Player Matchup

The Morrigan
The Morrigan
DRCHACAL
The Morrigan
Level 110
God Stats
3W - 8L
1,279 SR
Queue Stats
507W - 563L
1,346 Elo+
Solo
Ullr
Ullr
DangNematoads
Ullr
Level 126
God Stats
1W - 2L
1,481 SR
Queue Stats
148W - 180L
1,402 Elo+
Solo
Kukulkan
Kukulkan
TacoD_Chicharron
Kukulkan
Level 128
God Stats
2W - 3L
1,448 SR
Queue Stats
200W - 214L
1,416 Elo+
Solo
Hercules
Hercules
Yeen3r
Hercules
Level 28
God Stats
1W - 5L
1,262 SR
Queue Stats
127W - 129L
1,566 Elo+
Solo
Artemis
Artemis
ZNF Toxxic
Artemis
Level 66
God Stats
5W - 5L
1,535 SR
Queue Stats
164W - 165L
1,449 Elo+
Solo
Team Averages
Level 92
1,401 SR
1,436 Elo+

VS

Team Averages
Level 53
1,571 SR
1,373 Elo+
Bacchus
Bacchus
judeofalltrades
Bacchus
Level 29
God Stats
3W - 1L
1,729 SR
Queue Stats
133W - 147L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kreuztastic
Ah Muzen Cab
Level 85
God Stats
4W - 1L
1,639 SR
Queue Stats
253W - 270L
1,399 Elo+
Solo
Pele
Pele
osleol39
Pele
Level 66
God Stats
2W - 1L
1,461 SR
Queue Stats
134W - 143L
1,388 Elo+
Party 1
Artio
Artio
urbancryptid
Artio
Level 67
God Stats
7W - 8L
1,525 SR
Queue Stats
245W - 263L
1,419 Elo+
Party 1
Neith
Neith
warherobob69
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DRCHACAL
The Morrigan
16
3 / 7 / 12
10,112
722
9,192
8,521
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 7
9,240
660
7,431
16,253
6,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
5 / 5 / 11
10,998
786
21,759
11,858
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Yeen3r
Hercules
16
5 / 4 / 11
9,583
685
10,204
24,884
24,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ZNF Toxxic
Artemis
15
3 / 2 / 14
9,560
683
15,349
9,515
3,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
11,345
810
15,284
23,396
31,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
kreuztastic
Ah Muzen Cab
18
3 / 2 / 13
10,738
767
13,511
9,239
4,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
8 / 6 / 11
11,056
790
10,257
14,291
6,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 4 / 20
10,363
740
8,984
23,899
29,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 5 / 7
11,235
803
16,865
12,077
5,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
19
Kills
27
27
Deaths
19
55
Assists
67
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DRCHACAL
The Morrigan
3
7
12
1.29
L
3
9
7
0.72
L
5
5
11
2.1
L
Hercules
Yeen3r
Hercules
5
4
11
2.63
L
Artemis
ZNF Toxxic
Artemis
3
2
14
5
W
4
2
16
6
W
Ah Muzen Cab
kreuztastic
Ah Muzen Cab
3
2
13
4.75
W
Pele
8
6
11
2.25
W
2
4
20
3
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,935
Damage
64,901
71,031
Taken
82,902
43,677
Mitigated
77,264
25,697
Healing
29,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DRCHACAL
The Morrigan
9,192
2,120
1,060
326
8,521
3,272
620
2,809
5,587
22,319
0
L
7,431
4,039
298
2,490
16,253
6,659
0
6,267
9,986
0
17,130
L
21,759
1,347
2,102
3,285
11,858
5,444
210
4,245
7,613
43,681
0
L
Hercules
Yeen3r
Hercules
10,204
2,657
1,213
9,583
24,884
24,341
155
6,138
18,746
0
13,799
L
Artemis
ZNF Toxxic
Artemis
15,349
7,429
2,513
2,827
9,515
3,961
842
4,684
4,831
0
22,624
W
15,284
980
1,659
6,664
23,396
31,823
481
6,177
17,219
27,026
0
W
Ah Muzen Cab
kreuztastic
Ah Muzen Cab
13,511
4,990
1,652
1,589
9,239
4,316
1,841
3,384
5,855
0
41,831
W
Pele
10,257
2,919
917
1,938
14,291
6,518
1,187
5,604
8,687
0
21,766
W
8,984
499
6,338
8,271
23,899
29,442
117
9,726
14,173
23,160
0
W
16,865
8,698
0
648
12,077
5,165
2,432
6,060
6,017
0
34,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
54,737
137
Minions Killed
146
0
Camps Cleared
0
1,166,148
Distance Traveled
1,329,944
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,112
722
38
3
0
202,479
1
L
Ullr
9,240
660
25
2
0
208,329
0
L
Kukulkan
10,998
786
43
3
0
240,226
1
L
Hercules
9,583
685
11
1
0
251,263
1
L
Artemis
9,560
683
20
1
0
263,851
0
W
Bacchus
11,345
810
25
2
0
281,461
2
W
Ah Muzen Cab
10,738
767
50
4
0
252,118
0
W
Pele
11,056
790
31
2
0
279,315
3
W
Artio
10,363
740
24
2
0
300,331
2
W
Neith
11,235
803
16
1
0
216,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role