Player Matchup

Vulcan
Vulcan
Lumannator
Vulcan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,311 Elo+
Party 2
Khepri
Khepri
MasrterRico
Khepri
Level 23
God Stats
15W - 17L
1,365 SR
Queue Stats
137W - 154L
1,229 Elo+
Party 1
Chernobog
Chernobog
POH-_-6
Chernobog
Level 18
God Stats
3W - 4L
1,539 SR
Queue Stats
14W - 28L
1,334 Elo+
Solo
Set
Set
Samwichman10
Set
Level 8
God Stats
0W - 3L
1,356 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Hun Batz
Hun Batz
sicbos
Hun Batz
Level 28
God Stats
1W - 4L
1,269 SR
Queue Stats
635W - 647L
1,266 Elo+
Party 1
Team Averages
Level 34
1,406 SR
1,256 Elo+

VS

Team Averages
Level 23
1,406 SR
1,206 Elo+
Amaterasu
Amaterasu
Georgie6695
Amaterasu
Level 44
God Stats
2W - 2L
1,202 SR
Queue Stats
39W - 65L
1,323 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KallMeDaddy
Tsukuyomi
Level 16
God Stats
4W - 10L
1,317 SR
Queue Stats
29W - 35L
1,125 Elo+
Solo
Ymir
Ymir
Lolskiesz_
Ymir
Level 9
God Stats
2W - 0L
1,616 SR
Queue Stats
9W - 7L
1,290 Elo+
Party 3
Hel
Hel
Q1zXcRt
Hel
Level 27
God Stats
7W - 4L
1,365 SR
Queue Stats
61W - 51L
1,252 Elo+
Solo
Arachne
Arachne
TripleG9101
Arachne
Level 17
God Stats
2W - 1L
1,529 SR
Queue Stats
2W - 4L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lumannator
Vulcan
17
10 / 4 / 2
10,744
512
23,915
9,681
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
1 / 7 / 8
8,115
386
3,455
9,690
14,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
POH-_-6
Chernobog
12
4 / 4 / 4
8,566
408
8,506
11,335
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 3
7,725
368
5,336
9,782
3,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
sicbos
Hun Batz
15
4 / 5 / 4
9,255
441
11,584
14,771
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Georgie6695
Amaterasu
17
3 / 2 / 6
10,577
504
8,994
17,759
13,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
KallMeDaddy
Tsukuyomi
14
6 / 5 / 4
9,577
456
9,101
12,900
8,646
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 10
8,712
415
3,434
15,239
10,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
15
1 / 4 / 3
9,243
440
5,971
14,870
6,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TripleG9101
Arachne
15
13 / 2 / 4
11,189
533
13,436
13,275
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
19
Kills
24
26
Deaths
19
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Georgie6695
Amaterasu
3
2
6
3
W
Tsukuyomi
KallMeDaddy
Tsukuyomi
6
5
4
1.6
W
1
6
10
1
L
Vulcan
Lumannator
Vulcan
10
4
2
2.75
L
Khepri
1
7
8
0.71
L
Chernobog
POH-_-6
Chernobog
4
4
4
1.5
W
Hel
1
4
3
0.63
L
0
6
3
0.25
W
Arachne
TripleG9101
Arachne
13
2
4
7.5
L
Hun Batz
sicbos
Hun Batz
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,796
Damage
40,936
55,259
Taken
74,043
30,142
Mitigated
45,584
4,942
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Georgie6695
Amaterasu
8,994
3,593
0
6,715
17,759
13,909
695
6,844
10,915
0
64,863
W
Tsukuyomi
KallMeDaddy
Tsukuyomi
9,101
1,500
0
2,752
12,900
8,646
141
3,789
9,111
0
44,464
W
3,434
1,421
0
250
15,239
10,212
297
6,216
9,023
13,510
0
L
Vulcan
Lumannator
Vulcan
23,915
10,003
351
1,503
9,681
3,823
548
1,715
7,966
73,257
0
L
Khepri
3,455
534
0
0
9,690
14,128
131
1,602
8,088
14,733
0
L
Chernobog
POH-_-6
Chernobog
8,506
4,257
0
1,557
11,335
3,522
447
1,655
9,680
0
36,764
W
Hel
5,971
885
1,811
7,923
14,870
6,550
4,297
6,753
8,117
59,815
0
L
5,336
1,744
0
752
9,782
3,045
291
925
8,857
0
34,804
W
Arachne
TripleG9101
Arachne
13,436
9,782
0
3,441
13,275
6,267
0
3,768
9,507
0
49,387
L
Hun Batz
sicbos
Hun Batz
11,584
5,866
0
779
14,771
5,624
0
3,508
11,263
0
60,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
49,298
348
Minions Killed
380
0
Camps Cleared
0
1,875,033
Distance Traveled
1,908,362
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,577
504
115
5
0
422,419
0
W
Tsukuyomi
9,577
456
62
3
0
400,026
0
W
Ymir
8,712
415
15
1
0
310,369
1
L
Vulcan
10,744
512
104
5
0
400,731
7
L
Khepri
8,115
386
18
1
0
347,965
1
L
Chernobog
8,566
408
74
4
0
369,645
0
W
Hel
9,243
440
123
6
0
357,211
0
L
Set
7,725
368
48
2
0
374,786
0
W
Arachne
11,189
533
65
3
0
418,337
0
L
Hun Batz
9,255
441
104
5
0
381,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role