Player Matchup

Odin
Odin
Claytonhn343
Odin
Level 17
God Stats
1W - 1L
1,566 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 4
Ares
Ares
Darklunarknight
Ares
Level 31
God Stats
1W - 2L
1,657 SR
Queue Stats
15W - 18L
1,350 Elo+
Party 3
Scylla
Scylla
QueenCrimson34
Scylla
Level 68
God Stats
1W - 3L
1,527 SR
Queue Stats
28W - 35L
1,349 Elo+
Party 3
Medusa
Medusa
Silver65
Medusa
Level 14
God Stats
1W - 3L
1,688 SR
Queue Stats
7W - 10L
1,283 Elo+
Party 3
Nemesis
Nemesis
orlamex
Nemesis
Level 66
God Stats
1W - 2L
1,632 SR
Queue Stats
48W - 52L
1,430 Elo+
Party 4
Team Averages
Level 39
1,614 SR
1,371 Elo+

VS

Team Averages
Level 66
1,521 SR
1,391 Elo+
Artemis
Artemis
Cienana08
Artemis
Level 61
God Stats
11W - 10L
1,535 SR
Queue Stats
43W - 45L
1,464 Elo+
Party 1
Bacchus
Bacchus
DarcusGame
Bacchus
Level 34
God Stats
3W - 6L
1,520 SR
Queue Stats
45W - 56L
1,410 Elo+
Party 1
Bakasura
Bakasura
KingBoys312
Bakasura
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 2
Discordia
Discordia
Tututata
Discordia
Level 121
God Stats
8W - 6L
1,525 SR
Queue Stats
193W - 210L
1,405 Elo+
Solo
Osiris
Osiris
ZKJ12
Osiris
Level 29
God Stats
2W - 0L
1,523 SR
Queue Stats
64W - 58L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,882
529
3,947
8,665
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 4 / 5
6,433
495
3,914
12,405
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 7 / 1
6,587
507
4,853
7,576
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Silver65
Medusa
8
3 / 6 / 0
5,535
426
5,756
8,582
2,497
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
orlamex
Nemesis
11
4 / 5 / 4
7,635
587
6,669
9,806
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cienana08
Artemis
13
6 / 2 / 4
8,022
617
7,720
5,031
1,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DarcusGame
Bacchus
10
2 / 3 / 8
6,691
515
6,099
11,614
11,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
KingBoys312
Bakasura
13
14 / 2 / 0
8,896
684
8,631
7,379
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Tututata
Discordia
13
3 / 4 / 5
7,874
606
8,126
6,695
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ZKJ12
Osiris
12
2 / 3 / 4
7,436
572
6,403
11,177
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
14
Kills
27
27
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cienana08
Artemis
6
2
4
4
L
3
5
2
0.8
W
Bacchus
DarcusGame
Bacchus
2
3
8
2
L
1
4
5
0.88
W
Bakasura
KingBoys312
Bakasura
14
2
0
7
L
3
7
1
0.5
L
Medusa
Silver65
Medusa
3
6
0
0.5
W
Discordia
Tututata
Discordia
3
4
5
1.38
W
Osiris
ZKJ12
Osiris
2
3
4
1.33
L
Nemesis
orlamex
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,139
Damage
36,979
47,034
Taken
41,896
23,978
Mitigated
25,827
7,160
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cienana08
Artemis
7,720
2,702
0
1,245
5,031
1,635
2,485
1,498
3,489
0
40,486
L
3,947
1,016
0
1,236
8,665
5,800
0
2,394
6,035
0
10,745
W
Bacchus
DarcusGame
Bacchus
6,099
535
0
1,629
11,614
11,292
191
2,930
8,643
17,334
0
L
3,914
604
0
1,918
12,405
7,675
0
4,756
7,394
13,157
0
W
Bakasura
KingBoys312
Bakasura
8,631
5,867
0
1,870
7,379
3,222
0
1,489
5,780
0
35,432
L
4,853
615
0
500
7,576
2,611
160
1,448
6,043
26,765
0
L
Medusa
Silver65
Medusa
5,756
4,034
0
1,536
8,582
2,497
0
3,505
4,708
0
19,866
W
Discordia
Tututata
Discordia
8,126
597
114
1,463
6,695
2,225
721
1,297
5,353
43,437
0
W
Osiris
ZKJ12
Osiris
6,403
2,402
0
3,732
11,177
7,453
0
1,553
9,240
0
42,297
L
Nemesis
orlamex
Nemesis
6,669
2,815
0
1,970
9,806
5,395
0
1,789
7,817
0
36,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
38,919
192
Minions Killed
317
0
Camps Cleared
0
1,201,760
Distance Traveled
1,356,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,022
617
74
6
0
257,261
0
L
Odin
6,882
529
26
2
0
241,536
0
W
Bacchus
6,691
515
15
1
0
255,861
0
L
Ares
6,433
495
14
1
0
247,323
2
W
Bakasura
8,896
684
71
5
0
313,554
1
L
Scylla
6,587
507
47
4
0
208,812
0
L
Medusa
5,535
426
39
3
0
245,700
0
W
Discordia
7,874
606
75
6
0
242,289
5
W
Osiris
7,436
572
82
6
0
287,058
0
L
Nemesis
7,635
587
66
5
0
258,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role