Player Matchup

Hercules
Hercules
HaMm3rH3aD260
Hercules
Level 120
God Stats
3W - 2L
1,450 SR
Queue Stats
36W - 26L
1,639 Elo+
Party 1
Anhur
Anhur
L0NE MARINE
Anhur
Level 145
God Stats
1W - 1L
1,272 SR
Queue Stats
33W - 34L
1,543 Elo+
Party 1
Anubis
Anubis
MikeRG1993
Anubis
Level 37
God Stats
3W - 3L
1,495 SR
Queue Stats
69W - 54L
1,548 Elo+
Party 3
Baron Samedi
Baron Samedi
SWEG260
Baron Samedi
Level 127
God Stats
3W - 3L
1,630 SR
Queue Stats
24W - 21L
1,588 Elo+
Party 1
Hun Batz
Hun Batz
xXCrss77Xx
Hun Batz
Level 122
God Stats
2W - 0L
1,738 SR
Queue Stats
18W - 18L
1,464 Elo+
Party 3
Team Averages
Level 110
1,517 SR
1,556 Elo+

VS

Team Averages
Level 80
1,512 SR
1,419 Elo+
He Bo
He Bo
Always_Testii
He Bo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,217 Elo+
Party 2
Chernobog
Chernobog
KokaruKontno
Chernobog
Level 108
God Stats
1W - 2L
1,631 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo
Thor
Thor
PrinceFlufyBotom
Thor
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,482 Elo+
Party 2
Odin
Odin
mTornn
Odin
Level 80
God Stats
0W - 1L
1,335 SR
Queue Stats
56W - 62L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xHavocsIV
Morgan Le Fay
Level 29
God Stats
0W - 6L
1,592 SR
Queue Stats
7W - 9L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HaMm3rH3aD260
Hercules
20
5 / 1 / 15
14,399
800
12,880
23,067
24,673
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 6 / 10
15,561
865
15,593
22,911
8,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
MikeRG1993
Anubis
20
10 / 4 / 12
15,606
867
13,960
16,923
7,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SWEG260
Baron Samedi
20
11 / 5 / 12
16,228
902
26,052
18,854
9,655
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
xXCrss77Xx
Hun Batz
19
2 / 9 / 18
13,254
736
10,105
15,964
10,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 6
15,073
837
23,254
16,835
6,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
KokaruKontno
Chernobog
17
1 / 10 / 3
11,060
614
7,368
17,878
6,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 7
14,387
799
19,894
18,843
13,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
mTornn
Odin
19
5 / 8 / 10
13,207
734
12,805
19,561
16,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xHavocsIV
Morgan Le Fay
18
1 / 7 / 15
11,861
659
16,068
17,340
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
66
36
Kills
25
25
Deaths
36
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
9
6
6
2
W
Hercules
HaMm3rH3aD260
Hercules
5
1
15
12.5
L
Chernobog
KokaruKontno
Chernobog
1
10
3
0.25
W
8
6
10
2.17
W
Anubis
MikeRG1993
Anubis
10
4
12
4
L
9
5
7
2.5
W
Baron Samedi
SWEG260
Baron Samedi
11
5
12
3.4
L
Odin
mTornn
Odin
5
8
10
1.25
L
Morgan Le Fay
xHavocsIV
Morgan Le Fay
1
7
15
1.21
W
Hun Batz
xXCrss77Xx
Hun Batz
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,590
Damage
79,389
97,719
Taken
90,457
61,700
Mitigated
47,905
32,093
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,254
780
0
163
16,835
6,160
0
6,533
10,180
61,021
0
W
Hercules
HaMm3rH3aD260
Hercules
12,880
3,054
0
9,183
23,067
24,673
1,078
9,038
13,693
0
32,090
L
Chernobog
KokaruKontno
Chernobog
7,368
3,403
0
913
17,878
6,755
0
5,226
12,476
0
43,018
W
15,593
10,054
0
7,135
22,911
8,857
1,506
8,744
13,761
0
84,559
W
Anubis
MikeRG1993
Anubis
13,960
472
67
4,504
16,923
7,864
1,671
5,674
11,001
50,898
0
L
19,894
3,330
0
993
18,843
13,152
1
7,314
11,321
0
49,298
W
Baron Samedi
SWEG260
Baron Samedi
26,052
1,666
2,890
8,189
18,854
9,655
3,513
8,891
9,813
69,918
0
L
Odin
mTornn
Odin
12,805
3,204
0
1,203
19,561
16,019
0
10,087
9,302
0
35,771
L
Morgan Le Fay
xHavocsIV
Morgan Le Fay
16,068
234
0
2,155
17,340
5,819
0
10,349
6,809
43,516
0
W
Hun Batz
xXCrss77Xx
Hun Batz
10,105
583
0
125
15,964
10,651
61
6,436
9,267
0
20,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,048
Gold Earned
65,588
437
Minions Killed
395
9
Camps Cleared
8
1,546,039
Distance Traveled
1,472,162
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
15,073
837
97
5
2
293,083
3
W
Hercules
14,399
800
60
3
0
354,121
0
L
Chernobog
11,060
614
88
5
2
242,598
0
W
Anhur
15,561
865
156
9
3
296,262
1
W
Anubis
15,606
867
73
4
3
285,316
1
L
Thor
14,387
799
79
4
2
328,594
4
W
Baron Samedi
16,228
902
126
7
2
309,954
1
L
Odin
13,207
734
59
3
0
331,837
4
L
Morgan Le Fay
11,861
659
72
4
2
276,050
4
W
Hun Batz
13,254
736
22
1
1
300,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role