Player Matchup

Loki
Loki
Platinum V
HotMomFuuuukker
Loki
Platinum V
Level 85
God Stats
1W - 5L
1,596 SR
Queue Stats
106W - 99L
1,770 MMR
Party 1
King Arthur
King Arthur
Gold II
Metronome
King Arthur
Gold II
Level 157
God Stats
6W - 5L
1,592 SR
Queue Stats
88W - 84L
1,692 MMR
Party 1
Yemoja
Yemoja
Platinum III
ReTTion11
Yemoja
Platinum III
Level 157
God Stats
17W - 15L
1,695 SR
Queue Stats
307W - 304L
1,697 MMR
Solo
Scylla
Scylla
Gold I
darckempiries
Scylla
Gold I
Level 158
God Stats
4W - 7L
1,388 SR
Queue Stats
100W - 95L
1,832 MMR
Solo
Neith
Neith
Platinum III
iGETSLAIN
Neith
Platinum III
Level 129
God Stats
21W - 21L
1,368 SR
Queue Stats
424W - 424L
1,781 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,528 SR
1,755 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,510 SR
1,755 MMR
Sylvanus
Sylvanus
Platinum III
BossBrasi
Sylvanus
Platinum III
Level 129
God Stats
5W - 2L
1,769 SR
Queue Stats
33W - 27L
1,812 MMR
Party 2
Artemis
Artemis
Platinum I
ErrorTheory
Artemis
Platinum I
Level 67
God Stats
2W - 2L
1,583 SR
Queue Stats
29W - 36L
1,941 MMR
Party 2
Raijin
Raijin
Platinum V
HElMDAIIR
Raijin
Platinum V
Level 87
God Stats
1W - 3L
1,197 SR
Queue Stats
487W - 481L
1,610 MMR
Party 3
Achilles
Achilles
Platinum IV
HElMDALLR
Achilles
Platinum IV
Level 158
God Stats
4W - 5L
1,502 SR
Queue Stats
177W - 168L
1,736 MMR
Party 3
Osiris
Osiris
Gold I
nihhe123
Osiris
Gold I
Level 129
God Stats
18W - 14L
1,500 SR
Queue Stats
258W - 256L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 4
11,640
506
12,932
20,713
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Metronome
King Arthur
20
5 / 7 / 3
12,340
537
15,831
25,427
27,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
ReTTion11
Yemoja
16
2 / 4 / 5
11,013
479
6,589
22,690
21,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 7 / 6
11,475
499
10,569
12,077
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iGETSLAIN
Neith
20
2 / 8 / 4
12,735
554
9,436
11,831
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayOdinPersephoneTiamatAthena

VS

Bans
GilgameshSobekThothFafnirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BossBrasi
Sylvanus
16
4 / 2 / 11
11,720
510
4,691
18,357
23,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
ErrorTheory
Artemis
20
4 / 2 / 12
13,861
603
13,862
14,635
6,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
HElMDAIIR
Raijin
19
4 / 4 / 11
13,120
570
16,613
18,906
10,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
HElMDALLR
Achilles
20
15 / 6 / 4
15,544
676
27,104
23,102
27,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
nihhe123
Osiris
20
7 / 4 / 6
14,281
621
11,876
20,736
15,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
18
Kills
34
34
Deaths
18
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BossBrasi
Sylvanus
4
2
11
4.75
W
Artemis
ErrorTheory
Artemis
4
2
12
5
W
Raijin
HElMDAIIR
Raijin
4
4
11
2.38
W
Achilles
HElMDALLR
Achilles
15
6
4
2.83
L
5
8
4
0.88
L
King Arthur
Metronome
King Arthur
5
7
3
0.93
L
Yemoja
ReTTion11
Yemoja
2
4
5
1.13
L
4
7
6
1
L
Neith
iGETSLAIN
Neith
2
8
4
0.5
W
Osiris
nihhe123
Osiris
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,357
Damage
74,146
92,738
Taken
95,736
64,124
Mitigated
81,475
14,065
Healing
33,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BossBrasi
Sylvanus
4,691
1,469
3,803
6,654
18,357
23,003
125
6,676
11,601
37,274
0
W
Artemis
ErrorTheory
Artemis
13,862
8,533
0
4,720
14,635
6,182
4,791
3,082
11,553
0
146,566
W
Raijin
HElMDAIIR
Raijin
16,613
2,460
675
7,321
18,906
10,004
1,366
7,148
11,706
104,475
0
W
Achilles
HElMDALLR
Achilles
27,104
6,049
0
5,233
23,102
27,070
432
3,123
18,922
17,610
67,512
L
12,932
4,429
0
4,550
20,713
8,286
0
5,369
15,002
0
78,948
L
King Arthur
Metronome
King Arthur
15,831
2,373
0
5,838
25,427
27,953
0
4,415
19,762
12,829
63,064
L
Yemoja
ReTTion11
Yemoja
6,589
653
949
1,119
22,690
21,052
0
8,869
13,386
37,283
0
L
10,569
714
0
719
12,077
3,540
8
5,406
6,473
64,253
0
L
Neith
iGETSLAIN
Neith
9,436
2,189
0
890
11,831
3,293
1,164
1,870
9,770
0
97,676
W
Osiris
nihhe123
Osiris
11,876
4,612
0
5,568
20,736
15,216
3,297
4,050
16,119
0
104,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,203
Gold Earned
68,526
595
Minions Killed
702
0
Camps Cleared
0
2,165,065
Distance Traveled
2,212,871
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,720
510
52
2
0
439,561
3
W
Artemis
13,861
603
181
8
0
451,211
4
W
Raijin
13,120
570
154
7
0
409,074
9
W
Achilles
15,544
676
141
6
0
441,428
2
L
Loki
11,640
506
116
5
0
466,147
1
L
King Arthur
12,340
537
133
6
0
439,962
2
L
Yemoja
11,013
479
56
2
0
433,734
13
L
Scylla
11,475
499
115
5
0
430,063
5
L
Neith
12,735
554
175
8
0
395,159
4
W
Osiris
14,281
621
174
8
0
471,597
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role