4,216
13,809
17,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
IzJuJu
Hachiman
19
3 / 2 / 3
11,953
598
10,937
14,475
6,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Skeebz
Sobek
17
8 / 2 / 8
11,985
599
14,691
17,538
18,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnneFrank666
Gilgamesh
16
3 / 4 / 1
9,752
488
8,925
17,295
13,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Elandle
Discordia
15
0 / 4 / 0
8,951
448
10,613
9,240
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Mybzor
Mulan
12
0 / 9 / 1
7,981
399
2,928
13,101
9,211
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Propheyy
Fenrir
12
1 / 5 / 2
8,030
402
4,937
17,210
12,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
RazurStreams
Zhong Kui
15
3 / 5 / 1
9,134
457
13,073
14,231
11,263
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
27
Kills
7
7
Deaths
27
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
1
8
13
L
Gilgamesh
AnneFrank666
Gilgamesh
3
4
1
0.88
W
Scylla
BiggieDust
Scylla
7
0
6
10
L
Discordia
Elandle
Discordia
0
4
0
0
W
Horus
0
2
12
3
W
Hachiman
IzJuJu
Hachiman
3
2
3
2.25
L
Mulan
Mybzor
Mulan
0
9
1
0.06
L
Fenrir
Propheyy
Fenrir
1
5
2
0.4
L
Zhong Kui
RazurStreams
Zhong Kui
3
5
1
0.7
W
Sobek
Skeebz
Sobek
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,648
Damage
40,476
74,505
Taken
71,077
57,466
Mitigated
49,566
42,172
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,591
4,404
0
9,260
18,312
11,435
2,068
2,990
15,200
0
96,587
L
Gilgamesh
AnneFrank666
Gilgamesh
8,925
2,495
0
3,571
17,295
13,593
0
3,517
13,411
71
79,588
W
Scylla
BiggieDust
Scylla
12,213
1,704
0
4,566
10,371
4,303
4,130
5,074
4,783
82,636
0
L
Discordia
Elandle
Discordia
10,613
240
41
2,167
9,240
3,120
0
4,367
4,680
66,363
0
W
Horus
4,216
2,225
4,730
7,319
13,809
17,312
846
7,332
6,171
0
12,926
W
Hachiman
IzJuJu
Hachiman
10,937
7,204
0
5,793
14,475
6,193
2,176
5,970
8,453
0
116,654
L
Mulan
Mybzor
Mulan
2,928
856
0
407
13,101
9,211
645
6,252
6,058
0
27,815
L
Fenrir
Propheyy
Fenrir
4,937
798
0
3,158
17,210
12,379
0
5,778
11,109
0
26,498
L
Zhong Kui
RazurStreams
Zhong Kui
13,073
1,601
0
2,760
14,231
11,263
567
5,212
8,915
50,210
0
W
Sobek
Skeebz
Sobek
14,691
1,053
0
10,504
17,538
18,223
1,060
2,507
14,861
55,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,596
Gold Earned
43,848
561
Minions Killed
434
0
Camps Cleared
0
2,071,657
Distance Traveled
1,733,927
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,180
609
128
6
0
486,520
5
L
Gilgamesh
9,752
488
123
6
0
391,241
3
W
Scylla
12,089
604
138
7
0
390,442
11
L
Discordia
8,951
448
123
6
0
382,527
4
W
Horus
10,389
519
16
1
0
411,775
0
W
Hachiman
11,953
598
179
9
0
358,306
5
L
Mulan
7,981
399
62
3
0
263,267
6
L
Fenrir
8,030
402
43
2
0
372,666
1
L
Zhong Kui
9,134
457
83
4
0
324,226
2
W
Sobek
11,985
599
100
5
0
424,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role