Player Matchup

Cthulhu
Cthulhu
PitaOdJabuka
Cthulhu
Level 29
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 0L
1,859 Elo+
Solo
Hachiman
Hachiman
RaZoLV
Hachiman
Level 24
God Stats
13W - 12L
1,879 SR
Queue Stats
163W - 155L
1,470 Elo+
Solo
Vamana
Vamana
knifeopg
Vamana
Level 146
God Stats
12W - 12L
1,458 SR
Queue Stats
204W - 231L
1,417 Elo+
Solo
Team Averages
Level 66
1,688 SR
1,582 Elo+

VS

Team Averages
Level 86
1,679 SR
1,505 Elo+
Sol
Sol
Mojavos
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
saha7808sm
Chaac
Level 99
God Stats
2W - 1L
1,688 SR
Queue Stats
181W - 216L
1,417 Elo+
Solo
Hun Batz
Hun Batz
tonyboss96
Hun Batz
Level 156
God Stats
2W - 1L
1,848 SR
Queue Stats
215W - 195L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PitaOdJabuka
Cthulhu
15
7 / 1 / 12
12,171
761
16,954
15,813
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
RaZoLV
Hachiman
14
4 / 4 / 10
10,494
656
12,260
11,629
3,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
knifeopg
Vamana
15
8 / 3 / 10
11,397
712
16,859
16,136
16,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 12 / 2
9,712
607
7,814
15,429
5,097
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
12
1 / 4 / 3
9,267
579
8,208
20,874
24,560
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
tonyboss96
Hun Batz
14
5 / 3 / 2
10,567
660
13,618
17,305
7,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
8
8
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
2
12
2
0.25
W
Cthulhu
PitaOdJabuka
Cthulhu
7
1
12
13
W
Hachiman
RaZoLV
Hachiman
4
4
10
2.25
W
Vamana
knifeopg
Vamana
8
3
10
4.33
L
Chaac
1
4
3
0.63
L
Hun Batz
tonyboss96
Hun Batz
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,073
Damage
29,640
43,578
Taken
53,608
37,345
Mitigated
37,332
18,249
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,814
1,042
0
1,898
15,429
5,097
0
5,150
10,279
18,706
0
W
Cthulhu
PitaOdJabuka
Cthulhu
16,954
2,356
694
7,584
15,813
17,553
0
3,259
12,210
39,329
0
W
Hachiman
RaZoLV
Hachiman
12,260
8,354
0
3,178
11,629
3,162
1,938
1,113
10,268
185
41,791
W
Vamana
knifeopg
Vamana
16,859
7,782
0
6,793
16,136
16,630
535
4,583
11,071
0
45,747
L
Chaac
8,208
1,258
0
3,803
20,874
24,560
0
7,327
13,547
0
23,898
L
Hun Batz
tonyboss96
Hun Batz
13,618
3,558
0
1,914
17,305
7,675
0
4,955
12,350
0
35,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
29,546
155
Minions Killed
109
12
Camps Cleared
2
881,196
Distance Traveled
857,336
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,712
607
23
1
0
268,416
1
W
Cthulhu
12,171
761
51
3
3
306,856
4
W
Hachiman
10,494
656
49
3
5
280,305
1
W
Vamana
11,397
712
55
3
4
294,035
5
L
Chaac
9,267
579
26
2
0
289,288
10
L
Hun Batz
10,567
660
60
4
2
299,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role