Player Matchup

Tiamat
Tiamat
Doomslapper
Tiamat
Level 59
God Stats
50W - 38L
1,604 SR
Queue Stats
116W - 99L
1,567 Elo+
Party 2
King Arthur
King Arthur
SKGROWN
King Arthur
Level 48
God Stats
13W - 15L
1,524 SR
Queue Stats
103W - 84L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
TheDollaBill
Heimdallr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Team Averages
Level 45
1,543 SR
1,553 Elo+

VS

Team Averages
Level 52
1,452 SR
1,369 Elo+
Ymir
Ymir
Ya_Boi_Hunter
Ymir
Level 25
God Stats
14W - 18L
1,440 SR
Queue Stats
67W - 77L
1,359 Elo+
Party 1
Cerberus
Cerberus
harleykid2
Cerberus
Level 27
God Stats
28W - 20L
1,596 SR
Queue Stats
82W - 96L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
xCrazyShot42
Heimdallr
Level 104
God Stats
6W - 18L
1,319 SR
Queue Stats
84W - 98L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 1 / 8
8,125
739
12,536
6,732
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SKGROWN
King Arthur
12
6 / 2 / 6
8,707
792
9,571
8,841
5,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
TheDollaBill
Heimdallr
12
2 / 2 / 11
7,975
725
9,793
5,844
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
7,053
641
2,109
11,882
7,230
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
harleykid2
Cerberus
10
1 / 4 / 3
6,864
624
3,645
14,543
11,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xCrazyShot42
Heimdallr
12
3 / 2 / 2
8,453
768
7,927
9,095
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
5
5
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
8
9
W
King Arthur
SKGROWN
King Arthur
6
2
6
4.5
W
Heimdallr
TheDollaBill
Heimdallr
2
2
11
3.75
L
1
7
3
0.36
L
Cerberus
harleykid2
Cerberus
1
4
3
0.63
L
Heimdallr
xCrazyShot42
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
13,681
21,417
Taken
35,520
11,757
Mitigated
22,021
3,367
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,536
507
0
1,307
6,732
4,152
160
1,764
4,800
24,933
0
W
King Arthur
SKGROWN
King Arthur
9,571
2,800
319
1,160
8,841
5,576
0
1,824
6,527
0
20,730
W
Heimdallr
TheDollaBill
Heimdallr
9,793
3,516
0
581
5,844
2,029
653
1,721
3,981
0
26,913
L
2,109
267
0
150
11,882
7,230
21
4,707
6,880
6,577
0
L
Cerberus
harleykid2
Cerberus
3,645
18
0
2,369
14,543
11,259
45
4,494
9,618
12,488
0
L
Heimdallr
xCrazyShot42
Heimdallr
7,927
3,648
0
230
9,095
3,532
73
2,746
6,158
0
27,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
22,370
98
Minions Killed
93
6
Camps Cleared
2
706,695
Distance Traveled
654,335
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,125
739
32
3
4
241,661
2
W
King Arthur
8,707
792
24
2
1
228,632
10
W
Heimdallr
7,975
725
42
4
1
236,402
0
L
Ymir
7,053
641
6
1
0
184,929
0
L
Cerberus
6,864
624
28
3
1
265,525
1
L
Heimdallr
8,453
768
59
5
1
203,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role