Player Matchup

Tyr
Tyr
BigDaddieHacks
Tyr
Level 89
God Stats
0W - 1L
1,319 SR
Queue Stats
10W - 15L
1,511 Elo+
Solo
Janus
Janus
FISCHJ95
Janus
Level 160
God Stats
5W - 7L
1,574 SR
Queue Stats
283W - 313L
1,493 Elo+
Solo
Ah Puch
Ah Puch
MrASAPRoach412
Ah Puch
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,654 Elo+
Party 2
Geb
Geb
NotLabeled
Geb
Level 148
God Stats
0W - 5L
1,191 SR
Queue Stats
130W - 116L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
VileFonzanoon
Sylvanus
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 154L
1,598 Elo+
Party 2
Team Averages
Level 116
1,417 SR
1,570 Elo+

VS

Team Averages
Level 140
1,510 SR
1,499 Elo+
Sun Wukong
Sun Wukong
Cearnach
Sun Wukong
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
386W - 419L
1,502 Elo+
Solo
Medusa
Medusa
CuteArmenian
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 53L
1,455 Elo+
Party 1
Hercules
Hercules
Fallen Anomoly
Hercules
Level 158
God Stats
17W - 13L
1,557 SR
Queue Stats
372W - 337L
1,558 Elo+
Solo
Merlin
Merlin
NoRaigeki
Merlin
Level 156
God Stats
3W - 8L
1,491 SR
Queue Stats
194W - 214L
1,491 Elo+
Party 1
Horus
Horus
WhoLikesNos
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 8
12,873
613
28,342
29,028
30,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
FISCHJ95
Janus
20
3 / 3 / 9
11,624
554
12,388
25,822
23,457
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 9 / 7
12,536
597
24,031
25,567
12,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 2 / 10
13,502
643
19,461
37,672
29,129
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
VileFonzanoon
Sylvanus
19
2 / 4 / 15
11,791
561
17,965
43,673
44,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cearnach
Sun Wukong
19
3 / 6 / 12
12,464
594
27,653
26,598
22,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
20
11 / 7 / 9
14,919
710
46,977
25,403
13,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
20
2 / 2 / 17
13,689
652
24,898
44,508
58,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
NoRaigeki
Merlin
20
8 / 1 / 12
14,668
698
29,121
13,883
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 5 / 19
12,906
615
14,264
26,729
33,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
21
Kills
26
26
Deaths
21
49
Assists
69
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
W
Sun Wukong
Cearnach
Sun Wukong
3
6
12
1.5
W
Medusa
11
7
9
2.21
L
Janus
FISCHJ95
Janus
3
3
9
2.5
W
Hercules
2
2
17
5.25
L
4
9
7
0.83
W
Merlin
NoRaigeki
Merlin
8
1
12
14
L
5
2
10
5
L
Sylvanus
VileFonzanoon
Sylvanus
2
4
15
2.38
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,187
Damage
142,913
161,762
Taken
137,121
140,191
Mitigated
135,303
84,171
Healing
81,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,342
2,101
1,851
8,231
29,028
30,586
345
5,685
22,569
0
49,807
W
Sun Wukong
Cearnach
Sun Wukong
27,653
5,229
2,795
8,497
26,598
22,579
860
14,813
11,785
0
42,351
W
Medusa
46,977
24,302
2,295
9,654
25,403
13,466
3,088
15,048
10,355
0
74,596
L
Janus
FISCHJ95
Janus
12,388
646
2,702
11,482
25,822
23,457
243
2,105
22,888
27,941
0
W
Hercules
24,898
5,532
2,530
29,226
44,508
58,799
185
19,139
25,369
30
40,795
L
24,031
1,555
1,911
6,951
25,567
12,063
716
3,133
21,818
47,364
0
W
Merlin
NoRaigeki
Merlin
29,121
1,679
2,324
4,264
13,883
7,004
203
9,324
4,559
71,286
0
L
19,461
744
1,875
15,951
37,672
29,129
0
6,916
29,853
42,386
0
L
Sylvanus
VileFonzanoon
Sylvanus
17,965
2,119
9,362
23,855
43,673
44,956
0
11,306
31,064
23,511
0
W
14,264
5,967
9,408
10,126
26,729
33,455
474
15,521
11,208
0
22,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,326
Gold Earned
68,646
166
Minions Killed
258
0
Camps Cleared
0
1,974,460
Distance Traveled
2,014,945
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,873
613
34
2
0
390,490
1
W
Sun Wukong
12,464
594
28
1
0
413,953
9
W
Medusa
14,919
710
54
3
0
348,358
0
L
Janus
11,624
554
29
1
0
461,883
2
W
Hercules
13,689
652
58
3
0
431,129
1
L
Ah Puch
12,536
597
57
3
0
345,079
1
W
Merlin
14,668
698
109
5
0
437,165
3
L
Geb
13,502
643
34
2
0
406,113
6
L
Sylvanus
11,791
561
12
1
0
370,895
0
W
Horus
12,906
615
9
0
0
384,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role