Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jalgr
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,725 SR
Queue Stats
19W - 18L
1,637 Elo+
Party 1
Ymir
Ymir
turkfalso
Ymir
Level 83
God Stats
1W - 0L
1,597 SR
Queue Stats
8W - 4L
1,643 Elo+
Party 1
Team Averages
Level 134
1,607 SR
1,593 Elo+

VS

Team Averages
Level 65
1,560 SR
1,457 Elo+
Hou Yi
Hou Yi
DylanWehausen
Hou Yi
Level 116
God Stats
13W - 8L
1,553 SR
Queue Stats
101W - 74L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
Nakaligtas
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 2
Ares
Ares
Narlems
Ares
Level 48
God Stats
0W - 1L
1,626 SR
Queue Stats
21W - 33L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
5 / 1 / 8
8,019
802
6,632
3,427
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Jalgr
Ah Muzen Cab
13
9 / 0 / 8
9,302
930
11,553
3,946
1,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
11
3 / 1 / 12
8,589
859
4,266
8,858
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,734
673
5,032
6,445
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Nakaligtas
Kukulkan
9
0 / 6 / 2
6,162
616
3,837
7,022
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Narlems
Ares
8
0 / 8 / 2
6,081
608
1,371
14,373
8,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
2
2
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
8
9
L
2
3
0
0.67
W
Ah Muzen Cab
Jalgr
Ah Muzen Cab
9
0
8
13
L
Kukulkan
Nakaligtas
Kukulkan
0
6
2
0.17
L
Ares
Narlems
Ares
0
8
2
0.13
W
Ymir
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
10,240
16,231
Taken
27,840
9,695
Mitigated
13,322
5,996
Healing
1,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,632
432
0
938
3,427
1,072
875
1,107
2,312
23,251
0
L
5,032
1,456
0
906
6,445
2,147
0
3,002
3,443
0
26,019
W
Ah Muzen Cab
Jalgr
Ah Muzen Cab
11,553
4,609
0
1,754
3,946
1,337
1,585
1,863
1,929
0
49,565
L
Kukulkan
Nakaligtas
Kukulkan
3,837
341
0
250
7,022
2,289
0
2,406
4,616
14,664
0
L
Ares
Narlems
Ares
1,371
101
120
75
14,373
8,886
0
6,021
8,352
10,530
0
W
Ymir
4,266
872
0
3,304
8,858
7,286
118
2,563
6,037
10,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,910
Gold Earned
18,977
139
Minions Killed
116
6
Camps Cleared
2
577,294
Distance Traveled
529,194
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,019
802
36
4
3
162,863
2
L
Hou Yi
6,734
673
61
6
2
178,317
4
W
Ah Muzen Cab
9,302
930
87
9
1
212,428
0
L
Kukulkan
6,162
616
36
4
0
195,982
0
L
Ares
6,081
608
19
2
0
154,895
1
W
Ymir
8,589
859
16
2
2
202,003
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role