Player Matchup

King Arthur
King Arthur
EPIC_BEASTEM
King Arthur
Level 87
God Stats
5W - 5L
1,458 SR
Queue Stats
32W - 29L
1,484 Elo+
Party 2
Tyr
Tyr
Kalumanovinsmoke
Tyr
Level 79
God Stats
2W - 2L
1,217 SR
Queue Stats
34W - 28L
1,484 Elo+
Party 2
Poseidon
Poseidon
Medicalbison
Poseidon
Level 158
God Stats
2W - 2L
1,653 SR
Queue Stats
107W - 115L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
PaintedSquirtle
Baron Samedi
Level 39
God Stats
3W - 2L
1,662 SR
Queue Stats
31W - 37L
1,493 Elo+
Party 3
Yemoja
Yemoja
gameshurf
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 69L
1,516 Elo+
Party 3
Team Averages
Level 82
1,498 SR
1,486 Elo+

VS

Team Averages
Level 71
1,603 SR
1,559 Elo+
Neith
Neith
Cookiecrumbless
Neith
Level 37
God Stats
49W - 34L
1,664 SR
Queue Stats
114W - 85L
1,640 Elo+
Party 1
Bellona
Bellona
DrLoveHammer
Bellona
Level 104
God Stats
3W - 2L
1,545 SR
Queue Stats
119W - 103L
1,579 Elo+
Party 1
Da Ji
Da Ji
JimJamJangles
Da Ji
Level 61
God Stats
10W - 7L
1,455 SR
Queue Stats
120W - 100L
1,555 Elo+
Party 1
Ra
Ra
WomackvonBANG
Ra
Level 72
God Stats
2W - 0L
1,735 SR
Queue Stats
54W - 40L
1,550 Elo+
Party 1
Ymir
Ymir
r3bba
Ymir
Level 83
God Stats
5W - 2L
1,617 SR
Queue Stats
248W - 243L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EPIC_BEASTEM
King Arthur
17
1 / 7 / 5
10,344
940
11,040
22,434
15,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

16
4 / 11 / 1
10,925
993
10,742
22,082
21,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Medicalbison
Poseidon
16
1 / 8 / 4
10,518
956
15,862
16,388
5,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PaintedSquirtle
Baron Samedi
17
1 / 12 / 4
10,245
931
7,657
21,379
10,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
gameshurf
Yemoja
16
0 / 9 / 5
10,876
989
9,232
23,261
28,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 30
13,402
1,218
29,840
7,482
3,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
DrLoveHammer
Bellona
20
16 / 1 / 24
13,564
1,233
26,080
17,291
20,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 2 / 23
12,478
1,134
19,748
9,783
5,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 2 / 32
11,932
1,085
14,572
10,943
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
r3bba
Ymir
19
3 / 1 / 38
12,590
1,145
8,945
14,106
14,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
194
7
Kills
47
47
Deaths
7
19
Assists
147
Player
Kills
Deaths
Assists
KDA
W
9
1
30
24
W
Bellona
DrLoveHammer
Bellona
16
1
24
28
L
King Arthur
EPIC_BEASTEM
King Arthur
1
7
5
0.5
W
14
2
23
12.75
L
4
11
1
0.41
L
Poseidon
Medicalbison
Poseidon
1
8
4
0.38
L
Baron Samedi
PaintedSquirtle
Baron Samedi
1
12
4
0.25
W
5
2
32
10.5
L
Yemoja
gameshurf
Yemoja
0
9
5
0.28
W
Ymir
r3bba
Ymir
3
1
38
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,533
Damage
99,185
105,544
Taken
59,605
81,177
Mitigated
49,721
13,240
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,840
15,456
0
2,251
7,482
3,576
0
3,924
3,558
0
62,003
W
Bellona
DrLoveHammer
Bellona
26,080
11,731
0
3,395
17,291
20,819
0
10,660
6,631
4,213
43,977
L
King Arthur
EPIC_BEASTEM
King Arthur
11,040
885
0
4,164
22,434
15,936
0
5,892
16,308
0
25,408
W
19,748
6,032
0
680
9,783
5,205
0
4,742
5,041
0
26,879
L
10,742
752
158
3,039
22,082
21,009
0
5,423
16,363
0
23,071
L
Poseidon
Medicalbison
Poseidon
15,862
1,898
434
1,356
16,388
5,437
0
2,520
13,828
41,798
0
L
Baron Samedi
PaintedSquirtle
Baron Samedi
7,657
731
382
298
21,379
10,231
0
5,588
15,607
32,288
0
W
14,572
1,990
3,650
5,656
10,943
5,427
0
4,575
6,368
32,598
0
L
Yemoja
gameshurf
Yemoja
9,232
1,080
2,427
982
23,261
28,564
0
5,372
17,675
25,898
0
W
Ymir
r3bba
Ymir
8,945
2,187
1,252
1,149
14,106
14,694
0
8,850
5,256
14,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
63,966
189
Minions Killed
206
5
Camps Cleared
9
926,505
Distance Traveled
1,117,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,402
1,218
69
6
4
190,577
0
W
Bellona
13,564
1,233
46
4
3
235,569
0
L
King Arthur
10,344
940
22
2
0
194,497
0
W
Da Ji
12,478
1,134
20
2
2
250,677
0
L
Tyr
10,925
993
32
3
0
189,746
0
L
Poseidon
10,518
956
51
5
2
198,788
0
L
Baron Samedi
10,245
931
56
5
2
172,162
0
W
Ra
11,932
1,085
56
5
0
229,443
0
L
Yemoja
10,876
989
28
3
1
171,312
0
W
Ymir
12,590
1,145
15
1
0
210,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role