Player Matchup

Vamana
Vamana
NoahJoestarNOJO
Vamana
Level 150
God Stats
6W - 0L
1,698 SR
Queue Stats
82W - 54L
1,688 Elo+
Party 2
He Bo
He Bo
StressedHorse78
He Bo
Level 148
God Stats
15W - 5L
1,859 SR
Queue Stats
325W - 302L
1,608 Elo+
Solo
Khepri
Khepri
WUMBO_THE_WISE
Khepri
Level 121
God Stats
18W - 7L
1,724 SR
Queue Stats
74W - 52L
1,689 Elo+
Party 2
Team Averages
Level 140
1,760 SR
1,662 Elo+

VS

Team Averages
Level 119
1,609 SR
1,679 Elo+
Scylla
Scylla
Cbauge22
Scylla
Level 124
God Stats
2W - 2L
1,651 SR
Queue Stats
43W - 34L
1,710 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HatashiYuno
Cu Chulainn
Level 83
God Stats
1W - 1L
1,562 SR
Queue Stats
71W - 52L
1,612 Elo+
Party 1
Yemoja
Yemoja
yiFlux
Yemoja
Level 149
God Stats
1W - 3L
1,613 SR
Queue Stats
60W - 39L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
9,452
630
13,657
14,314
12,867
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 4
8,363
558
13,904
6,964
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 4
9,593
640
3,964
8,490
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cbauge22
Scylla
11
0 / 4 / 2
8,149
543
8,316
8,705
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
HatashiYuno
Cu Chulainn
11
0 / 2 / 2
7,961
531
7,444
16,197
19,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
yiFlux
Yemoja
12
1 / 0 / 1
9,284
619
4,815
10,845
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
1
2
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cbauge22
Scylla
0
4
2
0.25
L
Cu Chulainn
HatashiYuno
Cu Chulainn
0
2
2
0.5
W
5
0
1
5.5
W
0
2
4
1
W
1
0
4
3
L
Yemoja
yiFlux
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
20,575
29,768
Taken
35,747
24,025
Mitigated
34,095
11,282
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cbauge22
Scylla
8,316
1,492
0
897
8,705
3,616
0
3,056
5,207
28,843
0
L
Cu Chulainn
HatashiYuno
Cu Chulainn
7,444
1,434
0
4,502
16,197
19,006
0
8,090
7,169
2,610
21,866
W
13,657
6,080
97
5,771
14,314
12,867
84
5,457
8,857
0
40,975
W
13,904
570
0
976
6,964
2,458
175
3,626
3,258
27,849
0
W
3,964
71
1,316
3,122
8,490
8,700
83
5,054
3,436
22,680
0
L
Yemoja
yiFlux
Yemoja
4,815
649
2,164
4,403
10,845
11,473
0
6,053
4,174
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
25,394
164
Minions Killed
132
8
Camps Cleared
5
867,683
Distance Traveled
772,640
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,149
543
66
4
2
252,580
2
L
Cu Chulainn
7,961
531
42
3
2
277,377
3
W
Vamana
9,452
630
68
5
4
308,918
7
W
He Bo
8,363
558
65
4
3
271,716
2
W
Khepri
9,593
640
31
2
1
287,049
0
L
Yemoja
9,284
619
24
2
1
242,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role