Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Durch
Nemesis
Level 137
God Stats
43W - 23L
1,354 SR
Queue Stats
234W - 138L
1,671 Elo+
Party 1
Bellona
Bellona
Fireballtech55
Bellona
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
162W - 71L
1,668 Elo+
Party 1
Neith
Neith
KiidCurly
Neith
Level 6
God Stats
9W - 6L
1,294 SR
Queue Stats
17W - 7L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
igotdeserterr
Cthulhu
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
17W - 6L
1,652 Elo+
Party 1
Team Averages
Level 43
1,479 SR
1,607 Elo+

VS

Team Averages
Level 21
1,602 SR
1,549 Elo+
Persephone
Persephone
BlazinPanda420
Persephone
Level 28
God Stats
14W - 14L
1,678 SR
Queue Stats
132W - 118L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
DinoMiester
Tsukuyomi
Level 13
God Stats
4W - 6L
1,350 SR
Queue Stats
118W - 131L
1,305 Elo+
Solo
Ares
Ares
EVII777
Ares
Level 24
God Stats
1W - 5L
1,546 SR
Queue Stats
95W - 82L
1,678 Elo+
Party 2
Guan Yu
Guan Yu
Shiirukaa
Guan Yu
Level 15
God Stats
9W - 3L
1,851 SR
Queue Stats
190W - 148L
1,670 Elo+
Party 2
Izanami
Izanami
zSinn
Izanami
Level 26
God Stats
24W - 15L
1,583 SR
Queue Stats
41W - 32L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
14 / 1 / 8
11,952
664
17,107
9,160
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Durch
Nemesis
18
10 / 1 / 8
11,440
636
11,970
11,278
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 5
9,718
540
5,270
11,219
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
KiidCurly
Neith
12
1 / 7 / 6
8,201
456
3,124
7,290
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
15
1 / 0 / 6
9,158
509
6,890
11,096
9,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlazinPanda420
Persephone
13
1 / 10 / 0
8,558
475
4,056
10,602
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DinoMiester
Tsukuyomi
11
0 / 6 / 1
7,391
411
5,730
12,999
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
EVII777
Ares
11
1 / 5 / 8
8,007
445
6,109
15,206
17,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
Shiirukaa
Guan Yu
13
0 / 4 / 0
7,964
442
4,572
13,759
11,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
zSinn
Izanami
14
10 / 7 / 0
9,162
509
10,445
13,775
5,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
31
Kills
12
12
Deaths
32
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
1
8
18
L
Persephone
BlazinPanda420
Persephone
1
10
0
0.1
L
Tsukuyomi
DinoMiester
Tsukuyomi
0
6
1
0.08
W
Nemesis
Durch
Nemesis
10
1
8
14
L
Ares
EVII777
Ares
1
5
8
1
W
5
3
5
2.5
W
Neith
KiidCurly
Neith
1
7
6
0.57
L
Guan Yu
Shiirukaa
Guan Yu
0
4
0
0
W
Cthulhu
1
0
6
4
L
Izanami
zSinn
Izanami
10
7
0
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
30,912
50,043
Taken
66,341
28,767
Mitigated
42,426
14,939
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,107
1,619
120
3,203
9,160
3,142
0
2,823
6,143
81,083
0
L
Persephone
BlazinPanda420
Persephone
4,056
506
0
479
10,602
3,386
0
2,593
7,854
38,723
0
L
Tsukuyomi
DinoMiester
Tsukuyomi
5,730
1,543
0
3,608
12,999
4,515
0
4,986
7,887
0
35,938
W
Nemesis
Durch
Nemesis
11,970
6,343
0
3,705
11,278
5,170
0
1,432
9,794
0
94,942
L
Ares
EVII777
Ares
6,109
868
0
1,420
15,206
17,641
72
5,244
9,746
21,006
0
W
5,270
980
0
1,852
11,219
8,964
259
2,577
8,602
0
24,137
W
Neith
KiidCurly
Neith
3,124
1,608
0
466
7,290
2,087
2,571
1,155
6,135
0
26,159
L
Guan Yu
Shiirukaa
Guan Yu
4,572
295
528
4,633
13,759
11,835
218
5,533
8,164
15
42,995
W
Cthulhu
6,890
475
118
5,475
11,096
9,404
66
1,772
9,204
45,906
0
L
Izanami
zSinn
Izanami
10,445
6,592
0
1,286
13,775
5,049
788
4,910
8,689
0
65,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,469
Gold Earned
41,082
430
Minions Killed
373
0
Camps Cleared
0
1,762,521
Distance Traveled
1,675,780
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,952
664
146
8
0
364,557
0
L
Persephone
8,558
475
80
4
0
341,715
0
L
Tsukuyomi
7,391
411
69
4
0
338,920
2
W
Nemesis
11,440
636
120
7
0
382,793
2
L
Ares
8,007
445
19
1
0
345,237
1
W
Bellona
9,718
540
29
2
0
357,384
3
W
Neith
8,201
456
57
3
0
291,883
0
L
Guan Yu
7,964
442
92
5
0
349,319
1
W
Cthulhu
9,158
509
78
4
0
365,904
2
L
Izanami
9,162
509
113
6
0
300,589
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role