Player Matchup

Hades
Hades
AssistantFrank
Hades
Level 12
God Stats
0W - 3L
1,463 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
II Luis DKC II
Baron Samedi
Level 109
God Stats
3W - 1L
1,512 SR
Queue Stats
215W - 112L
1,714 Elo+
Party 2
Tyr
Tyr
LFG MUCEDA
Tyr
Level 22
God Stats
29W - 26L
1,533 SR
Queue Stats
139W - 79L
1,384 Elo+
Party 2
Team Averages
Level 48
1,502 SR
1,460 Elo+

VS

Team Averages
Level 78
1,661 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Fvrie
Sun Wukong
Level 26
God Stats
5W - 3L
1,604 SR
Queue Stats
39W - 35L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
Gvrie
Baron Samedi
Level 118
God Stats
7W - 2L
1,835 SR
Queue Stats
262W - 186L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
lxTZayaSTxl
Cernunnos
Level 89
God Stats
14W - 11L
1,543 SR
Queue Stats
93W - 85L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
10,659
508
8,578
22,736
11,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
II Luis DKC II
Baron Samedi
15
2 / 6 / 3
11,563
551
27,005
20,053
14,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 5 / 2
11,797
562
7,920
24,105
22,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fvrie
Sun Wukong
18
4 / 0 / 16
14,022
668
10,930
17,933
17,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Gvrie
Baron Samedi
17
5 / 3 / 9
13,468
641
18,699
17,656
14,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
lxTZayaSTxl
Cernunnos
19
11 / 2 / 8
14,689
699
28,566
21,394
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
20
20
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Sun Wukong
Fvrie
Sun Wukong
4
0
16
12
W
Baron Samedi
Gvrie
Baron Samedi
5
3
9
3.17
L
Baron Samedi
II Luis DKC II
Baron Samedi
2
6
3
0.58
L
3
5
2
0.8
W
Cernunnos
lxTZayaSTxl
Cernunnos
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,503
Damage
58,195
66,894
Taken
56,983
49,266
Mitigated
40,816
17,505
Healing
24,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,578
940
106
2,253
22,736
11,988
0
6,512
16,224
26,766
0
W
Sun Wukong
Fvrie
Sun Wukong
10,930
1,670
0
4,354
17,933
17,954
231
10,586
7,347
0
44,570
W
Baron Samedi
Gvrie
Baron Samedi
18,699
1,981
1,972
8,062
17,656
14,295
819
11,413
6,243
58,124
0
L
Baron Samedi
II Luis DKC II
Baron Samedi
27,005
977
3,660
8,169
20,053
14,491
0
7,590
12,463
62,742
0
L
7,920
507
0
3,317
24,105
22,787
0
5,304
18,801
0
33,614
W
Cernunnos
lxTZayaSTxl
Cernunnos
28,566
18,056
0
9,886
21,394
8,567
1,824
14,586
6,808
0
83,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
42,179
184
Minions Killed
245
5
Camps Cleared
13
1,009,112
Distance Traveled
1,135,157
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,659
508
57
3
0
288,692
0
W
Sun Wukong
14,022
668
74
4
3
416,694
3
W
Baron Samedi
13,468
641
71
3
5
351,631
3
L
Baron Samedi
11,563
551
80
4
3
339,332
1
L
Tyr
11,797
562
47
2
2
381,088
5
W
Cernunnos
14,689
699
100
5
5
366,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role