Player Matchup

Bellona
Bellona
Cykix
Bellona
Level 18
God Stats
2W - 5L
1,239 SR
Queue Stats
34W - 53L
1,316 Elo+
Party 1
Sol
Sol
M0DERNACE85
Sol
Level 110
God Stats
14W - 20L
1,508 SR
Queue Stats
631W - 870L
1,354 Elo+
Party 1
Tyr
Tyr
xXXBIGDADDYXXx
Tyr
Level 40
God Stats
5W - 19L
1,325 SR
Queue Stats
33W - 69L
1,338 Elo+
Solo
Team Averages
Level 56
1,357 SR
1,336 Elo+

VS

Team Averages
Level 20
1,447 SR
1,354 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PanditaPro98
Zhong Kui
Level 18
God Stats
6W - 7L
1,320 SR
Queue Stats
73W - 104L
1,293 Elo+
Party 2
Ymir
Ymir
PinkWardSh
Ymir
Level 14
God Stats
1W - 2L
1,520 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cykix
Bellona
12
3 / 2 / 11
8,975
690
7,706
10,009
6,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
10 / 0 / 5
10,580
814
15,803
7,031
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 2 / 11
8,534
656
3,530
11,832
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 2 / 0
8,599
661
7,536
8,729
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
PanditaPro98
Zhong Kui
10
1 / 6 / 3
7,830
602
9,614
10,732
5,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 4
7,708
593
5,426
13,026
10,984
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
2
0
1.5
W
Bellona
Cykix
Bellona
3
2
11
4.25
W
10
0
5
12.5
L
Zhong Kui
PanditaPro98
Zhong Kui
1
6
3
0.42
L
0
7
4
0.29
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
22,576
28,872
Taken
32,487
18,292
Mitigated
19,076
8,513
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,536
6,578
0
2,262
8,729
2,738
654
3,575
5,068
0
43,091
W
Bellona
Cykix
Bellona
7,706
3,094
0
1,131
10,009
6,248
451
6,430
3,579
0
18,619
W
15,803
6,604
0
3,577
7,031
3,095
2,136
3,818
3,213
54,838
5,533
L
Zhong Kui
PanditaPro98
Zhong Kui
9,614
1,401
146
1,366
10,732
5,354
485
4,127
6,319
17,053
0
L
5,426
434
0
1,514
13,026
10,984
156
7,157
5,663
18,220
0
W
3,530
213
0
3,805
11,832
8,949
381
5,050
6,782
0
8,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
24,137
135
Minions Killed
135
5
Camps Cleared
6
626,217
Distance Traveled
605,642
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,599
661
88
7
5
201,920
4
W
Bellona
8,975
690
29
2
2
229,292
1
W
Sol
10,580
814
95
7
3
222,020
2
L
Zhong Kui
7,830
602
23
2
0
198,352
1
L
Ymir
7,708
593
24
2
1
205,370
3
W
Tyr
8,534
656
11
1
0
174,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role