Player Matchup

Janus
Janus
Benderclaus
Janus
Level 66
God Stats
9W - 4L
1,500 SR
Queue Stats
485W - 433L
1,558 Elo+
Party 1
Ares
Ares
Jolt11591
Ares
Level 101
God Stats
4W - 1L
1,874 SR
Queue Stats
660W - 640L
1,520 Elo+
Party 1
Athena
Athena
LethalDevotee
Athena
Level 51
God Stats
19W - 19L
1,555 SR
Queue Stats
212W - 215L
1,503 Elo+
Party 1
King Arthur
King Arthur
SharpBats
King Arthur
Level 102
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 28L
1,591 Elo+
Party 3
Nemesis
Nemesis
ShinMegamiTensei
Nemesis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 107L
1,577 Elo+
Party 3
Team Averages
Level 86
1,586 SR
1,550 Elo+

VS

Team Averages
Level 118
1,574 SR
1,536 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Jonah0529
Heimdallr
Level 128
God Stats
13W - 13L
1,589 SR
Queue Stats
271W - 258L
1,574 Elo+
Party 4
Ganesha
Ganesha
PARKER15BALL
Ganesha
Level 88
God Stats
9W - 3L
1,740 SR
Queue Stats
349W - 329L
1,594 Elo+
Party 4
Janus
Janus
VidagahnTTV
Janus
Level 148
God Stats
1W - 0L
1,539 SR
Queue Stats
27W - 20L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,780
578
1,906
5,313
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 3 / 0
5,187
519
2,191
6,151
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,086
509
1,094
6,512
1,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SharpBats
King Arthur
10
2 / 4 / 1
5,770
577
5,252
11,522
3,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
5,024
502
2,963
8,033
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 2 / 3
6,562
656
6,488
4,994
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
 
Cerberus
9
2 / 0 / 5
5,645
565
4,967
7,111
4,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Jonah0529
Heimdallr
11
6 / 0 / 0
6,934
693
4,746
3,569
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
PARKER15BALL
Ganesha
9
0 / 0 / 6
6,068
607
3,645
6,078
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 5
5,498
550
4,512
3,004
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
3
2.75
W
Cerberus
 
Cerberus
2
0
5
4.5
L
1
2
1
0.75
L
Ares
0
3
0
0
W
Heimdallr
Jonah0529
Heimdallr
6
0
0
6
L
0
2
0
0
W
Ganesha
PARKER15BALL
Ganesha
0
0
6
3
L
King Arthur
SharpBats
King Arthur
2
4
1
0.63
L
0
2
1
0.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,406
Damage
24,358
37,531
Taken
24,756
12,441
Mitigated
11,376
9,457
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,488
1,181
0
1,144
4,994
1,730
0
494
4,458
30,772
5,959
W
Cerberus
 
Cerberus
4,967
452
0
3,653
7,111
4,369
455
0
7,111
23,429
0
L
1,906
111
0
621
5,313
1,233
0
3,452
1,847
30,535
0
L
Ares
2,191
128
0
1,185
6,151
3,878
0
1,896
4,224
18,441
0
W
Heimdallr
Jonah0529
Heimdallr
4,746
2,640
0
2,193
3,569
1,183
556
1,895
1,652
0
38,527
L
1,094
772
0
1,403
6,512
1,920
0
1,999
4,513
23,065
0
W
Ganesha
PARKER15BALL
Ganesha
3,645
583
0
1,658
6,078
3,407
202
2,041
4,037
17,433
0
L
King Arthur
SharpBats
King Arthur
5,252
850
0
3,300
11,522
3,375
0
7,684
3,838
0
23,243
L
2,963
1,568
0
2,948
8,033
2,035
0
4,155
3,878
0
20,631
W
4,512
296
0
460
3,004
687
0
802
2,100
23,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
30,707
258
Minions Killed
261
0
Camps Cleared
0
1,043,509
Distance Traveled
982,798
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,562
656
72
7
0
190,895
2
W
Cerberus
5,645
565
34
3
0
204,040
2
L
Janus
5,780
578
77
8
0
210,411
6
L
Ares
5,187
519
28
3
0
205,397
1
W
Heimdallr
6,934
693
96
10
0
164,269
0
L
Athena
5,086
509
59
6
0
226,284
0
W
Ganesha
6,068
607
11
1
0
205,749
2
L
King Arthur
5,770
577
42
4
0
193,047
0
L
Nemesis
5,024
502
52
5
0
208,370
3
W
Janus
5,498
550
48
5
0
217,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role