Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KenvKurth
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 37L
1,732 Elo+
Solo
Merlin
Merlin
Mystic_Tonyjazz
Merlin
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
60W - 49L
1,499 Elo+
Solo
Thoth
Thoth
frannynation8816
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,563 Elo+
Solo
Da Ji
Da Ji
jake341
Da Ji
Level 29
God Stats
5W - 6L
1,501 SR
Queue Stats
120W - 139L
1,407 Elo+
Solo
Izanami
Izanami
puroCAFetero
Izanami
Level 21
God Stats
5W - 5L
1,510 SR
Queue Stats
21W - 20L
1,427 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,526 Elo+

VS

Team Averages
Level 19
1,430 SR
1,530 Elo+
Merlin
Merlin
Birdamusprime91
Merlin
Level 29
God Stats
4W - 7L
1,381 SR
Queue Stats
117W - 114L
1,478 Elo+
Party 1
Charybdis
Charybdis
CallMeShujin
Charybdis
Level 11
God Stats
2W - 4L
1,291 SR
Queue Stats
36W - 24L
1,686 Elo+
Solo
Nemesis
Nemesis
StickySock4847
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,386 Elo+
Solo
Ymir
Ymir
isthatsamburton3
Ymir
Level 18
God Stats
4W - 2L
1,479 SR
Queue Stats
51W - 56L
1,476 Elo+
Party 1
Hachiman
Hachiman
yuujyu
Hachiman
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 259L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KenvKurth
Ah Muzen Cab
15
6 / 1 / 4
8,786
628
13,369
6,533
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 5
7,526
538
4,016
4,264
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
5 / 2 / 5
8,308
593
4,065
6,147
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
jake341
Da Ji
10
2 / 3 / 1
6,803
486
3,280
8,898
2,473
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
puroCAFetero
Izanami
16
7 / 2 / 5
9,618
687
7,020
9,337
3,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
6,753
482
3,256
8,870
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
CallMeShujin
Charybdis
12
2 / 4 / 1
6,811
487
2,472
10,467
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 4 / 1
7,287
521
3,909
8,834
2,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 3
6,474
462
651
9,898
4,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
yuujyu
Hachiman
13
4 / 6 / 3
8,176
584
7,594
10,173
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
10
10
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Charybdis
CallMeShujin
Charybdis
2
4
1
0.63
W
Ah Muzen Cab
KenvKurth
Ah Muzen Cab
6
1
4
8
W
2
2
5
2.25
L
3
4
1
0.88
W
5
2
5
3.75
L
0
3
3
0.5
W
Da Ji
jake341
Da Ji
2
3
1
0.83
W
Izanami
puroCAFetero
Izanami
7
2
5
4.75
L
Hachiman
yuujyu
Hachiman
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,750
Damage
17,882
35,179
Taken
48,242
12,406
Mitigated
16,654
12,457
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,256
172
0
2,771
8,870
2,758
0
3,578
5,292
29,720
0
L
Charybdis
CallMeShujin
Charybdis
2,472
925
0
3,501
10,467
2,916
43
2,377
8,090
0
35,023
W
Ah Muzen Cab
KenvKurth
Ah Muzen Cab
13,369
6,399
0
3,080
6,533
2,903
790
955
5,578
0
74,466
W
4,016
357
0
1,390
4,264
1,725
48
1,241
3,023
21,456
0
L
3,909
1,967
0
1,721
8,834
2,694
484
355
8,479
0
33,347
W
4,065
295
0
1,479
6,147
1,823
0
689
5,458
40,721
0
L
651
196
0
232
9,898
4,342
0
1,424
8,474
20,295
0
W
Da Ji
jake341
Da Ji
3,280
976
0
1,968
8,898
2,473
0
717
8,181
0
21,482
W
Izanami
puroCAFetero
Izanami
7,020
3,775
0
4,540
9,337
3,482
1,030
433
8,904
0
70,252
L
Hachiman
yuujyu
Hachiman
7,594
2,675
0
2,638
10,173
3,944
0
347
9,826
0
39,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
35,501
404
Minions Killed
325
0
Camps Cleared
0
1,304,367
Distance Traveled
1,285,897
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,753
482
62
4
0
254,147
3
L
Charybdis
6,811
487
69
5
0
233,034
2
W
Ah Muzen Cab
8,786
628
111
8
0
254,709
3
W
Merlin
7,526
538
39
3
0
266,480
3
L
Nemesis
7,287
521
76
5
0
268,793
0
W
Thoth
8,308
593
77
6
0
251,480
0
L
Ymir
6,474
462
51
4
0
278,823
3
W
Da Ji
6,803
486
37
3
0
294,873
0
W
Izanami
9,618
687
140
10
0
236,825
4
L
Hachiman
8,176
584
67
5
0
251,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role