Player Matchup

Cthulhu
Cthulhu
CountOnBuck
Cthulhu
Level 98
God Stats
0W - 3L
1,305 SR
Queue Stats
369W - 384L
1,361 Elo+
Party 1
Pele
Pele
Electedtricity4
Pele
Level 111
God Stats
1W - 1L
1,478 SR
Queue Stats
44W - 49L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
EvilCandy420
Nu Wa
Level 26
God Stats
3W - 11L
1,357 SR
Queue Stats
20W - 32L
1,267 Elo+
Party 1
Izanami
Izanami
QuickBunny63554
Izanami
Level 5
God Stats
3W - 6L
1,785 SR
Queue Stats
8W - 12L
1,252 Elo+
Party 1
Vamana
Vamana
alexlevchuk
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,297 Elo+
Party 1
Team Averages
Level 51
1,485 SR
1,331 Elo+

VS

Team Averages
Level 20
1,514 SR
1,386 Elo+
Yemoja
Yemoja
Aero-Acura
Yemoja
Level 29
God Stats
16W - 21L
1,538 SR
Queue Stats
52W - 72L
1,418 Elo+
Solo
Jormungandr
Jormungandr
BigCRIP_OTheWest
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Solo
Kukulkan
Kukulkan
CrossOfThunder
Kukulkan
Level 29
God Stats
4W - 0L
1,454 SR
Queue Stats
15W - 15L
1,405 Elo+
Solo
Skadi
Skadi
DKRhodes98
Skadi
Level 30
God Stats
22W - 7L
1,573 SR
Queue Stats
41W - 30L
1,450 Elo+
Solo
Nemesis
Nemesis
b50x
Nemesis
Level 4
God Stats
4W - 3L
1,504 SR
Queue Stats
5W - 7L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CountOnBuck
Cthulhu
8
0 / 0 / 0
4,717
472
1,938
5,273
3,601
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
8 / 0 / 0
6,718
672
6,123
5,574
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 0
5,804
580
808
3,433
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
4,763
476
606
2,722
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
7
0 / 2 / 2
4,606
461
765
4,534
1,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aero-Acura
Yemoja
10
0 / 0 / 0
5,392
539
1,850
5,433
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
BigCRIP_OTheWest
Jormungandr
3
0 / 2 / 0
3,869
387
104
1,533
390
Kukulkan
10
1 / 1 / 0
5,726
573
2,494
3,166
854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
10
2 / 4 / 0
5,815
582
4,421
5,732
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
b50x
Nemesis
9
0 / 2 / 1
5,302
530
1,251
4,265
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
9
Kills
3
3
Deaths
9
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aero-Acura
Yemoja
0
0
0
0
W
Jormungandr
BigCRIP_OTheWest
Jormungandr
0
2
0
0
L
Cthulhu
CountOnBuck
Cthulhu
0
0
0
0
W
Kukulkan
1
1
0
1
W
Skadi
2
4
0
0.5
L
8
0
0
8
L
1
1
0
1
L
0
0
0
0
L
Vamana
0
2
2
0.5
W
Nemesis
b50x
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,240
Damage
10,120
21,536
Taken
20,129
9,097
Mitigated
6,851
4,858
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aero-Acura
Yemoja
1,850
294
101
1,707
5,433
2,675
0
1,801
3,632
23,069
0
W
Jormungandr
BigCRIP_OTheWest
Jormungandr
104
80
0
0
1,533
390
0
0
1,533
2,323
0
L
Cthulhu
CountOnBuck
Cthulhu
1,938
0
115
1,740
5,273
3,601
0
2,025
3,248
23,469
0
W
Kukulkan
2,494
64
0
1,200
3,166
854
0
451
2,647
26,671
0
W
Skadi
4,421
2,077
0
263
5,732
1,286
2,944
0
5,732
0
27,855
L
6,123
1,836
0
1,896
5,574
2,152
0
80
5,494
0
35,945
L
808
287
0
260
3,433
1,131
956
1,607
1,826
23,176
0
L
606
496
0
619
2,722
745
185
712
2,010
0
21,285
L
Vamana
765
177
0
228
4,534
1,468
36
24
4,510
0
12,747
W
Nemesis
b50x
Nemesis
1,251
364
0
1,099
4,265
1,646
0
368
3,839
0
28,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
26,104
269
Minions Killed
224
0
Camps Cleared
0
879,639
Distance Traveled
767,099
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,392
539
50
5
0
164,754
7
W
Jormungandr
3,869
387
5
1
0
55,551
0
L
Cthulhu
4,717
472
38
4
0
190,481
1
W
Kukulkan
5,726
573
59
6
0
163,441
2
W
Skadi
5,815
582
53
5
0
162,747
0
L
Pele
6,718
672
71
7
0
211,253
1
L
Nu Wa
5,804
580
63
6
0
172,390
0
L
Izanami
4,763
476
61
6
0
162,331
1
L
Vamana
4,606
461
36
4
0
143,184
0
W
Nemesis
5,302
530
57
6
0
220,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role