Player Matchup

Morgan Le Fay
Morgan Le Fay
BeetleBorn
Morgan Le Fay
Level 116
God Stats
4W - 5L
1,557 SR
Queue Stats
54W - 37L
1,590 Elo+
Solo
Ymir
Ymir
JonahHex4
Ymir
Level 105
God Stats
7W - 2L
1,467 SR
Queue Stats
73W - 79L
1,466 Elo+
Solo
Ares
Ares
ThePrime007
Ares
Level 149
God Stats
5W - 1L
1,637 SR
Queue Stats
22W - 18L
1,514 Elo+
Party 1
Mercury
Mercury
WIFEV
Mercury
Level 27
God Stats
10W - 4L
1,712 SR
Queue Stats
18W - 12L
1,526 Elo+
Party 1
Artemis
Artemis
masian14
Artemis
Level 37
God Stats
131W - 134L
1,399 SR
Queue Stats
450W - 468L
1,422 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,503 Elo+

VS

Team Averages
Level 66
1,503 SR
1,363 Elo+
Merlin
Merlin
Domona
Merlin
Level 32
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 3
Mercury
Mercury
LIVEperfect
Mercury
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
LtSteel
Tsukuyomi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 3
Cabrakan
Cabrakan
Rats26120
Cabrakan
Level 86
God Stats
1W - 4L
1,511 SR
Queue Stats
15W - 32L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Smsl3012
Kukulkan
Level 12
God Stats
10W - 21L
1,462 SR
Queue Stats
15W - 27L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeetleBorn
Morgan Le Fay
19
2 / 1 / 25
11,469
956
12,804
9,748
6,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
7 / 1 / 18
11,988
999
8,058
7,807
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
7 / 0 / 24
13,544
1,129
15,990
16,058
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
WIFEV
Mercury
19
9 / 1 / 22
13,025
1,085
11,989
6,682
4,090
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
masian14
Artemis
19
12 / 4 / 16
12,806
1,067
19,550
11,027
5,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Domona
Merlin
18
3 / 3 / 3
11,980
998
13,787
10,035
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
LIVEperfect
Mercury
15
0 / 3 / 2
9,184
765
1,467
3,813
1,405
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
LtSteel
Tsukuyomi
17
3 / 10 / 3
11,441
953
12,135
16,680
7,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Rats26120
Cabrakan
17
0 / 14 / 4
10,067
839
12,567
28,261
19,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Smsl3012
Kukulkan
16
1 / 7 / 2
9,984
832
5,602
14,006
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
21
37
Kills
7
7
Deaths
37
105
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeetleBorn
Morgan Le Fay
2
1
25
14.5
L
Merlin
Domona
Merlin
3
3
3
1.5
W
Ymir
7
1
18
16
L
Mercury
LIVEperfect
Mercury
0
3
2
0.33
L
Tsukuyomi
LtSteel
Tsukuyomi
3
10
3
0.45
L
Cabrakan
Rats26120
Cabrakan
0
14
4
0.14
L
Kukulkan
Smsl3012
Kukulkan
1
7
2
0.29
W
7
0
24
19
W
Mercury
WIFEV
Mercury
9
1
22
20
W
Artemis
masian14
Artemis
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,391
Damage
45,558
51,322
Taken
72,795
44,593
Mitigated
38,835
5,895
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeetleBorn
Morgan Le Fay
12,804
1,284
372
1,876
9,748
6,167
0
7,553
1,891
35,245
0
L
Merlin
Domona
Merlin
13,787
290
0
194
10,035
4,649
0
4,264
5,741
51,061
0
W
Ymir
8,058
1,091
0
335
7,807
4,360
0
3,872
3,824
20,700
0
L
Mercury
LIVEperfect
Mercury
1,467
71
0
0
3,813
1,405
0
2,614
1,182
0
4,767
L
Tsukuyomi
LtSteel
Tsukuyomi
12,135
2,263
0
996
16,680
7,731
0
7,264
9,352
0
36,388
L
Cabrakan
Rats26120
Cabrakan
12,567
1,086
82
2,582
28,261
19,495
0
14,671
13,465
20,958
0
L
Kukulkan
Smsl3012
Kukulkan
5,602
230
0
158
14,006
5,555
0
7,612
6,203
17,257
0
W
15,990
1,173
0
1,443
16,058
24,227
0
8,901
6,986
18,364
0
W
Mercury
WIFEV
Mercury
11,989
6,060
0
296
6,682
4,090
0
3,896
2,696
0
45,689
W
Artemis
masian14
Artemis
19,550
13,190
0
1,573
11,027
5,749
0
6,742
3,969
0
48,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,832
Gold Earned
52,656
240
Minions Killed
200
9
Camps Cleared
4
1,177,077
Distance Traveled
951,693
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,469
956
48
4
7
249,014
3
L
Merlin
11,980
998
95
8
1
227,502
0
W
Ymir
11,988
999
40
3
0
213,017
1
L
Mercury
9,184
765
4
0
1
106,856
0
L
Tsukuyomi
11,441
953
60
5
0
226,663
0
L
Cabrakan
10,067
839
13
1
2
195,878
0
L
Kukulkan
9,984
832
28
2
0
194,794
0
W
Ares
13,544
1,129
4
0
0
257,486
0
W
Mercury
13,025
1,085
95
8
2
273,993
0
W
Artemis
12,806
1,067
53
4
0
183,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role