Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Jackjot13
Thor
Level 22
God Stats
3W - 1L
1,321 SR
Queue Stats
25W - 30L
1,460 Elo+
Solo
Jing Wei
Jing Wei
ShweatyBaws
Jing Wei
Level 28
God Stats
3W - 0L
1,723 SR
Queue Stats
68W - 69L
1,545 Elo+
Party 2
Tyr
Tyr
XxRaHoWaxX
Tyr
Level 28
God Stats
9W - 1L
1,752 SR
Queue Stats
86W - 91L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
s4c69
Cthulhu
Level 4
God Stats
5W - 1L
1,464 SR
Queue Stats
6W - 1L
1,748 Elo+
Party 2
Team Averages
Level 48
1,552 SR
1,539 Elo+

VS

Team Averages
Level 11
1,586 SR
1,301 Elo+
Ah Puch
Ah Puch
Chorioa
Ah Puch
Level 19
God Stats
16W - 9L
1,709 SR
Queue Stats
35W - 24L
1,479 Elo+
Solo
Skadi
Skadi
Crucifax
Skadi
Level 15
God Stats
2W - 2L
1,408 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 3
Tsukuyomi
Tsukuyomi
D3VILM4Nx
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Yemoja
Yemoja
Sajoro
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Thor
Thor
TheHakuryu
Thor
Level 15
God Stats
2W - 1L
1,810 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 3
6,683
557
2,407
6,540
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
4 / 0 / 2
7,450
621
3,002
8,080
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
ShweatyBaws
Jing Wei
11
3 / 0 / 1
6,515
543
3,678
6,927
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 1 / 3
7,405
617
6,526
9,154
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
s4c69
Cthulhu
10
1 / 0 / 3
5,446
454
3,137
5,128
2,958
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chorioa
Ah Puch
11
1 / 4 / 0
6,574
548
7,015
8,931
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
Crucifax
Skadi
9
0 / 1 / 0
5,367
447
3,574
4,353
1,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
D3VILM4Nx
Tsukuyomi
8
0 / 3 / 1
5,291
441
1,498
5,347
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Sajoro
Yemoja
8
0 / 2 / 0
5,324
444
3,000
4,763
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 0
6,810
568
4,461
9,649
3,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Ah Puch
Chorioa
Ah Puch
1
4
0
0.25
L
Skadi
Crucifax
Skadi
0
1
0
0
L
Tsukuyomi
D3VILM4Nx
Tsukuyomi
0
3
1
0.17
W
Thor
4
0
2
5
L
Yemoja
Sajoro
Yemoja
0
2
0
0
W
Jing Wei
ShweatyBaws
Jing Wei
3
0
1
3.5
L
1
4
0
0.25
W
5
1
3
6.5
W
Cthulhu
s4c69
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
19,548
35,829
Taken
33,043
17,579
Mitigated
11,910
11,996
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,407
61
0
2,164
6,540
2,671
0
4,686
1,854
34,188
0
L
Ah Puch
Chorioa
Ah Puch
7,015
340
0
3,639
8,931
2,618
258
1,694
6,993
43,085
0
L
Skadi
Crucifax
Skadi
3,574
1,997
0
1,088
4,353
1,181
180
1,042
3,311
0
29,455
L
Tsukuyomi
D3VILM4Nx
Tsukuyomi
1,498
579
0
1,340
5,347
1,328
300
1,275
3,929
0
15,159
W
Thor
3,002
461
0
1,835
8,080
3,399
0
1,732
6,348
0
56,781
L
Yemoja
Sajoro
Yemoja
3,000
651
546
360
4,763
3,110
524
1,505
3,211
15,164
0
W
Jing Wei
ShweatyBaws
Jing Wei
3,678
3,202
0
1,375
6,927
1,862
817
1,605
5,322
0
33,171
L
4,461
2,384
0
3,043
9,649
3,673
440
0
9,275
0
31,848
W
6,526
895
0
5,424
9,154
6,689
561
397
8,757
0
32,870
W
Cthulhu
s4c69
Cthulhu
3,137
332
0
1,198
5,128
2,958
0
1,595
3,533
17,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
29,366
351
Minions Killed
260
0
Camps Cleared
0
1,191,945
Distance Traveled
1,077,626
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,683
557
82
7
0
226,053
6
L
Ah Puch
6,574
548
73
6
0
218,861
1
L
Skadi
5,367
447
71
6
0
207,271
1
L
Tsukuyomi
5,291
441
29
2
0
250,087
0
W
Thor
7,450
621
99
8
0
256,606
5
L
Yemoja
5,324
444
17
1
0
213,439
0
W
Jing Wei
6,515
543
83
7
0
228,026
0
L
Thor
6,810
568
70
6
0
187,968
0
W
Tyr
7,405
617
65
5
0
216,986
1
W
Cthulhu
5,446
454
22
2
0
264,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role