Player Matchup

Horus
Horus
I5IAH6
Horus
Level 49
God Stats
18W - 13L
1,484 SR
Queue Stats
35W - 31L
1,424 Elo+
Party 3
Sun Wukong
Sun Wukong
IDoomsdayVibes
Sun Wukong
Level 50
God Stats
6W - 7L
1,488 SR
Queue Stats
465W - 474L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
IRenegadeVibes
Nu Wa
Level 57
God Stats
34W - 38L
1,286 SR
Queue Stats
449W - 435L
1,401 Elo+
Party 2
Bakasura
Bakasura
MASTAHXCHRONIC
Bakasura
Level 62
God Stats
33W - 18L
1,485 SR
Queue Stats
414W - 430L
1,338 Elo+
Party 2
Charybdis
Charybdis
Sw0Rdy N1njA
Charybdis
Level 67
God Stats
4W - 2L
1,247 SR
Queue Stats
34W - 29L
1,445 Elo+
Party 3
Team Averages
Level 57
1,398 SR
1,396 Elo+

VS

Team Averages
Level 75
1,418 SR
1,348 Elo+
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DrGruban27
Skadi
Level 91
God Stats
0W - 4L
1,332 SR
Queue Stats
85W - 107L
1,284 Elo+
Party 1
Charybdis
Charybdis
Maniac_Marsh_Tr
Charybdis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 104L
1,450 Elo+
Solo
Hades
Hades
SUPREMECUCKED
Hades
Level 40
God Stats
7W - 5L
1,522 SR
Queue Stats
35W - 46L
1,298 Elo+
Party 1
Ganesha
Ganesha
Star_Mitsos69
Ganesha
Level 54
God Stats
0W - 3L
1,235 SR
Queue Stats
29W - 46L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
I5IAH6
Horus
15
1 / 3 / 6
9,087
433
3,476
12,361
10,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
IDoomsdayVibes
Sun Wukong
20
3 / 2 / 3
11,882
566
7,489
13,538
10,495
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 5 / 6
11,047
526
17,863
12,284
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
16
6 / 4 / 3
10,648
507
9,721
14,445
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Sw0Rdy N1njA
Charybdis
18
6 / 3 / 7
11,256
536
14,116
12,774
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 2 / 2
9,676
461
7,279
18,639
21,742
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
16
7 / 5 / 0
10,096
481
14,016
13,996
4,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Maniac_Marsh_Tr
Charybdis
3
0 / 1 / 0
5,848
278
106
2,598
594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
7 / 6 / 0
10,742
512
11,203
18,165
9,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
15
0 / 6 / 6
9,146
436
6,760
17,956
16,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
20
Kills
16
17
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
2
1.5
L
Skadi
7
5
0
1.4
W
Horus
I5IAH6
Horus
1
3
6
1.33
W
Sun Wukong
IDoomsdayVibes
Sun Wukong
3
2
3
2.25
W
4
5
6
1.4
W
Bakasura
6
4
3
1.88
L
Charybdis
Maniac_Marsh_Tr
Charybdis
0
1
0
0
L
7
6
0
1.17
L
Ganesha
0
6
6
0.5
W
Charybdis
Sw0Rdy N1njA
Charybdis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,665
Damage
39,364
65,402
Taken
71,354
36,304
Mitigated
53,730
17,048
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,279
731
91
8,748
18,639
21,742
0
2,889
14,814
55,495
0
L
Skadi
14,016
6,482
0
2,753
13,996
4,901
2,863
2,659
11,191
0
64,562
W
Horus
I5IAH6
Horus
3,476
1,465
445
2,228
12,361
10,693
39
2,362
9,959
0
30,437
W
Sun Wukong
IDoomsdayVibes
Sun Wukong
7,489
1,895
0
2,459
13,538
10,495
1,067
7,516
5,856
0
76,405
W
17,863
5,240
142
2,048
12,284
4,453
234
5,573
6,457
69,855
0
W
Bakasura
9,721
5,560
289
6,975
14,445
5,863
1,399
6,041
8,296
0
56,265
L
Charybdis
Maniac_Marsh_Tr
Charybdis
106
88
0
0
2,598
594
0
1,599
839
0
2,238
L
11,203
66
132
5,203
18,165
9,831
780
5,963
10,970
73,216
0
L
Ganesha
6,760
326
235
1,179
17,956
16,662
665
3,415
13,674
37,015
0
W
Charybdis
Sw0Rdy N1njA
Charybdis
14,116
7,580
356
2,106
12,774
4,800
1,368
3,345
9,425
0
63,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,920
Gold Earned
45,508
497
Minions Killed
395
0
Camps Cleared
0
1,841,745
Distance Traveled
1,514,657
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,676
461
94
4
0
365,837
6
L
Skadi
10,096
481
126
6
0
365,275
2
W
Horus
9,087
433
32
2
0
278,959
4
W
Sun Wukong
11,882
566
141
7
0
406,938
0
W
Nu Wa
11,047
526
111
5
0
364,652
1
W
Bakasura
10,648
507
109
5
0
462,000
0
L
Charybdis
5,848
278
6
0
0
24,762
0
L
Hades
10,742
512
142
7
0
378,480
0
L
Ganesha
9,146
436
27
1
0
380,303
5
W
Charybdis
11,256
536
104
5
0
329,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role