Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DADOS21
Scylla
Level 42
God Stats
36W - 26L
1,723 SR
Queue Stats
51W - 48L
1,641 Elo+
Solo
Danzaburou
Danzaburou
LuciferXcX
Danzaburou
Level 108
God Stats
211W - 171L
1,639 SR
Queue Stats
602W - 640L
1,530 Elo+
Solo
Kali
Kali
VidagahnTTV
Kali
Level 148
God Stats
2W - 0L
1,796 SR
Queue Stats
27W - 20L
1,529 Elo+
Party 1
Team Averages
Level 105
1,632 SR
1,540 Elo+

VS

Team Averages
Level 72
1,518 SR
1,536 Elo+
Tyr
Tyr
NoFrOsAmUrAi
Tyr
Level 117
God Stats
17W - 17L
1,582 SR
Queue Stats
309W - 290L
1,573 Elo+
Solo
Ravana
Ravana
NotNicknamee
Ravana
Level 39
God Stats
3W - 2L
1,557 SR
Queue Stats
119W - 124L
1,550 Elo+
Solo
Skadi
Skadi
SgtWagonWheels
Skadi
Level 81
God Stats
18W - 21L
1,556 SR
Queue Stats
33W - 52L
1,518 Elo+
Solo
Ra
Ra
joaquinkch
Ra
Level 44
God Stats
23W - 20L
1,566 SR
Queue Stats
258W - 248L
1,540 Elo+
Party 2
Fafnir
Fafnir
kyockers
Fafnir
Level 81
God Stats
9W - 12L
1,331 SR
Queue Stats
311W - 314L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 2 / 10
7,770
555
10,033
10,992
6,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
 
Cerberus
11
1 / 2 / 1
6,580
470
4,888
8,542
5,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
DADOS21
Scylla
15
3 / 0 / 5
8,206
586
7,850
5,140
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LuciferXcX
Danzaburou
15
6 / 0 / 3
9,033
645
5,620
6,720
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 6
8,122
580
7,305
10,893
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,143
510
5,821
11,091
5,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
11
1 / 5 / 0
6,565
469
4,378
8,870
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 6 / 0
6,185
442
5,936
9,855
2,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 1
7,627
545
4,776
9,279
4,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
kyockers
Fafnir
10
1 / 4 / 3
6,373
455
1,180
9,399
6,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
6
6
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
10
5
W
Cerberus
 
Cerberus
1
2
1
0.75
W
Scylla
DADOS21
Scylla
3
0
5
5.5
W
Danzaburou
LuciferXcX
Danzaburou
6
0
3
7.5
L
1
3
1
0.5
L
Ravana
1
5
0
0.2
L
1
6
0
0.17
W
6
2
6
4.5
L
2
3
1
0.83
L
Fafnir
kyockers
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
22,091
42,287
Taken
48,494
22,136
Mitigated
21,627
16,028
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,033
1,697
0
1,665
10,992
6,739
0
2,309
8,633
8,023
27,421
W
Cerberus
 
Cerberus
4,888
300
0
3,065
8,542
5,779
0
409
7,857
29,290
0
W
Scylla
DADOS21
Scylla
7,850
1,079
0
2,304
5,140
1,470
33
1,842
3,298
60,555
0
W
Danzaburou
LuciferXcX
Danzaburou
5,620
2,323
0
4,178
6,720
2,088
3,167
293
6,427
0
56,792
L
5,821
677
0
5,068
11,091
5,461
0
4,811
6,280
0
39,399
L
Ravana
4,378
646
0
1,908
8,870
3,642
0
1,780
7,090
0
34,484
L
5,936
3,547
0
1,195
9,855
2,112
0
1,621
8,234
0
32,518
W
7,305
4,016
0
4,816
10,893
6,060
0
1,103
9,790
0
47,512
L
4,776
161
105
3,448
9,279
4,095
0
4,356
4,923
52,298
0
L
Fafnir
kyockers
Fafnir
1,180
178
405
1,609
9,399
6,317
0
1,889
7,510
14,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
33,893
420
Minions Killed
353
0
Camps Cleared
0
1,324,308
Distance Traveled
1,304,861
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,770
555
60
4
0
276,466
4
W
Cerberus
6,580
470
48
3
0
251,693
2
W
Scylla
8,206
586
121
9
0
270,663
8
W
Danzaburou
9,033
645
111
8
0
257,492
0
L
Tyr
7,143
510
94
7
0
253,579
4
L
Ravana
6,565
469
73
5
0
270,643
3
L
Skadi
6,185
442
61
4
0
252,588
4
W
Kali
8,122
580
80
6
0
267,994
1
L
Ra
7,627
545
95
7
0
275,712
2
L
Fafnir
6,373
455
30
2
0
252,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role