Player Matchup

Mulan
Mulan
Blummie
Mulan
Level 38
God Stats
3W - 0L
1,735 SR
Queue Stats
21W - 32L
1,227 Elo+
Party 1
Baba Yaga
Baba Yaga
loyde2257
Baba Yaga
Level 8
God Stats
3W - 0L
1,684 SR
Queue Stats
5W - 5L
1,309 Elo+
Party 1
Chaac
Chaac
zhandofblood
Chaac
Level 83
God Stats
6W - 2L
1,800 SR
Queue Stats
51W - 66L
1,334 Elo+
Party 1
Team Averages
Level 43
1,740 SR
1,290 Elo+

VS

Team Averages
Level 55
1,370 SR
1,339 Elo+
Arachne
Arachne
AnimekitsuneXD
Arachne
Level 18
God Stats
17W - 10L
1,601 SR
Queue Stats
34W - 42L
1,350 Elo+
Solo
Olorun
Olorun
Dreeko6
Olorun
Level 126
God Stats
1W - 5L
1,165 SR
Queue Stats
297W - 341L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Gooben117
Cthulhu
Level 20
God Stats
26W - 39L
1,344 SR
Queue Stats
216W - 281L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blummie
Mulan
17
4 / 1 / 6
14,900
596
12,302
21,196
24,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
loyde2257
Baba Yaga
19
4 / 0 / 9
15,277
611
23,787
7,659
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 6
14,803
592
15,305
20,955
40,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
12,364
495
14,136
22,564
10,243
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Dreeko6
Olorun
16
2 / 3 / 0
13,551
542
10,973
16,931
13,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Gooben117
Cthulhu
16
0 / 3 / 2
13,890
556
9,676
17,256
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Mulan
Blummie
Mulan
4
1
6
7
L
Olorun
Dreeko6
Olorun
2
3
0
0.67
L
Cthulhu
Gooben117
Cthulhu
0
3
2
0.33
W
Baba Yaga
loyde2257
Baba Yaga
4
0
9
8.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,394
Damage
34,785
49,810
Taken
56,751
68,310
Mitigated
44,318
14,600
Healing
23,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,136
11,211
0
7,458
22,564
10,243
0
10,176
11,880
0
29,321
W
Mulan
Blummie
Mulan
12,302
830
0
3,271
21,196
24,466
0
7,637
13,559
10,445
69,920
L
Olorun
Dreeko6
Olorun
10,973
3,371
2,306
7,912
16,931
13,364
434
7,529
8,988
57,785
5,224
L
Cthulhu
Gooben117
Cthulhu
9,676
430
952
4,788
17,256
20,711
70
7,159
9,757
53,203
0
W
Baba Yaga
loyde2257
Baba Yaga
23,787
670
0
3,390
7,659
3,828
1,933
4,155
3,504
93,783
0
W
15,305
1,146
322
7,617
20,955
40,016
657
9,354
11,601
0
52,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
39,805
334
Minions Killed
244
13
Camps Cleared
9
1,424,824
Distance Traveled
1,402,185
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,364
495
31
1
4
483,835
4
W
Mulan
14,900
596
109
4
11
496,148
4
L
Olorun
13,551
542
134
5
5
461,155
7
L
Cthulhu
13,890
556
79
3
0
457,195
8
W
Baba Yaga
15,277
611
162
6
2
445,268
15
W
Chaac
14,803
592
63
3
0
483,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role