Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Auramere
Nox
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 145L
1,658 Elo+
Party 2
Loki
Loki
MagicKarp789632
Loki
Level 119
God Stats
14W - 9L
1,532 SR
Queue Stats
217W - 183L
1,565 Elo+
Solo
Neith
Neith
deekyo
Neith
Level 160
God Stats
1W - 3L
1,406 SR
Queue Stats
212W - 213L
1,631 Elo+
Party 2
Team Averages
Level 147
1,488 SR
1,571 Elo+

VS

Team Averages
Level 154
1,524 SR
1,588 Elo+
The Morrigan
The Morrigan
Angie bimbu
The Morrigan
Level 160
God Stats
6W - 6L
1,434 SR
Queue Stats
779W - 769L
1,616 Elo+
Solo
Cthulhu
Cthulhu
IHateSchool2
Cthulhu
Level 160
God Stats
31W - 26L
1,629 SR
Queue Stats
182W - 158L
1,626 Elo+
Solo
Sol
Sol
Tonatiuh1337
Sol
Level 158
God Stats
2W - 7L
1,660 SR
Queue Stats
20W - 31L
1,533 Elo+
Solo
Nemesis
Nemesis
You Got Warts
Nemesis
Level 158
God Stats
12W - 25L
1,402 SR
Queue Stats
859W - 892L
1,606 Elo+
Solo
Chaac
Chaac
shinypiplup35
Chaac
Level 132
God Stats
16W - 20L
1,495 SR
Queue Stats
38W - 37L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 2 / 12
10,667
1,067
20,628
17,344
16,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
 
Aphrodite
16
3 / 0 / 14
9,437
944
9,309
11,489
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 15
10,036
1,004
9,711
6,429
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 14
10,332
1,033
10,517
6,075
3,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
deekyo
Neith
16
3 / 1 / 14
9,589
959
13,831
9,452
4,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Angie bimbu
The Morrigan
15
1 / 3 / 3
9,114
911
4,790
6,260
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
IHateSchool2
Cthulhu
14
1 / 5 / 1
8,740
874
12,582
18,206
16,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 3 / 4
8,968
897
10,727
9,424
3,059
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
15
2 / 5 / 1
9,143
914
9,226
17,098
13,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 6 / 3
8,342
834
10,499
16,210
17,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
22
Kills
4
4
Deaths
22
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
12
6.5
W
Aphrodite
 
Aphrodite
3
0
14
10
L
The Morrigan
Angie bimbu
The Morrigan
1
3
3
0.83
W
4
0
15
11.5
L
Cthulhu
IHateSchool2
Cthulhu
1
5
1
0.3
W
5
1
14
12
L
0
3
4
0.67
L
Nemesis
2
5
1
0.5
W
Neith
deekyo
Neith
3
1
14
10
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,996
Damage
47,824
50,789
Taken
67,198
37,653
Mitigated
54,707
17,885
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,628
4,846
0
4,641
17,344
16,251
0
9,518
7,241
0
39,955
W
Aphrodite
 
Aphrodite
9,309
378
6,382
5,333
11,489
10,528
0
4,802
6,502
19,310
0
L
The Morrigan
Angie bimbu
The Morrigan
4,790
523
0
279
6,260
3,920
0
1,115
4,757
17,559
2,753
W
9,711
698
0
157
6,429
3,001
0
3,470
2,736
16,756
0
L
Cthulhu
IHateSchool2
Cthulhu
12,582
457
405
1,692
18,206
16,861
0
5,458
12,268
23,142
0
W
10,517
1,891
0
0
6,075
3,747
0
2,921
3,111
0
35,275
L
10,727
4,342
0
1,464
9,424
3,059
0
2,463
6,732
49,449
0
L
Nemesis
9,226
2,603
0
3,002
17,098
13,322
0
5,738
11,227
0
15,045
W
Neith
deekyo
Neith
13,831
3,942
0
1,372
9,452
4,126
0
4,687
4,541
0
24,179
L
10,499
1,338
0
5,373
16,210
17,545
0
4,170
11,526
0
15,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
44,307
180
Minions Killed
172
4
Camps Cleared
10
954,768
Distance Traveled
907,820
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,667
1,067
48
5
0
198,825
1
W
Aphrodite
9,437
944
28
3
1
191,364
1
L
The Morrigan
9,114
911
31
3
5
174,438
1
W
Nox
10,036
1,004
19
2
0
192,987
1
L
Cthulhu
8,740
874
33
3
0
191,047
1
W
Loki
10,332
1,033
59
6
1
200,826
0
L
Sol
8,968
897
87
9
3
170,289
1
L
Nemesis
9,143
914
12
1
1
208,234
1
W
Neith
9,589
959
26
3
2
170,766
0
L
Chaac
8,342
834
9
1
1
163,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role