Player Matchup

Ymir
Ymir
AGskater13
Ymir
Level 44
God Stats
5W - 1L
1,896 SR
Queue Stats
36W - 45L
1,339 Elo+
Party 2
Ra
Ra
SpookyDoggo
Ra
Level 6
God Stats
4W - 8L
1,264 SR
Queue Stats
6W - 11L
1,187 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zeekweed
Ah Muzen Cab
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 79L
1,331 Elo+
Party 2
Team Averages
Level 43
1,553 SR
1,286 Elo+

VS

Team Averages
Level 48
1,459 SR
1,286 Elo+
Danzaburou
Danzaburou
BE_NO_HERO_
Danzaburou
Level 24
God Stats
59W - 70L
1,378 SR
Queue Stats
106W - 163L
1,221 Elo+
Solo
Ra
Ra
Infrigilis
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 211L
1,379 Elo+
Party 1
Athena
Athena
old manjankins0
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 16
12,019
707
14,348
24,099
11,773
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 15
11,848
697
7,738
9,167
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
zeekweed
Ah Muzen Cab
18
17 / 1 / 7
13,813
813
39,359
13,986
6,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BE_NO_HERO_
Danzaburou
15
5 / 10 / 4
11,717
689
12,969
22,636
7,556
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 6
10,592
623
13,554
19,519
11,511
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 11 / 6
10,581
622
3,949
25,882
26,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
24
Kills
8
9
Deaths
24
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
L
Danzaburou
BE_NO_HERO_
Danzaburou
5
10
4
0.7
L
2
3
6
1.67
W
3
2
15
5.25
L
1
11
6
0.36
W
Ah Muzen Cab
zeekweed
Ah Muzen Cab
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,445
Damage
30,472
47,252
Taken
68,037
21,623
Mitigated
45,314
24,081
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,348
2,617
741
6,453
24,099
11,773
281
9,855
14,244
45,847
0
L
Danzaburou
BE_NO_HERO_
Danzaburou
12,969
3,915
0
1,688
22,636
7,556
0
5,668
16,968
0
34,670
L
13,554
167
1,481
3,776
19,519
11,511
0
7,110
12,409
50,873
0
W
7,738
1,842
4,544
3,298
9,167
3,623
876
4,845
4,322
28,800
0
L
3,949
550
1,116
2,387
25,882
26,247
0
9,682
16,200
11,960
0
W
Ah Muzen Cab
zeekweed
Ah Muzen Cab
39,359
17,970
910
8,135
13,986
6,227
2,208
4,628
9,358
0
92,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
32,890
213
Minions Killed
153
11
Camps Cleared
4
905,483
Distance Traveled
837,186
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,019
707
59
3
4
295,786
2
L
Danzaburou
11,717
689
64
4
0
245,580
2
L
Ra
10,592
623
73
4
3
336,001
0
W
Ra
11,848
697
63
4
3
292,819
0
L
Athena
10,581
622
16
1
1
255,605
0
W
Ah Muzen Cab
13,813
813
91
5
4
316,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role