Player Matchup

Xing Tian
Xing Tian
LordBear8445
Xing Tian
Level 126
God Stats
1W - 2L
1,406 SR
Queue Stats
151W - 139L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
PapaSandro59
Heimdallr
Level 102
God Stats
0W - 1L
1,249 SR
Queue Stats
48W - 58L
1,386 Elo+
Party 1
Tiamat
Tiamat
videogamedog45
Tiamat
Level 47
God Stats
9W - 16L
1,332 SR
Queue Stats
21W - 27L
1,228 Elo+
Party 1
Team Averages
Level 92
1,329 SR
1,365 Elo+

VS

Team Averages
Level 82
1,706 SR
1,627 Elo+
Hercules
Hercules
Holameng
Hercules
Level 26
God Stats
58W - 41L
1,716 SR
Queue Stats
141W - 118L
1,613 Elo+
Party 2
Izanami
Izanami
Kuhnmeister
Izanami
Level 76
God Stats
40W - 14L
1,669 SR
Queue Stats
77W - 49L
1,635 Elo+
Party 2
Scylla
Scylla
vincepetti
Scylla
Level 145
God Stats
4W - 3L
1,732 SR
Queue Stats
147W - 117L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LordBear8445
Xing Tian
12
1 / 1 / 0
8,955
560
8,782
15,399
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
PapaSandro59
Heimdallr
11
0 / 8 / 1
8,255
516
4,464
13,348
5,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 0
8,202
513
7,886
12,204
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Holameng
Hercules
15
5 / 0 / 10
11,493
718
6,607
11,223
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Izanami
Kuhnmeister
Izanami
14
5 / 1 / 8
10,363
648
8,935
11,230
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
vincepetti
Scylla
15
6 / 0 / 8
10,946
684
20,083
8,008
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
Holameng
Hercules
5
0
10
10
W
Izanami
Kuhnmeister
Izanami
5
1
8
9
L
Xing Tian
LordBear8445
Xing Tian
1
1
0
1
L
Heimdallr
PapaSandro59
Heimdallr
0
8
1
0.06
L
0
7
0
0
W
Scylla
vincepetti
Scylla
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
35,625
40,951
Taken
30,461
25,519
Mitigated
14,083
6,609
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Holameng
Hercules
6,607
2,224
0
6,548
11,223
6,854
0
6,799
4,424
0
17,501
W
Izanami
Kuhnmeister
Izanami
8,935
6,989
0
2,388
11,230
4,183
1,844
6,591
4,639
0
47,221
L
Xing Tian
LordBear8445
Xing Tian
8,782
426
0
4,531
15,399
15,180
0
6,507
8,892
23,733
0
L
Heimdallr
PapaSandro59
Heimdallr
4,464
1,832
0
71
13,348
5,040
0
6,241
7,107
0
26,706
L
7,886
410
0
2,007
12,204
5,299
0
7,928
4,276
27,848
0
W
Scylla
vincepetti
Scylla
20,083
1,262
372
4,228
8,008
3,046
155
4,448
3,560
58,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
32,802
130
Minions Killed
203
3
Camps Cleared
9
830,028
Distance Traveled
928,855
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,493
718
28
2
1
327,083
2
W
Izanami
10,363
648
80
5
4
307,862
4
L
Xing Tian
8,955
560
28
2
0
317,877
1
L
Heimdallr
8,255
516
47
3
2
245,033
0
L
Tiamat
8,202
513
55
3
1
267,118
2
W
Scylla
10,946
684
95
6
4
293,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role