Player Matchup

Ravana
Ravana
APackUvJews
Ravana
Level 28
God Stats
11W - 19L
1,356 SR
Queue Stats
150W - 204L
1,289 Elo+
Solo
Apollo
Apollo
ZARNGED
Apollo
Level 29
God Stats
3W - 5L
1,453 SR
Queue Stats
167W - 188L
1,279 Elo+
Solo
Thoth
Thoth
kuzzi1432
Thoth
Level 28
God Stats
1W - 4L
1,208 SR
Queue Stats
24W - 33L
1,229 Elo+
Solo
Bellona
Bellona
medicineman14
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Xing Tian
Xing Tian
nerdygameron
Xing Tian
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,359 Elo+

VS

Team Averages
Level 16
1,369 SR
1,288 Elo+
Amaterasu
Amaterasu
Montee_G
Amaterasu
Level 17
God Stats
6W - 3L
1,340 SR
Queue Stats
36W - 40L
1,276 Elo+
Solo
Thoth
Thoth
NuubCentral
Thoth
Level 29
God Stats
2W - 2L
1,333 SR
Queue Stats
29W - 31L
1,352 Elo+
Solo
Xing Tian
Xing Tian
blitzenblueeye
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,243 Elo+
Solo
Loki
Loki
onetrickbean
Loki
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
shine-pyae7
Ares
Level 8
God Stats
1W - 2L
1,171 SR
Queue Stats
5W - 18L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 3 / 3
5,807
447
4,705
7,692
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ZARNGED
Apollo
11
5 / 2 / 1
6,307
485
8,433
7,641
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
kuzzi1432
Thoth
7
1 / 3 / 0
5,004
385
979
4,490
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
9
2 / 6 / 0
5,826
448
5,472
9,344
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
nerdygameron
Xing Tian
1
0 / 0 / 0
3,933
303
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Montee_G
Amaterasu
11
2 / 2 / 2
6,873
529
1,579
8,212
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 1 / 0
7,904
608
5,989
5,067
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
blitzenblueeye
Xing Tian
9
1 / 2 / 1
5,711
439
1,313
8,264
7,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 3
7,100
546
4,250
8,522
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 1
6,152
473
2,837
9,247
7,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
9
Kills
14
14
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
3
3
0.83
W
Amaterasu
Montee_G
Amaterasu
2
2
2
1.5
W
7
1
0
7
L
Apollo
ZARNGED
Apollo
5
2
1
2.75
W
Xing Tian
blitzenblueeye
Xing Tian
1
2
1
0.75
L
Thoth
kuzzi1432
Thoth
1
3
0
0.33
L
Bellona
2
6
0
0.33
L
Xing Tian
nerdygameron
Xing Tian
0
0
0
0
W
2
2
3
1.75
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
15,968
29,167
Taken
39,312
10,991
Mitigated
24,807
8,626
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,705
2,093
91
2,703
7,692
2,454
0
2,177
5,470
0
24,477
W
Amaterasu
Montee_G
Amaterasu
1,579
1,026
0
2,585
8,212
5,259
701
156
8,056
0
26,734
W
5,989
424
0
634
5,067
1,411
1,734
678
4,389
41,802
0
L
Apollo
ZARNGED
Apollo
8,433
6,056
106
2,665
7,641
2,173
600
3,479
4,162
0
27,271
W
Xing Tian
blitzenblueeye
Xing Tian
1,313
423
117
125
8,264
7,111
254
66
8,198
11,812
0
L
Thoth
kuzzi1432
Thoth
979
210
0
1,309
4,490
1,023
0
1,813
2,677
14,615
0
L
Bellona
5,472
1,788
0
1,752
9,344
5,341
468
2,670
6,389
0
20,660
L
Xing Tian
nerdygameron
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
4,250
1,458
0
2,886
8,522
3,119
576
79
8,443
0
43,428
W
2,837
371
0
380
9,247
7,907
313
0
9,247
18,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,877
Gold Earned
33,740
135
Minions Killed
277
0
Camps Cleared
0
834,054
Distance Traveled
1,190,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,807
447
39
3
0
210,948
0
W
Amaterasu
6,873
529
63
5
0
255,536
1
W
Thoth
7,904
608
72
6
0
236,303
1
L
Apollo
6,307
485
47
4
0
247,329
1
W
Xing Tian
5,711
439
19
1
0
227,966
0
L
Thoth
5,004
385
20
2
0
146,172
2
L
Bellona
5,826
448
29
2
0
229,358
0
L
Xing Tian
3,933
303
0
0
0
247
0
W
Loki
7,100
546
91
7
0
242,101
0
W
Ares
6,152
473
32
2
0
228,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role