Player Matchup

King Arthur
King Arthur
Droviks
King Arthur
Level 28
God Stats
4W - 5L
1,537 SR
Queue Stats
72W - 59L
1,498 Elo+
Solo
The Morrigan
The Morrigan
LucarosRax
The Morrigan
Level 28
God Stats
102W - 83L
1,473 SR
Queue Stats
434W - 437L
1,392 Elo+
Solo
Pele
Pele
Ohbies
Pele
Level 25
God Stats
2W - 3L
1,126 SR
Queue Stats
51W - 44L
1,390 Elo+
Solo
Medusa
Medusa
RynlenThePaladin
Medusa
Level 29
God Stats
5W - 3L
1,548 SR
Queue Stats
59W - 63L
1,430 Elo+
Solo
Cthulhu
Cthulhu
ginger0verlord
Cthulhu
Level 25
God Stats
7W - 1L
1,554 SR
Queue Stats
18W - 20L
1,419 Elo+
Solo
Team Averages
Level 27
1,448 SR
1,426 Elo+

VS

Team Averages
Level 11
1,445 SR
1,403 Elo+
Ao Kuang
Ao Kuang
Alasai
Ao Kuang
Level 16
God Stats
2W - 2L
1,224 SR
Queue Stats
7W - 6L
1,352 Elo+
Party 1
Neith
Neith
MastrK
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Odin
Odin
Tolban
Odin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 1
Jormungandr
Jormungandr
Touchbutt28
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 1
Ra
Ra
bulbinekseb
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Droviks
King Arthur
8
0 / 3 / 0
5,113
465
3,147
5,704
3,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
LucarosRax
The Morrigan
12
2 / 1 / 1
6,831
621
3,628
4,025
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Ohbies
Pele
10
6 / 2 / 1
6,382
580
3,543
5,395
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
9 / 0 / 1
6,919
629
9,162
4,420
1,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 0 / 8
5,577
507
1,944
4,269
2,714
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alasai
Ao Kuang
9
2 / 2 / 0
5,327
484
2,071
7,126
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MastrK
Neith
7
0 / 7 / 0
4,177
380
1,683
5,430
1,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Tolban
Odin
9
4 / 2 / 0
5,679
516
3,816
6,532
2,940
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Touchbutt28
Jormungandr
7
0 / 6 / 0
4,595
418
1,999
10,850
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

2
0 / 2 / 0
3,593
327
604
1,041
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
6
6
Deaths
19
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alasai
Ao Kuang
2
2
0
1
W
King Arthur
Droviks
King Arthur
0
3
0
0
W
The Morrigan
LucarosRax
The Morrigan
2
1
1
2.5
L
Neith
MastrK
Neith
0
7
0
0
W
Pele
Ohbies
Pele
6
2
1
3.25
W
9
0
1
9.5
L
Odin
Tolban
Odin
4
2
0
2
L
Jormungandr
Touchbutt28
Jormungandr
0
6
0
0
L
0
2
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
10,173
23,813
Taken
30,979
10,692
Mitigated
14,116
5,672
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alasai
Ao Kuang
2,071
733
0
2,714
7,126
2,571
0
2,845
4,281
18,143
0
W
King Arthur
Droviks
King Arthur
3,147
722
0
936
5,704
3,221
0
0
5,704
0
16,567
W
The Morrigan
LucarosRax
The Morrigan
3,628
612
0
960
4,025
1,271
457
1,863
1,872
47,655
331
L
Neith
MastrK
Neith
1,683
1,055
0
202
5,430
1,158
0
871
4,559
0
8,979
W
Pele
Ohbies
Pele
3,543
969
0
1,511
5,395
2,046
572
654
4,741
0
27,383
W
9,162
5,106
0
1,694
4,420
1,440
538
830
3,590
0
41,841
L
Odin
Tolban
Odin
3,816
2,008
0
758
6,532
2,940
0
0
6,532
0
17,496
L
Jormungandr
Touchbutt28
Jormungandr
1,999
742
0
1,160
10,850
7,185
0
1,073
9,777
18,371
0
L
604
385
0
0
1,041
262
0
452
589
2,907
0
W
1,944
82
0
571
4,269
2,714
252
1,037
3,232
14,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
23,371
273
Minions Killed
130
0
Camps Cleared
0
1,034,348
Distance Traveled
721,592
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,327
484
44
4
0
186,612
1
W
King Arthur
5,113
465
34
3
0
202,080
0
W
The Morrigan
6,831
621
88
8
0
199,347
2
L
Neith
4,177
380
24
2
0
143,058
1
W
Pele
6,382
580
52
5
0
208,183
0
W
Medusa
6,919
629
86
8
0
192,341
2
L
Odin
5,679
516
38
3
0
185,349
0
L
Jormungandr
4,595
418
22
2
0
167,380
0
L
Ra
3,593
327
2
0
0
39,193
0
W
Cthulhu
5,577
507
13
1
0
232,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role