Player Matchup

Nu Wa
Nu Wa
BlowJoeBiden
Nu Wa
Level 25
God Stats
0W - 3L
1,234 SR
Queue Stats
64W - 87L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
FriendlySnacks
Cthulhu
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
97W - 132L
1,461 Elo+
Party 1
Charybdis
Charybdis
Snowcobra24
Charybdis
Level 20
God Stats
7W - 7L
1,512 SR
Queue Stats
45W - 57L
1,381 Elo+
Party 1
Team Averages
Level 37
1,415 SR
1,434 Elo+

VS

Team Averages
Level 86
1,489 SR
1,594 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
MothMothMoth
Bastet
Level 123
God Stats
15W - 10L
1,644 SR
Queue Stats
312W - 226L
1,724 Elo+
Solo
Cerberus
Cerberus
joshollow0
Cerberus
Level 35
God Stats
1W - 1L
1,323 SR
Queue Stats
17W - 16L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,383
568
5,674
11,062
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 0
9,272
713
8,973
16,670
16,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Snowcobra24
Charybdis
10
0 / 9 / 2
7,525
579
5,359
12,653
4,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 7
9,327
717
6,993
5,788
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
9 / 1 / 4
10,436
803
18,839
8,986
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
joshollow0
Cerberus
14
4 / 0 / 9
9,388
722
10,569
14,508
11,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
17
17
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
7
7.5
L
0
5
1
0.1
L
2
3
0
0.67
W
Bastet
9
1
4
11
L
Charybdis
Snowcobra24
Charybdis
0
9
2
0.11
W
Cerberus
joshollow0
Cerberus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
36,401
40,385
Taken
29,282
22,838
Mitigated
16,442
5,570
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,993
497
0
1,054
5,788
2,087
1,341
3,492
2,140
35,490
0
L
5,674
1,050
0
676
11,062
2,148
0
4,604
6,458
18,193
0
L
8,973
557
288
2,664
16,670
16,086
0
6,037
10,633
24,957
0
W
Bastet
18,839
3,797
0
597
8,986
3,341
60
5,329
3,320
0
44,816
L
Charybdis
Snowcobra24
Charybdis
5,359
2,578
0
1,942
12,653
4,604
0
7,095
5,558
0
19,411
W
Cerberus
joshollow0
Cerberus
10,569
670
196
3,982
14,508
11,014
1,080
5,464
8,550
38,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
29,151
115
Minions Killed
200
2
Camps Cleared
11
659,291
Distance Traveled
851,067
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,327
717
54
4
2
250,806
5
L
Nu Wa
7,383
568
34
3
0
227,467
0
L
Cthulhu
9,272
713
32
2
1
251,025
3
W
Bastet
10,436
803
54
4
8
320,529
2
L
Charybdis
7,525
579
49
4
1
180,799
0
W
Cerberus
9,388
722
92
7
1
279,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role