Player Matchup

Ratatoskr
Ratatoskr
Forsaken_Sins22
Ratatoskr
Level 108
God Stats
6W - 4L
1,390 SR
Queue Stats
122W - 115L
1,531 Elo+
Party 1
Sobek
Sobek
Kongoma
Sobek
Level 27
God Stats
19W - 11L
1,945 SR
Queue Stats
93W - 90L
1,526 Elo+
Party 1
Ymir
Ymir
Unclewerepossum
Ymir
Level 25
God Stats
8W - 11L
1,500 SR
Queue Stats
76W - 77L
1,549 Elo+
Party 1
Charybdis
Charybdis
clinicalsin
Charybdis
Level 17
God Stats
11W - 6L
1,712 SR
Queue Stats
63W - 53L
1,678 Elo+
Party 1
Thoth
Thoth
sandslow867
Thoth
Level 24
God Stats
5W - 5L
1,571 SR
Queue Stats
78W - 61L
1,580 Elo+
Party 1
Team Averages
Level 40
1,624 SR
1,573 Elo+

VS

Team Averages
Level 10
1,666 SR
1,600 Elo+
Gilgamesh
Gilgamesh
BinBintz
Gilgamesh
Level 6
God Stats
6W - 6L
1,677 SR
Queue Stats
7W - 6L
1,700 Elo+
Party 2
Bakasura
Bakasura
Caidala
Bakasura
Level 24
God Stats
39W - 36L
1,320 SR
Queue Stats
145W - 150L
1,600 Elo+
Solo
Artemis
Artemis
Kabbages
Artemis
Level 6
God Stats
1W - 1L
1,778 SR
Queue Stats
6W - 7L
1,569 Elo+
Party 2
Artio
Artio
Pharegano
Artio
Level 7
God Stats
2W - 4L
1,778 SR
Queue Stats
6W - 7L
1,569 Elo+
Party 2
Sol
Sol
ppceo
Sol
Level 5
God Stats
1W - 1L
1,778 SR
Queue Stats
3W - 5L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Forsaken_Sins22
Ratatoskr
17
7 / 2 / 10
10,704
595
7,551
13,429
4,535
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Kongoma
Sobek
14
4 / 1 / 10
8,988
499
5,928
14,227
10,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 8
9,115
506
8,703
11,446
12,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
clinicalsin
Charybdis
15
4 / 3 / 5
9,843
547
10,629
8,930
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
11 / 4 / 7
10,659
592
17,419
7,043
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BinBintz
Gilgamesh
13
1 / 3 / 0
7,981
443
1,572
14,026
7,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Caidala
Bakasura
13
2 / 9 / 1
8,437
469
6,320
16,366
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Kabbages
Artemis
13
6 / 6 / 2
8,659
481
12,468
12,516
3,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Pharegano
Artio
12
2 / 4 / 6
7,512
417
4,680
14,922
13,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
ppceo
Sol
12
1 / 7 / 6
7,881
438
6,834
11,025
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
29
Kills
12
12
Deaths
29
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BinBintz
Gilgamesh
1
3
0
0.33
L
Bakasura
Caidala
Bakasura
2
9
1
0.28
W
Ratatoskr
Forsaken_Sins22
Ratatoskr
7
2
10
6
L
Artemis
Kabbages
Artemis
6
6
2
1.17
W
Sobek
Kongoma
Sobek
4
1
10
9
L
Artio
Pharegano
Artio
2
4
6
1.25
W
3
2
8
3.5
W
Charybdis
clinicalsin
Charybdis
4
3
5
2.17
L
Sol
ppceo
Sol
1
7
6
0.57
W
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
31,874
55,075
Taken
68,855
31,510
Mitigated
34,524
10,381
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BinBintz
Gilgamesh
1,572
153
0
3,522
14,026
7,900
1,194
7,780
6,246
6,424
32,321
L
Bakasura
Caidala
Bakasura
6,320
3,600
0
3,844
16,366
6,789
39
6,514
9,852
0
55,357
W
Ratatoskr
Forsaken_Sins22
Ratatoskr
7,551
1,502
0
842
13,429
4,535
642
1,448
11,561
0
90,839
L
Artemis
Kabbages
Artemis
12,468
7,759
0
2,262
12,516
3,797
260
4,817
7,699
0
47,990
W
Sobek
Kongoma
Sobek
5,928
532
0
1,811
14,227
10,192
301
3,784
9,798
26,132
0
L
Artio
Pharegano
Artio
4,680
509
1,098
3,096
14,922
13,256
0
6,108
8,814
20,576
0
W
8,703
1,698
0
3,657
11,446
12,173
400
1,331
9,584
45,406
0
W
Charybdis
clinicalsin
Charybdis
10,629
6,896
0
2,885
8,930
2,703
740
2,416
6,347
0
68,674
L
Sol
ppceo
Sol
6,834
1,074
0
1,750
11,025
2,782
0
6,831
4,194
29,720
0
W
17,419
595
0
1,186
7,043
1,907
369
2,216
4,311
64,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,309
Gold Earned
40,470
426
Minions Killed
347
0
Camps Cleared
0
1,760,566
Distance Traveled
1,609,419
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,981
443
76
4
0
285,935
2
L
Bakasura
8,437
469
97
5
0
336,279
8
W
Ratatoskr
10,704
595
125
7
0
382,108
2
L
Artemis
8,659
481
83
5
0
306,238
2
W
Sobek
8,988
499
31
2
0
362,969
4
L
Artio
7,512
417
30
2
0
356,006
1
W
Ymir
9,115
506
60
3
0
315,625
1
W
Charybdis
9,843
547
110
6
0
324,380
6
L
Sol
7,881
438
61
3
0
324,961
3
W
Thoth
10,659
592
100
6
0
375,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role