Player Matchup

Bellona
Bellona
Agma5
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,203 Elo+
Party 4
Persephone
Persephone
BakkaSmash
Persephone
Level 28
God Stats
26W - 47L
1,361 SR
Queue Stats
73W - 131L
1,315 Elo+
Solo
Artemis
Artemis
Moophyre
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,307 Elo+
Party 1
Thanatos
Thanatos
OmegXVI
Thanatos
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,688 Elo+
Party 4
Olorun
Olorun
THEUNSEENPEEN
Olorun
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 10L
1,322 Elo+
Party 1
Team Averages
Level 19
1,472 SR
1,367 Elo+

VS

Team Averages
Level 10
1,381 SR
1,223 Elo+
Agni
Agni
Crucifax
Agni
Level 16
God Stats
1W - 3L
1,274 SR
Queue Stats
4W - 7L
1,319 Elo+
Party 3
Tsukuyomi
Tsukuyomi
D3VILM4Nx
Tsukuyomi
Level 3
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 2L
1,102 Elo+
Party 2
Ymir
Ymir
Sajoro
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,102 Elo+
Party 2
Fenrir
Fenrir
TheHakuryu
Fenrir
Level 15
God Stats
1W - 1L
1,334 SR
Queue Stats
4W - 7L
1,319 Elo+
Party 3
Set
Set
cheshirebean
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agma5
Bellona
20
7 / 8 / 16
17,059
449
16,302
28,707
24,260
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
BakkaSmash
Persephone
5
0 / 0 / 0
9,682
255
350
767
153
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Moophyre
Artemis
20
19 / 7 / 20
20,894
550
49,857
41,618
20,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
OmegXVI
Thanatos
20
7 / 11 / 6
17,468
460
11,717
32,318
15,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
23 / 7 / 21
20,629
543
47,113
35,492
16,546
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 8 / 11
19,350
509
28,978
19,960
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
D3VILM4Nx
Tsukuyomi
20
4 / 18 / 10
16,381
431
19,914
30,210
12,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Sajoro
Ymir
20
3 / 15 / 16
18,391
484
16,905
43,074
42,454
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
TheHakuryu
Fenrir
20
13 / 9 / 12
18,684
492
24,387
34,645
42,139
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 6 / 11
18,946
499
11,434
33,594
33,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
93
56
Kills
33
33
Deaths
56
63
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bellona
Agma5
Bellona
7
8
16
1.88
L
Persephone
BakkaSmash
Persephone
0
0
0
0
W
Agni
9
8
11
1.81
W
Tsukuyomi
D3VILM4Nx
Tsukuyomi
4
18
10
0.5
L
Artemis
Moophyre
Artemis
19
7
20
4.14
L
Thanatos
OmegXVI
Thanatos
7
11
6
0.91
W
Ymir
Sajoro
Ymir
3
15
16
0.73
L
23
7
21
4.79
W
Fenrir
TheHakuryu
Fenrir
13
9
12
2.11
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,339
Damage
101,618
138,902
Taken
161,483
76,894
Mitigated
139,579
59,366
Healing
21,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Agma5
Bellona
16,302
6,808
0
5,687
28,707
24,260
2,229
14,467
13,778
0
69,141
L
Persephone
BakkaSmash
Persephone
350
0
0
319
767
153
0
342
341
4,224
0
W
Agni
28,978
3,389
0
4,430
19,960
8,589
3,343
2,215
17,745
125,897
0
W
Tsukuyomi
D3VILM4Nx
Tsukuyomi
19,914
3,997
0
2,141
30,210
12,480
3,338
8,779
21,431
0
77,607
L
Artemis
Moophyre
Artemis
49,857
35,127
0
19,816
41,618
20,695
5,298
7,862
33,531
615
176,723
L
Thanatos
OmegXVI
Thanatos
11,717
2,185
0
19,022
32,318
15,240
0
6,488
25,618
0
125,902
W
Ymir
Sajoro
Ymir
16,905
3,805
0
250
43,074
42,454
1,170
15,947
27,127
64,779
0
L
47,113
29,615
1,546
12,976
35,492
16,546
2,978
18,157
17,117
107,414
10,484
W
Fenrir
TheHakuryu
Fenrir
24,387
7,217
0
9,796
34,645
42,139
1,269
10,063
24,582
0
73,474
W
11,434
5,250
0
5,313
33,594
33,917
5,717
6,757
26,837
9,060
102,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,732
Gold Earned
91,752
640
Minions Killed
604
0
Camps Cleared
0
2,494,760
Distance Traveled
3,108,527
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,059
449
91
2
0
628,353
5
L
Persephone
9,682
255
7
0
0
38,705
0
W
Agni
19,350
509
180
5
0
613,773
3
W
Tsukuyomi
16,381
431
97
3
0
610,918
0
L
Artemis
20,894
550
214
6
0
592,416
4
L
Thanatos
17,468
460
172
5
0
644,932
1
W
Ymir
18,391
484
65
2
0
592,516
2
L
Olorun
20,629
543
156
4
0
590,354
1
W
Fenrir
18,684
492
103
3
0
604,380
0
W
Set
18,946
499
159
4
0
686,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role