Player Matchup

King Arthur
King Arthur
Rejektion
King Arthur
Level 67
God Stats
16W - 8L
1,629 SR
Queue Stats
138W - 95L
1,686 Elo+
Solo
Ymir
Ymir
SyTe Wolf
Ymir
Level 46
God Stats
5W - 8L
1,604 SR
Queue Stats
49W - 38L
1,498 Elo+
Party 2
Susano
Susano
ZaGll
Susano
Level 82
God Stats
3W - 6L
1,665 SR
Queue Stats
549W - 611L
1,442 Elo+
Party 3
Baron Samedi
Baron Samedi
itdari
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 121L
1,394 Elo+
Party 3
Artemis
Artemis
justastn
Artemis
Level 29
God Stats
8W - 8L
1,620 SR
Queue Stats
37W - 28L
1,452 Elo+
Party 2
Team Averages
Level 50
1,603 SR
1,494 Elo+

VS

Team Averages
Level 94
1,427 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Exieaa
Osiris
Level 69
God Stats
3W - 4L
1,311 SR
Queue Stats
83W - 112L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
RummDogg88
Danzaburou
Level 117
God Stats
20W - 14L
1,736 SR
Queue Stats
239W - 223L
1,581 Elo+
Party 4
Hercules
Hercules
sniznad
Hercules
Level 139
God Stats
11W - 14L
1,454 SR
Queue Stats
1,274W - 1,299L
1,545 Elo+
Party 4
Kukulkan
Kukulkan
untastypastry
Kukulkan
Level 66
God Stats
4W - 6L
1,133 SR
Queue Stats
490W - 449L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rejektion
King Arthur
10
1 / 3 / 0
5,524
552
5,341
7,965
4,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
1 / 4 / 2
4,600
460
2,828
5,903
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
ZaGll
Susano
9
2 / 3 / 2
5,883
588
5,879
7,929
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
itdari
Baron Samedi
9
0 / 5 / 2
4,916
492
2,637
7,407
3,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
justastn
Artemis
9
3 / 5 / 3
5,837
584
4,749
6,552
1,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 0
6,595
660
5,138
6,454
4,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Exieaa
Osiris
10
2 / 1 / 6
5,867
587
2,652
5,139
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
RummDogg88
Danzaburou
10
6 / 3 / 4
6,789
679
3,402
5,144
1,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
sniznad
Hercules
9
4 / 1 / 7
6,014
601
5,656
9,746
5,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
untastypastry
Kukulkan
12
5 / 2 / 2
6,924
692
5,558
6,054
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
20
20
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
Osiris
Exieaa
Osiris
2
1
6
5
L
King Arthur
Rejektion
King Arthur
1
3
0
0.33
W
Danzaburou
RummDogg88
Danzaburou
6
3
4
2.67
L
Ymir
1
4
2
0.5
L
Susano
ZaGll
Susano
2
3
2
1
L
Baron Samedi
itdari
Baron Samedi
0
5
2
0.2
L
Artemis
justastn
Artemis
3
5
3
0.9
W
Hercules
sniznad
Hercules
4
1
7
7.5
W
Kukulkan
untastypastry
Kukulkan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
22,406
35,756
Taken
32,537
14,700
Mitigated
15,541
9,932
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,138
1,015
0
2,107
6,454
4,171
154
993
5,421
5,948
29,339
W
Osiris
Exieaa
Osiris
2,652
469
0
1,536
5,139
2,881
198
821
4,220
0
28,986
L
King Arthur
Rejektion
King Arthur
5,341
682
0
1,876
7,965
4,881
0
1,308
6,657
4,113
23,624
W
Danzaburou
RummDogg88
Danzaburou
3,402
1,281
0
1,356
5,144
1,313
576
826
4,206
0
28,888
L
Ymir
2,828
647
294
1,383
5,903
2,607
0
598
5,262
7,254
0
L
Susano
ZaGll
Susano
5,879
1,159
0
2,938
7,929
2,492
0
1,601
6,328
0
28,935
L
Baron Samedi
itdari
Baron Samedi
2,637
268
111
1,741
7,407
3,307
0
3,159
4,188
20,861
0
L
Artemis
justastn
Artemis
4,749
3,399
0
1,589
6,552
1,413
0
246
6,276
0
22,775
W
Hercules
sniznad
Hercules
5,656
2,238
315
2,541
9,746
5,091
0
2,012
7,546
0
15,696
W
Kukulkan
untastypastry
Kukulkan
5,558
914
0
1,752
6,054
2,085
216
1,718
4,336
42,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
32,189
218
Minions Killed
303
0
Camps Cleared
0
926,020
Distance Traveled
945,409
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,595
660
78
8
0
192,644
0
W
Osiris
5,867
587
63
6
0
202,329
4
L
King Arthur
5,524
552
57
6
0
175,286
2
W
Danzaburou
6,789
679
62
6
0
174,539
3
L
Ymir
4,600
460
12
1
0
185,711
0
L
Susano
5,883
588
65
7
0
225,560
0
L
Baron Samedi
4,916
492
40
4
0
169,695
2
L
Artemis
5,837
584
44
4
0
169,768
1
W
Hercules
6,014
601
12
1
0
192,007
0
W
Kukulkan
6,924
692
88
9
0
183,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role