Player Matchup

Zeus
Zeus
lil_minion131
Zeus
Level 26
God Stats
17W - 16L
1,524 SR
Queue Stats
143W - 160L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
olmountainman
Hou Yi
Level 48
God Stats
37W - 31L
1,510 SR
Queue Stats
114W - 106L
1,446 Elo+
Party 1
Ymir
Ymir
thatkidcline1414
Ymir
Level 32
God Stats
5W - 2L
1,534 SR
Queue Stats
62W - 47L
1,383 Elo+
Party 1
Team Averages
Level 35
1,523 SR
1,413 Elo+

VS

Team Averages
Level 50
1,428 SR
1,496 Elo+
Medusa
Medusa
Mayusen21
Medusa
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 24L
1,335 Elo+
Solo
Nemesis
Nemesis
MistZodiac
Nemesis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,793 Elo+
Party 2
Ymir
Ymir
Turtle tank3344
Ymir
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 32L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 13
12,428
654
15,371
12,899
3,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
13 / 3 / 4
14,146
745
16,610
16,444
7,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 13
11,392
600
3,772
17,111
15,402
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mayusen21
Medusa
15
3 / 3 / 8
12,162
640
12,998
10,457
3,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MistZodiac
Nemesis
15
7 / 6 / 3
12,153
640
14,627
15,417
8,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 8 / 8
10,857
571
8,835
16,807
17,894
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
17
Kills
11
11
Deaths
17
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Mayusen21
Medusa
3
3
8
2.33
L
Nemesis
MistZodiac
Nemesis
7
6
3
1.42
L
1
8
8
0.63
W
3
5
13
1.9
W
13
3
4
5
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
36,460
46,454
Taken
42,681
26,426
Mitigated
29,613
15,328
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Mayusen21
Medusa
12,998
3,962
0
1,030
10,457
3,511
768
5,187
5,225
0
57,772
L
Nemesis
MistZodiac
Nemesis
14,627
6,989
0
2,657
15,417
8,208
602
5,926
9,444
713
44,084
L
8,835
1,811
273
800
16,807
17,894
292
8,455
8,303
17,075
0
W
15,371
1,928
503
2,448
12,899
3,956
733
2,047
10,852
49,560
0
W
16,610
9,558
535
5,657
16,444
7,068
1,484
3,062
13,382
0
68,939
W
3,772
509
1,648
4,537
17,111
15,402
349
5,625
11,486
11,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
35,172
172
Minions Killed
179
6
Camps Cleared
10
966,125
Distance Traveled
917,273
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,162
640
90
5
4
300,822
2
L
Nemesis
12,153
640
65
3
3
363,876
4
L
Ymir
10,857
571
24
1
3
252,575
2
W
Zeus
12,428
654
52
3
2
329,778
6
W
Hou Yi
14,146
745
108
6
4
309,830
0
W
Ymir
11,392
600
12
1
0
326,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role