Player Matchup

Thanatos
Thanatos
Akkiru
Thanatos
Level 55
God Stats
13W - 7L
1,555 SR
Queue Stats
61W - 73L
1,339 Elo+
Party 2
Neith
Neith
CClefairy
Neith
Level 25
God Stats
29W - 34L
1,454 SR
Queue Stats
54W - 64L
1,318 Elo+
Party 2
Charybdis
Charybdis
FlambeSteak7270
Charybdis
Level 27
God Stats
8W - 3L
1,473 SR
Queue Stats
113W - 86L
1,300 Elo+
Party 1
Artio
Artio
Kinryy
Artio
Level 93
God Stats
5W - 3L
1,443 SR
Queue Stats
133W - 127L
1,399 Elo+
Party 1
Bacchus
Bacchus
l M1NTEY l
Bacchus
Level 64
God Stats
75W - 56L
1,449 SR
Queue Stats
216W - 209L
1,359 Elo+
Party 1
Team Averages
Level 53
1,475 SR
1,343 Elo+

VS

Team Averages
Level 42
1,337 SR
1,325 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
CheshireCat1989
Charybdis
Level 60
God Stats
0W - 3L
1,171 SR
Queue Stats
55W - 95L
1,245 Elo+
Party 4
King Arthur
King Arthur
GmanBTW
King Arthur
Level 29
God Stats
2W - 5L
1,366 SR
Queue Stats
199W - 192L
1,384 Elo+
Party 3
Anubis
Anubis
Lordhellslinger
Anubis
Level 28
God Stats
6W - 10L
1,310 SR
Queue Stats
47W - 79L
1,235 Elo+
Party 4
Jormungandr
Jormungandr
UnfixedMule7028
Jormungandr
Level 50
God Stats
11W - 15L
1,339 SR
Queue Stats
131W - 185L
1,263 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akkiru
Thanatos
9
0 / 0 / 7
5,600
560
3,572
5,050
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
CClefairy
Neith
10
0 / 0 / 3
5,596
560
1,832
3,648
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
FlambeSteak7270
Charybdis
10
7 / 0 / 2
6,276
628
5,277
3,271
1,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Kinryy
Artio
11
6 / 0 / 0
6,672
667
5,257
5,096
3,522
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
l M1NTEY l
Bacchus
9
5 / 1 / 7
5,837
584
5,425
5,767
4,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 2 / 0
4,558
456
2,915
5,786
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
CheshireCat1989
Charybdis
7
0 / 7 / 0
4,060
406
1,524
7,218
1,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
GmanBTW
King Arthur
9
0 / 4 / 0
4,817
482
2,244
8,849
2,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,720
472
2,299
3,277
1,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
UnfixedMule7028
Jormungandr
7
0 / 3 / 0
4,209
421
2,196
6,512
3,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
18
Kills
0
1
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
W
Thanatos
Akkiru
Thanatos
0
0
7
3.5
W
Neith
CClefairy
Neith
0
0
3
1.5
L
Charybdis
CheshireCat1989
Charybdis
0
7
0
0
W
Charybdis
FlambeSteak7270
Charybdis
7
0
2
8
L
King Arthur
GmanBTW
King Arthur
0
4
0
0
W
Artio
Kinryy
Artio
6
0
0
6
L
0
2
1
0.25
L
Jormungandr
UnfixedMule7028
Jormungandr
0
3
0
0
W
Bacchus
l M1NTEY l
Bacchus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
11,178
22,832
Taken
31,642
11,741
Mitigated
11,286
13,873
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,915
583
0
2,042
5,786
1,493
0
1,030
4,722
0
21,248
W
Thanatos
Akkiru
Thanatos
3,572
871
0
5,123
5,050
1,854
0
170
4,880
0
37,228
W
Neith
CClefairy
Neith
1,832
500
0
1,143
3,648
973
352
1,776
1,872
0
23,680
L
Charybdis
CheshireCat1989
Charybdis
1,524
992
267
712
7,218
1,731
82
1,609
5,609
0
12,894
W
Charybdis
FlambeSteak7270
Charybdis
5,277
3,072
0
1,375
3,271
1,020
801
854
2,417
0
34,520
L
King Arthur
GmanBTW
King Arthur
2,244
792
0
1,818
8,849
2,972
0
4,119
4,382
0
16,005
W
Artio
Kinryy
Artio
5,257
967
378
3,093
5,096
3,522
0
272
4,824
28,302
0
L
2,299
161
0
614
3,277
1,319
0
1,254
1,981
17,384
0
L
Jormungandr
UnfixedMule7028
Jormungandr
2,196
767
0
338
6,512
3,771
0
2,246
4,266
14,815
0
W
Bacchus
l M1NTEY l
Bacchus
5,425
954
471
2,290
5,767
4,372
378
1,423
4,344
11,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
22,364
274
Minions Killed
160
0
Camps Cleared
0
907,714
Distance Traveled
833,966
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,558
456
52
5
0
204,647
3
W
Thanatos
5,600
560
70
7
0
215,475
2
W
Neith
5,596
560
49
5
0
180,232
4
L
Charybdis
4,060
406
13
1
0
160,456
0
W
Charybdis
6,276
628
70
7
0
143,867
0
L
King Arthur
4,817
482
31
3
0
165,017
0
W
Artio
6,672
667
76
8
0
194,388
2
L
Anubis
4,720
472
36
4
0
155,323
0
L
Jormungandr
4,209
421
28
3
0
148,523
0
W
Bacchus
5,837
584
9
1
0
173,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role