Player Matchup

Cupid
Cupid
CerealKiIIar
Cupid
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 281L
1,437 Elo+
Party 2
Sobek
Sobek
Deep Dish Lover
Sobek
Level 127
God Stats
2W - 2L
1,645 SR
Queue Stats
46W - 78L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
jeanjavert49
Sylvanus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 89L
1,361 Elo+
Solo
Cerberus
Cerberus
xHSKxDom
Cerberus
Level 25
God Stats
0W - 1L
1,755 SR
Queue Stats
10W - 16L
1,281 Elo+
Solo
Charybdis
Charybdis
xl GRIZZ xl
Charybdis
Level 128
God Stats
0W - 1L
1,378 SR
Queue Stats
183W - 186L
1,452 Elo+
Party 2
Team Averages
Level 98
1,556 SR
1,372 Elo+

VS

Team Averages
Level 52
1,540 SR
1,524 Elo+
Persephone
Persephone
MartyMcflyWilly
Persephone
Level 80
God Stats
9W - 2L
1,790 SR
Queue Stats
205W - 152L
1,566 Elo+
Party 1
Raijin
Raijin
NotaAnubisMain
Raijin
Level 45
God Stats
3W - 5L
1,315 SR
Queue Stats
206W - 156L
1,512 Elo+
Party 1
Khepri
Khepri
PunctualGresh
Khepri
Level 18
God Stats
2W - 0L
1,731 SR
Queue Stats
11W - 6L
1,636 Elo+
Party 1
Terra
Terra
iNysllury
Terra
Level 86
God Stats
6W - 4L
1,597 SR
Queue Stats
251W - 194L
1,512 Elo+
Party 1
Nike
Nike
xXfatman98xX
Nike
Level 30
God Stats
1W - 1L
1,267 SR
Queue Stats
129W - 157L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
9,945
663
6,508
15,805
6,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 8 / 8
8,588
573
5,082
17,876
17,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
jeanjavert49
Sylvanus
17
4 / 6 / 7
9,756
650
6,452
21,735
23,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
xHSKxDom
Cerberus
15
1 / 7 / 8
8,940
596
11,125
22,635
24,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
xl GRIZZ xl
Charybdis
17
5 / 10 / 5
10,179
679
13,090
18,861
7,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MartyMcflyWilly
Persephone
20
14 / 2 / 17
13,217
881
30,211
10,636
6,592
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
12 / 3 / 19
12,268
818
34,919
12,305
7,279
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 2 / 31
11,614
774
7,037
13,661
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Terra
iNysllury
Terra
19
7 / 2 / 25
11,541
769
8,004
13,693
18,672
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 13
10,527
702
8,065
20,692
14,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
142
13
Kills
37
37
Deaths
13
36
Assists
105
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
0
8
8
0.5
W
Persephone
MartyMcflyWilly
Persephone
14
2
17
11.25
W
12
3
19
7.17
W
1
2
31
8.25
W
Terra
iNysllury
Terra
7
2
25
9.75
L
Sylvanus
jeanjavert49
Sylvanus
4
6
7
1.25
L
Cerberus
xHSKxDom
Cerberus
1
7
8
0.71
W
3
4
13
2.38
L
Charybdis
xl GRIZZ xl
Charybdis
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,257
Damage
88,236
96,912
Taken
70,987
79,061
Mitigated
67,044
32,350
Healing
29,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,508
2,861
5,002
2,851
15,805
6,071
162
14,187
1,618
0
27,217
L
5,082
132
912
1,435
17,876
17,306
0
15,054
2,822
12,493
0
W
Persephone
MartyMcflyWilly
Persephone
30,211
1,010
2,359
2,305
10,636
6,592
825
3,568
7,066
52,811
0
W
34,919
3,949
1,321
1,969
12,305
7,279
840
4,576
7,729
46,700
0
W
7,037
548
0
865
13,661
19,899
265
3,244
10,417
11,715
0
W
Terra
iNysllury
Terra
8,004
957
8,504
5,387
13,693
18,672
573
5,743
7,950
21,651
0
L
Sylvanus
jeanjavert49
Sylvanus
6,452
2,349
6,386
6,601
21,735
23,735
196
17,615
4,120
13,222
0
L
Cerberus
xHSKxDom
Cerberus
11,125
144
2,105
4,902
22,635
24,809
0
18,355
4,280
20,627
0
W
8,065
569
606
5,920
20,692
14,602
1,198
5,527
15,165
0
19,757
L
Charybdis
xl GRIZZ xl
Charybdis
13,090
5,445
773
1,383
18,861
7,140
54
14,960
3,901
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,408
Gold Earned
59,167
126
Minions Killed
127
0
Camps Cleared
0
1,098,534
Distance Traveled
1,326,086
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,945
663
36
2
0
222,824
1
L
Sobek
8,588
573
15
1
0
262,411
0
W
Persephone
13,217
881
59
4
0
267,078
0
W
Raijin
12,268
818
21
1
0
238,095
1
W
Khepri
11,614
774
12
1
0
289,168
0
W
Terra
11,541
769
16
1
0
285,371
3
L
Sylvanus
9,756
650
11
1
0
203,037
1
L
Cerberus
8,940
596
27
2
0
231,781
1
W
Nike
10,527
702
19
1
0
246,374
0
L
Charybdis
10,179
679
37
2
0
178,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role