Player Matchup

Cerberus
Cerberus
Gioh anny
Cerberus
Level 62
God Stats
52W - 52L
1,556 SR
Queue Stats
126W - 180L
1,371 Elo+
Party 1
Hades
Hades
MEJIAGOD12
Hades
Level 89
God Stats
89W - 87L
1,562 SR
Queue Stats
157W - 198L
1,479 Elo+
Party 1
Sobek
Sobek
RubenValeska
Sobek
Level 68
God Stats
8W - 16L
1,378 SR
Queue Stats
54W - 79L
1,345 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,398 Elo+

VS

Team Averages
Level 73
1,522 SR
1,455 Elo+
Zeus
Zeus
Chopper8634
Zeus
Level 113
God Stats
3W - 3L
1,602 SR
Queue Stats
189W - 156L
1,595 Elo+
Solo
Ares
Ares
RoyalRaven33
Ares
Level 40
God Stats
146W - 154L
1,466 SR
Queue Stats
163W - 189L
1,381 Elo+
Party 2
Apollo
Apollo
oldMRpink1234
Apollo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
356W - 416L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gioh anny
Cerberus
12
0 / 7 / 6
8,261
590
8,694
18,240
10,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
14
5 / 7 / 5
10,435
745
16,179
18,997
12,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 8 / 5
9,964
712
8,717
21,789
18,011
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 8
12,293
878
30,264
11,027
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 17
10,725
766
6,115
16,553
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 4 / 15
11,265
805
16,409
15,170
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
10
Kills
22
22
Deaths
10
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
14
2
8
9
L
Cerberus
Gioh anny
Cerberus
0
7
6
0.43
L
Hades
5
7
5
1.07
W
1
4
17
2.38
L
5
8
5
0.94
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
52,788
59,026
Taken
42,750
40,901
Mitigated
24,411
13,097
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,264
3,563
633
4,418
11,027
4,566
1,385
9,169
1,858
72,766
0
L
Cerberus
Gioh anny
Cerberus
8,694
58
164
4,308
18,240
10,158
0
10,870
7,370
23,603
0
L
Hades
16,179
149
696
4,222
18,997
12,732
0
14,456
4,541
48,680
0
W
6,115
161
610
3,605
16,553
13,925
397
12,458
4,095
14,940
0
L
8,717
292
0
3,707
21,789
18,011
0
11,359
10,430
26,460
0
W
16,409
10,636
352
4,293
15,170
5,920
1,149
12,513
2,657
0
41,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
34,283
175
Minions Killed
175
5
Camps Cleared
5
694,973
Distance Traveled
724,095
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,293
878
82
6
3
218,521
2
L
Cerberus
8,261
590
60
4
0
238,548
1
L
Hades
10,435
745
82
6
4
226,269
5
W
Ares
10,725
766
27
2
1
267,144
2
L
Sobek
9,964
712
33
2
1
230,156
4
W
Apollo
11,265
805
66
5
1
238,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role