Player Matchup

Ra
Ra
bigchungus_2409
Ra
Level 142
God Stats
2W - 1L
1,351 SR
Queue Stats
63W - 81L
1,550 Elo+
Party 2
Neith
Neith
crispybacon3897
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,775 Elo+
Party 2
Ymir
Ymir
warlockjoker
Ymir
Level 65
God Stats
3W - 2L
1,795 SR
Queue Stats
53W - 72L
1,466 Elo+
Party 2
Team Averages
Level 72
1,549 SR
1,597 Elo+

VS

Team Averages
Level 72
1,401 SR
1,172 Elo+
Apollo
Apollo
Cyanide bite
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,251 Elo+
Party 1
Anubis
Anubis
JollyJoey790612
Anubis
Level 27
God Stats
0W - 2L
1,203 SR
Queue Stats
4W - 8L
997 Elo+
Party 1
Mulan
Mulan
ThexGoblinxKing
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 10
10,190
728
12,588
9,869
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 1 / 10
10,569
755
9,432
8,013
2,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 10
11,293
807
9,370
13,801
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 5 / 4
8,387
599
8,805
12,342
4,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 10 / 4
8,357
597
5,519
12,201
4,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 1
8,570
612
8,612
11,720
9,270
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
5
5
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
5
4
0.6
L
1
10
4
0.3
L
3
3
1
1.17
W
5
4
10
2.5
W
7
1
10
12
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
22,936
31,683
Taken
36,263
18,743
Mitigated
18,473
15,443
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,805
3,425
346
1,188
12,342
4,208
288
7,751
4,591
0
25,364
L
5,519
153
224
1,699
12,201
4,995
0
9,443
2,758
22,036
0
L
8,612
835
286
1,557
11,720
9,270
120
5,024
6,696
0
24,633
W
12,588
1,771
3,315
3,440
9,869
3,575
510
2,284
7,585
46,233
0
W
9,432
2,566
0
3,789
8,013
2,736
1,547
1,678
6,335
0
37,040
W
9,370
1,735
331
4,568
13,801
12,432
352
2,255
11,546
31,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
25,314
171
Minions Killed
118
9
Camps Cleared
3
751,405
Distance Traveled
694,999
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,387
599
37
3
0
216,600
0
L
Anubis
8,357
597
48
3
2
214,469
0
L
Mulan
8,570
612
33
2
1
263,930
2
W
Ra
10,190
728
65
5
6
257,066
2
W
Neith
10,569
755
64
5
2
234,647
1
W
Ymir
11,293
807
42
3
1
259,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role