Player Matchup

Ra
Ra
Dante InfernoSx
Ra
Level 48
God Stats
3W - 4L
1,628 SR
Queue Stats
501W - 494L
1,433 Elo+
Party 4
Nike
Nike
DudeSamx
Nike
Level 125
God Stats
19W - 14L
1,539 SR
Queue Stats
376W - 294L
1,625 Elo+
Party 4
Arachne
Arachne
LankyCracker
Arachne
Level 127
God Stats
26W - 15L
1,663 SR
Queue Stats
240W - 223L
1,543 Elo+
Party 2
Merlin
Merlin
josclarke
Merlin
Level 117
God Stats
5W - 7L
1,517 SR
Queue Stats
193W - 165L
1,538 Elo+
Party 2
Ullr
Ullr
xSteezy
Ullr
Level 40
God Stats
2W - 4L
1,541 SR
Queue Stats
146W - 131L
1,546 Elo+
Party 2
Team Averages
Level 91
1,577 SR
1,537 Elo+

VS

Team Averages
Level 84
1,556 SR
1,479 Elo+
Bellona
Bellona
KingBooBoo7990
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 37L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
Salty Corsaire
Zhong Kui
Level 124
God Stats
4W - 2L
1,658 SR
Queue Stats
72W - 50L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shiro_Says
Morgan Le Fay
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,428 Elo+
Party 3
Sobek
Sobek
Sir_Buttons02
Sobek
Level 109
God Stats
18W - 19L
1,536 SR
Queue Stats
237W - 254L
1,457 Elo+
Party 3
Charybdis
Charybdis
TheHeroShimo
Charybdis
Level 78
God Stats
2W - 2L
1,588 SR
Queue Stats
104W - 106L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 10
11,909
567
8,947
16,753
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
9 / 5 / 11
12,509
596
15,062
24,281
21,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
LankyCracker
Arachne
20
23 / 0 / 12
15,887
757
31,915
20,856
11,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
josclarke
Merlin
20
6 / 0 / 16
14,488
690
12,102
11,306
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
xSteezy
Ullr
19
9 / 4 / 10
13,080
623
15,798
19,502
7,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 1
10,587
504
16,417
29,574
25,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Salty Corsaire
Zhong Kui
16
2 / 11 / 4
10,551
502
11,291
20,951
10,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Shiro_Says
Morgan Le Fay
15
1 / 11 / 0
9,103
433
8,052
17,487
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 9 / 4
8,389
399
11,188
21,746
22,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
TheHeroShimo
Charybdis
16
3 / 8 / 5
10,470
499
9,180
15,959
5,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
51
Kills
15
15
Deaths
51
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
6
10
1.5
W
Nike
9
5
11
2.9
L
6
12
1
0.54
W
Arachne
LankyCracker
Arachne
23
0
12
29
L
Zhong Kui
Salty Corsaire
Zhong Kui
2
11
4
0.36
L
Morgan Le Fay
Shiro_Says
Morgan Le Fay
1
11
0
0.09
L
3
9
4
0.56
L
Charybdis
TheHeroShimo
Charybdis
3
8
5
0.69
W
Merlin
josclarke
Merlin
6
0
16
14
W
Ullr
xSteezy
Ullr
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,824
Damage
56,128
92,698
Taken
105,717
61,260
Mitigated
70,672
38,685
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,947
903
1,878
5,243
16,753
17,718
519
5,740
10,463
41,751
0
W
Nike
15,062
2,952
0
4,406
24,281
21,155
1,035
6,637
17,495
11,371
55,684
L
16,417
6,696
0
7,016
29,574
25,762
38
4,588
24,812
0
61,194
W
Arachne
LankyCracker
Arachne
31,915
23,078
0
13,429
20,856
11,102
3,154
5,661
14,973
0
151,753
L
Zhong Kui
Salty Corsaire
Zhong Kui
11,291
990
0
3,437
20,951
10,347
1,090
4,617
16,213
50,927
0
L
Morgan Le Fay
Shiro_Says
Morgan Le Fay
8,052
669
0
2,434
17,487
6,511
576
5,555
11,487
55,540
0
L
11,188
466
0
5,774
21,746
22,681
0
4,677
16,928
29,662
0
L
Charybdis
TheHeroShimo
Charybdis
9,180
3,836
0
2,284
15,959
5,371
1,384
4,759
11,074
0
72,153
W
Merlin
josclarke
Merlin
12,102
697
332
5,503
11,306
3,947
3,865
6,167
4,927
81,585
0
W
Ullr
xSteezy
Ullr
15,798
8,516
136
7,758
19,502
7,338
4,035
5,962
12,963
0
92,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,873
Gold Earned
49,100
626
Minions Killed
462
0
Camps Cleared
0
2,126,275
Distance Traveled
1,694,210
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,909
567
53
3
0
393,254
6
W
Nike
12,509
596
95
5
0
414,395
1
L
Bellona
10,587
504
112
5
0
343,173
0
W
Arachne
15,887
757
180
9
0
528,899
8
L
Zhong Kui
10,551
502
103
5
0
341,302
5
L
Morgan Le Fay
9,103
433
90
4
0
339,902
2
L
Sobek
8,389
399
27
1
0
328,196
2
L
Charybdis
10,470
499
130
6
0
341,637
0
W
Merlin
14,488
690
168
8
0
410,442
1
W
Ullr
13,080
623
130
6
0
379,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role