Player Matchup

Loki
Loki
FearedPantalons
Loki
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 32L
1,474 Elo+
Solo
Neith
Neith
Jawcy
Neith
Level 29
God Stats
60W - 59L
1,496 SR
Queue Stats
287W - 271L
1,577 Elo+
Party 1
Susano
Susano
Oodam
Susano
Level 28
God Stats
10W - 9L
1,509 SR
Queue Stats
270W - 240L
1,591 Elo+
Party 1
Merlin
Merlin
Vizshyn
Merlin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 150L
1,634 Elo+
Solo
Ra
Ra
luccalokuas7
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,593 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,574 Elo+

VS

Team Averages
Level 21
1,568 SR
1,542 Elo+
King Arthur
King Arthur
 
King Arthur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BuffDaStufff
Ra
Level 14
God Stats
2W - 2L
1,523 SR
Queue Stats
10W - 9L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NerfZig
Ah Muzen Cab
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 108L
1,618 Elo+
Solo
Cabrakan
Cabrakan
Swindletrash
Cabrakan
Level 29
God Stats
5W - 2L
1,566 SR
Queue Stats
28W - 27L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Yeti Lasers
Hun Batz
Level 24
God Stats
2W - 2L
1,751 SR
Queue Stats
31W - 60L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,561
480
7,274
18,558
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Jawcy
Neith
18
0 / 4 / 2
10,504
477
3,669
12,082
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Oodam
Susano
20
8 / 4 / 3
13,157
598
18,419
17,329
7,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Vizshyn
Merlin
3
0 / 1 / 0
6,242
284
860
1,244
341
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 9 / 1
9,262
421
1,171
12,397
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 4 / 1
11,946
543
7,959
25,219
15,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 1 / 1
11,460
521
2,639
10,161
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
NerfZig
Ah Muzen Cab
20
11 / 1 / 6
15,372
699
17,490
14,702
6,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Swindletrash
Cabrakan
17
6 / 3 / 5
12,685
577
10,202
15,902
24,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Yeti Lasers
Hun Batz
15
0 / 5 / 0
10,407
473
1,904
11,598
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
12
Kills
21
22
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
1
0.88
W
1
1
1
1.5
L
4
4
3
1.38
L
Neith
Jawcy
Neith
0
4
2
0.25
W
Ah Muzen Cab
NerfZig
Ah Muzen Cab
11
1
6
14
L
Susano
Oodam
Susano
8
4
3
2.38
W
Cabrakan
Swindletrash
Cabrakan
6
3
5
2.83
L
Merlin
Vizshyn
Merlin
0
1
0
0
W
Hun Batz
Yeti Lasers
Hun Batz
0
5
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
40,194
61,610
Taken
77,582
28,770
Mitigated
54,830
11,682
Healing
29,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,959
1,047
0
11,075
25,219
15,008
471
1,252
23,967
0
57,693
W
2,639
203
1,364
4,672
10,161
4,098
3,147
2,211
7,950
78,718
0
L
7,274
2,278
0
3,491
18,558
6,876
0
6,151
12,407
0
69,657
L
Neith
Jawcy
Neith
3,669
749
0
4,049
12,082
5,847
576
3,256
8,826
0
80,255
W
Ah Muzen Cab
NerfZig
Ah Muzen Cab
17,490
13,162
0
9,483
14,702
6,809
6,232
1,147
13,555
0
157,795
L
Susano
Oodam
Susano
18,419
3,421
0
3,541
17,329
7,767
666
2,846
14,483
0
79,714
W
Cabrakan
Swindletrash
Cabrakan
10,202
1,527
90
1,922
15,902
24,855
701
1,967
13,935
48,079
0
L
Merlin
Vizshyn
Merlin
860
84
0
390
1,244
341
27
87
1,157
5,665
0
W
Hun Batz
Yeti Lasers
Hun Batz
1,904
724
0
747
11,598
4,060
1,904
2,916
8,682
0
52,545
L
1,171
278
0
211
12,397
7,939
0
3,006
9,391
37,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
61,870
489
Minions Killed
600
0
Camps Cleared
0
1,903,916
Distance Traveled
2,130,132
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,946
543
93
4
0
445,809
1
W
Ra
11,460
521
130
6
0
432,757
4
L
Loki
10,561
480
106
5
0
419,220
5
L
Neith
10,504
477
167
8
0
392,402
6
W
Ah Muzen Cab
15,372
699
220
10
0
428,518
3
L
Susano
13,157
598
140
6
0
445,888
5
W
Cabrakan
12,685
577
66
3
0
390,237
2
L
Merlin
6,242
284
8
0
0
303,792
0
W
Hun Batz
10,407
473
91
4
0
432,811
0
L
Ra
9,262
421
68
3
0
342,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role