Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Sovampki
Persephone
Level 145
God Stats
9W - 14L
1,638 SR
Queue Stats
227W - 216L
1,582 Elo+
Solo
Charybdis
Charybdis
cubeofIce74
Charybdis
Level 77
God Stats
2W - 2L
1,427 SR
Queue Stats
141W - 129L
1,637 Elo+
Party 1
Sobek
Sobek
nicholas2
Sobek
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
342W - 278L
1,537 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,551 Elo+

VS

Team Averages
Level 128
1,517 SR
1,627 Elo+
Cthulhu
Cthulhu
BleedingWeen27
Cthulhu
Level 102
God Stats
1W - 2L
1,790 SR
Queue Stats
121W - 93L
1,678 Elo+
Solo
Susano
Susano
ChrisTenshi
Susano
Level 155
God Stats
1W - 3L
1,408 SR
Queue Stats
85W - 87L
1,592 Elo+
Solo
Ravana
Ravana
Stuhtter
Ravana
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,625 Elo+
Party 2
Charybdis
Charybdis
Xilenced
Charybdis
Level 160
God Stats
2W - 9L
1,389 SR
Queue Stats
294W - 266L
1,649 Elo+
Party 2
Scylla
Scylla
YaBoiRyu
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 93L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 2 / 3
10,002
625
11,258
11,361
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
 
Hercules
13
1 / 3 / 15
8,774
548
6,792
12,494
7,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Sovampki
Persephone
16
10 / 0 / 9
10,974
686
11,555
8,240
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
cubeofIce74
Charybdis
15
3 / 3 / 6
9,191
574
7,659
10,037
3,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
nicholas2
Sobek
14
2 / 0 / 5
9,009
563
5,774
10,409
11,770
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
5,956
372
4,707
14,029
8,287
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
14
2 / 4 / 0
8,372
523
10,102
13,358
9,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
Stuhtter
Ravana
11
3 / 6 / 1
7,530
471
4,688
11,301
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Xilenced
Charybdis
13
2 / 6 / 1
7,389
462
8,106
10,771
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
YaBoiRyu
Scylla
11
0 / 6 / 0
6,688
418
982
9,173
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
28
Kills
8
8
Deaths
28
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
3
6.75
W
Hercules
 
Hercules
1
3
15
2.83
L
1
6
3
0.42
L
Susano
2
4
0
0.5
W
Persephone
Sovampki
Persephone
10
0
9
14.5
L
Ravana
Stuhtter
Ravana
3
6
1
0.58
L
Charybdis
Xilenced
Charybdis
2
6
1
0.42
L
Scylla
YaBoiRyu
Scylla
0
6
0
0
W
Charybdis
cubeofIce74
Charybdis
3
3
6
2
W
Sobek
nicholas2
Sobek
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,038
Damage
28,585
52,541
Taken
58,632
31,951
Mitigated
27,573
29,627
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,258
3,825
0
12,927
11,361
5,084
0
1,197
10,164
0
66,534
W
Hercules
 
Hercules
6,792
2,445
0
2,236
12,494
7,901
153
1,508
10,986
0
35,998
L
4,707
367
68
1,052
14,029
8,287
0
1,735
12,294
14,119
0
L
Susano
10,102
1,122
0
2,825
13,358
9,551
0
7,517
5,841
0
50,594
W
Persephone
Sovampki
Persephone
11,555
868
0
4,610
8,240
4,158
276
725
7,515
66,056
0
L
Ravana
Stuhtter
Ravana
4,688
885
0
2,492
11,301
2,974
0
2,489
8,812
0
40,224
L
Charybdis
Xilenced
Charybdis
8,106
3,696
0
866
10,771
3,929
0
1,325
9,446
0
52,179
L
Scylla
YaBoiRyu
Scylla
982
41
0
910
9,173
2,832
0
4,496
4,677
30,002
0
W
Charybdis
cubeofIce74
Charybdis
7,659
4,122
0
3,071
10,037
3,038
2,914
2,143
7,894
0
59,524
W
Sobek
nicholas2
Sobek
5,774
855
0
6,783
10,409
11,770
0
287
10,122
44,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
35,935
448
Minions Killed
366
0
Camps Cleared
0
1,633,506
Distance Traveled
1,429,306
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,002
625
90
6
0
355,870
6
W
Hercules
8,774
548
61
4
0
333,453
6
L
Cthulhu
5,956
372
16
1
0
274,610
1
L
Susano
8,372
523
106
7
0
305,882
4
W
Persephone
10,974
686
113
7
0
323,063
4
L
Ravana
7,530
471
64
4
0
305,615
7
L
Charybdis
7,389
462
104
7
0
289,437
1
L
Scylla
6,688
418
76
5
0
253,762
2
W
Charybdis
9,191
574
103
6
0
290,210
1
W
Sobek
9,009
563
81
5
0
330,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role