Player Matchup

Odin
Odin
Notchooo
Odin
Level 127
God Stats
3W - 4L
1,602 SR
Queue Stats
156W - 170L
1,525 Elo+
Party 1
Chiron
Chiron
RektumV2
Chiron
Level 49
God Stats
4W - 4L
1,743 SR
Queue Stats
43W - 42L
1,519 Elo+
Party 1
Hel
Hel
SuccMyKnees
Hel
Level 79
God Stats
0W - 5L
1,153 SR
Queue Stats
110W - 115L
1,529 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,524 Elo+

VS

Team Averages
Level 126
1,691 SR
1,493 Elo+
Artemis
Artemis
ModernNighlmare
Artemis
Level 127
God Stats
7W - 1L
1,476 SR
Queue Stats
82W - 71L
1,476 Elo+
Party 2
Ah Puch
Ah Puch
jonathontheone
Ah Puch
Level 106
God Stats
8W - 8L
1,875 SR
Queue Stats
84W - 79L
1,435 Elo+
Party 2
Bacchus
Bacchus
keoni158
Bacchus
Level 146
God Stats
3W - 0L
1,721 SR
Queue Stats
27W - 18L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 4 / 3
6,461
646
2,736
10,588
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chiron
RektumV2
Chiron
11
3 / 1 / 1
6,873
687
5,325
7,180
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 3
6,284
628
3,193
7,661
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
7,486
749
11,683
6,756
2,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 5
7,057
706
6,296
3,315
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
keoni158
Bacchus
10
1 / 1 / 7
7,200
720
3,802
6,535
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Odin
0
4
3
0.38
L
Chiron
RektumV2
Chiron
3
1
1
3.5
L
1
4
3
0.63
W
3
1
5
5.5
W
Bacchus
keoni158
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,254
Damage
21,781
25,429
Taken
16,606
12,878
Mitigated
10,199
9,199
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,683
5,995
0
878
6,756
2,494
716
2,099
4,657
0
27,994
L
Odin
2,736
732
0
2,034
10,588
7,539
0
3,726
6,631
367
17,118
L
Chiron
RektumV2
Chiron
5,325
3,090
386
2,248
7,180
2,939
180
3,074
3,880
0
16,008
L
3,193
67
1,635
2,896
7,661
2,400
0
3,105
4,434
16,792
0
W
6,296
494
189
956
3,315
1,067
0
208
3,107
23,383
0
W
Bacchus
keoni158
Bacchus
3,802
469
0
1,191
6,535
6,638
0
1,272
5,263
10,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
21,743
117
Minions Killed
117
6
Camps Cleared
4
492,487
Distance Traveled
504,873
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,486
749
46
5
4
150,709
1
L
Odin
6,461
646
38
4
0
155,701
2
L
Chiron
6,873
687
43
4
2
169,810
2
L
Hel
6,284
628
36
4
4
166,976
1
W
Ah Puch
7,057
706
57
6
0
179,814
3
W
Bacchus
7,200
720
14
1
0
174,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role