Player Matchup

Cupid
Cupid
AnneFrank666
Cupid
Level 63
God Stats
4W - 2L
1,479 SR
Queue Stats
145W - 111L
1,537 Elo+
Party 1
Ravana
Ravana
Drizzy_Jay__
Ravana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
Propheyy
Cthulhu
Level 26
God Stats
2W - 0L
1,326 SR
Queue Stats
43W - 31L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
RazurStreams
Zhong Kui
Level 26
God Stats
11W - 9L
1,598 SR
Queue Stats
29W - 22L
1,588 Elo+
Party 1
Sol
Sol
XxJames25xX
Sol
Level 88
God Stats
6W - 2L
1,369 SR
Queue Stats
21W - 25L
1,349 Elo+
Party 2
Team Averages
Level 54
1,454 SR
1,473 Elo+

VS

Team Averages
Level 92
1,503 SR
1,530 Elo+
Da Ji
Da Ji
ButterflyNinja-
Da Ji
Level 122
God Stats
20W - 18L
1,600 SR
Queue Stats
212W - 200L
1,580 Elo+
Party 3
Danzaburou
Danzaburou
Bxmommy79Ninja-
Danzaburou
Level 122
God Stats
3W - 7L
1,523 SR
Queue Stats
195W - 191L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
HarajukuNinja-
Nu Wa
Level 44
God Stats
68W - 58L
1,593 SR
Queue Stats
131W - 131L
1,557 Elo+
Party 3
Persephone
Persephone
SerpentNinja-
Persephone
Level 136
God Stats
39W - 40L
1,506 SR
Queue Stats
259W - 252L
1,570 Elo+
Party 3
King Arthur
King Arthur
gonXkillua99202
King Arthur
Level 34
God Stats
0W - 4L
1,291 SR
Queue Stats
12W - 15L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 1
8,201
746
8,872
8,654
2,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
10
1 / 3 / 4
5,918
538
2,945
6,450
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Propheyy
Cthulhu
10
2 / 3 / 0
5,860
533
3,596
7,260
5,631
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
RazurStreams
Zhong Kui
9
2 / 2 / 5
6,199
564
3,518
5,690
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 1
6,184
562
3,481
5,239
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,752
614
6,005
6,209
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Bxmommy79Ninja-
Danzaburou
9
3 / 6 / 2
6,055
550
4,837
9,813
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,245
477
2,390
4,069
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SerpentNinja-
Persephone
11
3 / 2 / 2
6,513
592
5,310
7,531
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
gonXkillua99202
King Arthur
5
0 / 5 / 2
4,300
391
1,324
4,664
2,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
18
Kills
12
12
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
1
3.5
L
6
1
2
7
L
Danzaburou
Bxmommy79Ninja-
Danzaburou
3
6
2
0.67
W
Ravana
1
3
4
1
L
0
4
2
0.25
W
Cthulhu
Propheyy
Cthulhu
2
3
0
0.67
W
Zhong Kui
RazurStreams
Zhong Kui
2
2
5
2.25
L
Persephone
SerpentNinja-
Persephone
3
2
2
2
W
3
1
1
3.5
L
King Arthur
gonXkillua99202
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
19,866
33,293
Taken
32,286
15,216
Mitigated
10,992
8,338
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,872
6,159
28
3,248
8,654
2,705
1,794
398
8,256
0
52,445
L
6,005
1,760
0
686
6,209
1,977
0
1,796
4,295
0
33,090
L
Danzaburou
Bxmommy79Ninja-
Danzaburou
4,837
1,800
0
2,094
9,813
2,645
185
1,112
8,661
0
24,100
W
Ravana
2,945
1,115
0
811
6,450
2,206
0
1,917
4,533
0
27,540
L
2,390
200
0
270
4,069
1,078
109
2,314
1,505
25,806
0
W
Cthulhu
Propheyy
Cthulhu
3,596
508
87
918
7,260
5,631
0
3,547
3,713
23,205
0
W
Zhong Kui
RazurStreams
Zhong Kui
3,518
871
0
692
5,690
3,149
524
425
5,265
18,844
0
L
Persephone
SerpentNinja-
Persephone
5,310
450
0
3,711
7,531
3,267
54
3,427
4,102
31,722
0
W
3,481
620
0
2,554
5,239
1,525
1,008
1,413
3,826
27,896
0
L
King Arthur
gonXkillua99202
King Arthur
1,324
230
54
426
4,664
2,025
29
1,671
2,993
0
6,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
28,865
303
Minions Killed
207
0
Camps Cleared
0
989,070
Distance Traveled
906,103
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,201
746
105
10
0
194,573
0
L
Da Ji
6,752
614
64
6
0
234,012
0
L
Danzaburou
6,055
550
43
4
0
190,504
4
W
Ravana
5,918
538
56
5
0
208,029
1
L
Nu Wa
5,245
477
43
4
0
159,812
0
W
Cthulhu
5,860
533
48
4
0
199,450
1
W
Zhong Kui
6,199
564
32
3
0
201,432
3
L
Persephone
6,513
592
50
5
0
193,406
2
W
Sol
6,184
562
62
6
0
185,586
3
L
King Arthur
4,300
391
7
1
0
128,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role