Player Matchup

Neith
Neith
Mattyg54
Neith
Level 34
God Stats
12W - 7L
1,634 SR
Queue Stats
29W - 21L
1,626 Elo+
Party 1
King Arthur
King Arthur
Plutronash1D
King Arthur
Level 126
God Stats
2W - 0L
1,762 SR
Queue Stats
73W - 54L
1,560 Elo+
Party 1
Sol
Sol
Plutronash3D
Sol
Level 106
God Stats
18W - 8L
1,549 SR
Queue Stats
37W - 30L
1,564 Elo+
Party 1
Team Averages
Level 89
1,648 SR
1,583 Elo+

VS

Team Averages
Level 83
1,582 SR
1,304 Elo+
Zhong Kui
Zhong Kui
Dreemon
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 81L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
GlockSpit30
Kukulkan
Level 101
God Stats
11W - 6L
1,729 SR
Queue Stats
402W - 568L
1,270 Elo+
Solo
Odin
Odin
RustySqueezebox
Odin
Level 89
God Stats
9W - 8L
1,517 SR
Queue Stats
74W - 99L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mattyg54
Neith
13
4 / 2 / 11
8,131
813
6,696
6,664
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Plutronash1D
King Arthur
12
1 / 3 / 15
7,452
745
6,548
8,538
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
13 / 2 / 5
9,650
965
12,813
10,494
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dreemon
Zhong Kui
9
2 / 6 / 3
6,814
681
5,045
9,945
4,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GlockSpit30
Kukulkan
12
3 / 3 / 3
7,952
795
6,708
6,320
2,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 9 / 3
6,661
666
6,214
12,568
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
7
7
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dreemon
Zhong Kui
2
6
3
0.58
L
Kukulkan
GlockSpit30
Kukulkan
3
3
3
1.5
W
Neith
Mattyg54
Neith
4
2
11
4.75
W
King Arthur
Plutronash1D
King Arthur
1
3
15
2.83
W
13
2
5
7.75
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
17,967
25,696
Taken
28,833
13,128
Mitigated
12,989
10,615
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dreemon
Zhong Kui
5,045
492
47
884
9,945
4,657
147
3,007
6,566
8,762
0
L
Kukulkan
GlockSpit30
Kukulkan
6,708
175
0
749
6,320
2,425
0
3,661
2,613
28,734
0
W
Neith
Mattyg54
Neith
6,696
3,439
0
1,253
6,664
2,240
162
3,530
2,966
0
25,184
W
King Arthur
Plutronash1D
King Arthur
6,548
1,201
0
3,406
8,538
6,740
0
4,940
3,385
0
20,888
W
12,813
5,272
0
5,956
10,494
4,148
1,142
4,182
6,083
34,715
3,449
L
6,214
709
366
1,016
12,568
5,907
0
5,276
6,890
69
12,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
21,427
141
Minions Killed
92
8
Camps Cleared
1
523,246
Distance Traveled
482,639
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,814
681
8
1
1
135,649
0
L
Kukulkan
7,952
795
64
6
0
176,332
2
W
Neith
8,131
813
49
5
3
168,682
2
W
King Arthur
7,452
745
25
3
2
185,150
3
W
Sol
9,650
965
67
7
3
169,414
2
L
Odin
6,661
666
20
2
0
170,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role