Player Matchup

Ra
Ra
Achatinidae
Ra
Level 14
God Stats
4W - 0L
1,691 SR
Queue Stats
26W - 27L
1,503 Elo+
Party 3
Artemis
Artemis
BofaBurger
Artemis
Level 14
God Stats
3W - 0L
1,770 SR
Queue Stats
27W - 27L
1,525 Elo+
Party 3
Ares
Ares
Dylangoatman
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,480 Elo+
Party 3
Da Ji
Da Ji
HueGirl
Da Ji
Level 22
God Stats
2W - 5L
1,459 SR
Queue Stats
37W - 34L
1,553 Elo+
Solo
Bellona
Bellona
yarnking
Bellona
Level 12
God Stats
3W - 1L
1,453 SR
Queue Stats
21W - 20L
1,570 Elo+
Party 3
Team Averages
Level 15
1,575 SR
1,526 Elo+

VS

Team Averages
Level 22
1,398 SR
1,367 Elo+
Set
Set
Card78
Set
Level 26
God Stats
1W - 2L
1,288 SR
Queue Stats
132W - 213L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
EDMalachai
Gilgamesh
Level 29
God Stats
0W - 4L
1,335 SR
Queue Stats
203W - 300L
1,376 Elo+
Party 2
Hel
Hel
Glarble091
Hel
Level 27
God Stats
12W - 16L
1,578 SR
Queue Stats
163W - 222L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
corpsmanhaws
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 1
Hachiman
Hachiman
xIDGAFx
Hachiman
Level 22
God Stats
1W - 3L
1,291 SR
Queue Stats
97W - 109L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
9,087
568
11,631
10,819
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
BofaBurger
Artemis
13
6 / 7 / 0
8,493
531
7,022
9,310
3,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 8
7,493
468
5,237
13,097
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
HueGirl
Da Ji
14
13 / 1 / 9
9,778
611
11,484
8,534
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
yarnking
Bellona
15
5 / 1 / 7
8,901
556
9,208
11,804
11,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Card78
Set
12
2 / 7 / 1
8,027
502
5,287
12,366
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
EDMalachai
Gilgamesh
12
0 / 5 / 1
7,352
460
6,436
11,955
7,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 9 / 2
8,835
552
8,150
12,922
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
corpsmanhaws
Jormungandr
11
3 / 5 / 6
7,879
492
5,359
13,998
12,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
xIDGAFx
Hachiman
14
8 / 5 / 3
9,152
572
14,527
12,976
4,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
31
Kills
16
16
Deaths
31
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Artemis
BofaBurger
Artemis
6
7
0
0.86
L
Set
Card78
Set
2
7
1
0.36
W
1
4
8
1.25
L
Gilgamesh
EDMalachai
Gilgamesh
0
5
1
0.1
L
3
9
2
0.44
W
Da Ji
HueGirl
Da Ji
13
1
9
17.5
L
Jormungandr
corpsmanhaws
Jormungandr
3
5
6
1.2
L
Hachiman
xIDGAFx
Hachiman
8
5
3
1.9
W
Bellona
yarnking
Bellona
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,582
Damage
39,759
53,564
Taken
64,217
34,948
Mitigated
33,582
11,543
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,631
2,383
623
3,905
10,819
4,493
844
4,226
6,593
49,088
0
W
Artemis
BofaBurger
Artemis
7,022
4,910
0
924
9,310
3,066
1,622
1,896
7,414
0
33,454
L
Set
Card78
Set
5,287
2,319
0
698
12,366
4,376
0
2,609
9,526
0
46,265
W
5,237
393
0
965
13,097
12,537
205
3,643
9,454
13,847
0
L
Gilgamesh
EDMalachai
Gilgamesh
6,436
1,080
0
2,311
11,955
7,771
396
1,953
9,773
5,001
32,108
L
8,150
250
954
3,760
12,922
4,107
148
4,764
7,961
52,534
0
W
Da Ji
HueGirl
Da Ji
11,484
2,913
0
3,070
8,534
3,712
834
3,082
5,452
0
39,950
L
Jormungandr
corpsmanhaws
Jormungandr
5,359
1,902
0
250
13,998
12,436
120
5,034
8,911
19,891
0
L
Hachiman
xIDGAFx
Hachiman
14,527
8,846
0
955
12,976
4,892
214
4,145
8,831
0
59,187
W
Bellona
yarnking
Bellona
9,208
1,991
0
2,056
11,804
11,140
121
1,601
10,203
8,956
34,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
41,245
319
Minions Killed
366
0
Camps Cleared
0
1,469,077
Distance Traveled
1,429,902
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,087
568
91
6
0
289,829
2
W
Artemis
8,493
531
63
4
0
241,406
1
L
Set
8,027
502
77
5
0
297,113
0
W
Ares
7,493
468
13
1
0
306,366
0
L
Gilgamesh
7,352
460
73
5
0
330,139
4
L
Hel
8,835
552
104
7
0
301,514
3
W
Da Ji
9,778
611
59
4
0
332,637
2
L
Jormungandr
7,879
492
34
2
0
252,798
0
L
Hachiman
9,152
572
78
5
0
248,338
0
W
Bellona
8,901
556
93
6
0
298,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role